Player Matchup

Zeus
Zeus
Barelor
Zeus
Level 61
God Stats
8W - 4L
1,597 SR
Queue Stats
21W - 20L
1,375 Elo+
Party 2
Rama
Rama
Shmucket
Rama
Level 106
God Stats
1W - 0L
1,786 SR
Queue Stats
39W - 26L
1,643 Elo+
Party 2
Hercules
Hercules
SlowMonday
Hercules
Level 45
God Stats
2W - 1L
1,434 SR
Queue Stats
6W - 3L
1,459 Elo+
Party 2
Team Averages
Level 71
1,606 SR
1,492 Elo+

VS

Team Averages
Level 79
1,577 SR
1,453 Elo+
Sobek
Sobek
GordonF12345
Sobek
Level 108
God Stats
7W - 8L
1,594 SR
Queue Stats
276W - 212L
1,530 Elo+
Party 1
Danzaburou
Danzaburou
LuminousShield
Danzaburou
Level 72
God Stats
0W - 2L
1,549 SR
Queue Stats
68W - 148L
1,293 Elo+
Solo
Sun Wukong
Sun Wukong
lilsnootsnoot
Sun Wukong
Level 57
God Stats
4W - 2L
1,588 SR
Queue Stats
98W - 82L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Barelor
Zeus
13
4 / 1 / 19
8,325
833
12,110
4,330
1,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Rama
14
17 / 0 / 6
9,951
995
15,793
6,177
2,424
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
SlowMonday
Hercules
12
3 / 3 / 19
8,010
801
4,984
12,433
6,949
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 7 / 2
7,044
704
4,133
16,202
13,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
LuminousShield
Danzaburou
9
1 / 8 / 2
6,536
654
3,568
8,641
2,630
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
lilsnootsnoot
Sun Wukong
10
1 / 9 / 3
6,665
667
7,314
12,950
8,170
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
11
24
Kills
4
4
Deaths
24
44
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Zeus
Barelor
Zeus
4
1
19
13.5
L
2
7
2
0.43
L
Danzaburou
LuminousShield
Danzaburou
1
8
2
0.25
W
Rama
17
0
6
20
W
Hercules
SlowMonday
Hercules
3
3
19
4.17
L
Sun Wukong
lilsnootsnoot
Sun Wukong
1
9
3
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,887
Damage
15,015
22,940
Taken
37,793
10,595
Mitigated
24,413
6,407
Healing
4,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
Barelor
Zeus
12,110
1,750
0
686
4,330
1,222
301
829
3,352
30,832
0
L
4,133
491
280
2,631
16,202
13,613
0
6,148
10,054
10,678
0
L
Danzaburou
LuminousShield
Danzaburou
3,568
1,735
0
246
8,641
2,630
0
2,806
5,726
0
10,776
W
Rama
15,793
12,209
0
2,211
6,177
2,424
1,799
1,874
4,139
0
38,307
W
Hercules
SlowMonday
Hercules
4,984
1,900
0
3,510
12,433
6,949
626
1,670
10,415
0
15,330
L
Sun Wukong
lilsnootsnoot
Sun Wukong
7,314
1,537
0
1,323
12,950
8,170
0
3,338
9,139
0
24,849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,286
Gold Earned
20,245
124
Minions Killed
80
5
Camps Cleared
2
555,804
Distance Traveled
470,519
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,325
833
38
4
2
175,473
0
L
Sobek
7,044
704
6
1
0
165,107
1
L
Danzaburou
6,536
654
19
2
0
143,788
1
W
Rama
9,951
995
55
6
2
191,229
3
W
Hercules
8,010
801
31
3
1
189,102
2
L
Sun Wukong
6,665
667
55
6
2
161,624
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role