Player Matchup

Ymir
Ymir
Brandon T465
Ymir
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
185W - 176L
1,411 Elo+
Party 2
Charybdis
Charybdis
Danny Eversoul
Charybdis
Level 12
God Stats
6W - 4L
1,719 SR
Queue Stats
13W - 15L
1,394 Elo+
Party 2
Tsukuyomi
Tsukuyomi
JoshQ1409
Tsukuyomi
Level 37
God Stats
1W - 1L
1,500 SR
Queue Stats
88W - 86L
1,355 Elo+
Party 2
Hera
Hera
Predirect TTV
Hera
Level 71
God Stats
14W - 20L
1,433 SR
Queue Stats
147W - 157L
1,371 Elo+
Party 2
Mulan
Mulan
StalkersPet
Mulan
Level 103
God Stats
1W - 4L
1,320 SR
Queue Stats
687W - 794L
1,316 Elo+
Solo
Team Averages
Level 60
1,494 SR
1,370 Elo+

VS

Team Averages
Level 81
1,528 SR
1,398 Elo+
Heimdallr
Heimdallr
GargantuannDaddy
Heimdallr
Level 108
God Stats
4W - 3L
1,427 SR
Queue Stats
816W - 885L
1,392 Elo+
Party 1
King Arthur
King Arthur
Nju r6
King Arthur
Level 81
God Stats
27W - 29L
1,504 SR
Queue Stats
439W - 465L
1,448 Elo+
Solo
Skadi
Skadi
Nokorigu
Skadi
Level 67
God Stats
14W - 4L
1,649 SR
Queue Stats
304W - 365L
1,388 Elo+
Party 1
Susano
Susano
viasuspect
Susano
Level 42
God Stats
1W - 2L
1,514 SR
Queue Stats
122W - 126L
1,400 Elo+
Party 1
Atlas
Atlas
wormiefolk
Atlas
Level 106
God Stats
8W - 8L
1,549 SR
Queue Stats
435W - 451L
1,362 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 1
4,979
498
2,760
8,028
3,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
Danny Eversoul
Charybdis
7
0 / 2 / 1
4,350
435
1,737
5,388
1,212
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
JoshQ1409
Tsukuyomi
8
2 / 4 / 0
5,111
511
3,345
7,650
1,959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 4 / 1
5,313
531
2,021
4,590
960
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 4 / 0
5,351
535
5,294
8,500
3,959
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
11
4 / 1 / 2
6,366
637
2,958
4,951
1,780
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
Nju r6
King Arthur
11
4 / 0 / 1
6,314
631
5,569
7,685
3,817
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Skadi
Nokorigu
Skadi
10
3 / 0 / 2
5,578
558
5,408
4,805
1,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Susano
viasuspect
Susano
9
3 / 0 / 3
5,681
568
2,555
4,567
1,134
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atlas
9
1 / 1 / 5
5,365
537
4,785
4,473
2,685
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
28
2
Kills
15
16
Deaths
2
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
L
Charybdis
Danny Eversoul
Charybdis
0
2
1
0.25
W
Heimdallr
4
1
2
5
L
Tsukuyomi
JoshQ1409
Tsukuyomi
2
4
0
0.5
W
King Arthur
Nju r6
King Arthur
4
0
1
4.5
W
Skadi
Nokorigu
Skadi
3
0
2
4
L
0
4
1
0.13
L
0
4
0
0
W
Susano
viasuspect
Susano
3
0
3
4.5
W
Atlas
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,157
Damage
21,275
34,156
Taken
26,481
11,607
Mitigated
10,707
9,682
Healing
9,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,760
101
428
1,424
8,028
3,517
0
2,245
5,783
15,281
0
L
Charybdis
Danny Eversoul
Charybdis
1,737
857
386
1,637
5,388
1,212
0
1,925
3,463
0
17,429
W
Heimdallr
2,958
1,287
0
1,237
4,951
1,780
0
1,474
3,313
0
32,215
L
Tsukuyomi
JoshQ1409
Tsukuyomi
3,345
1,104
0
1,385
7,650
1,959
0
470
7,180
0
23,589
W
King Arthur
Nju r6
King Arthur
5,569
1,364
0
3,138
7,685
3,817
0
0
7,200
0
33,084
W
Skadi
Nokorigu
Skadi
5,408
2,688
0
1,998
4,805
1,291
0
1,860
2,945
0
30,045
L
2,021
405
59
931
4,590
960
49
145
4,445
27,591
0
L
5,294
1,154
0
3,432
8,500
3,959
0
0
7,955
0
26,855
W
Susano
viasuspect
Susano
2,555
595
0
1,470
4,567
1,134
0
450
4,078
0
20,104
W
Atlas
4,785
1,808
270
1,127
4,473
2,685
0
833
3,640
17,761
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,104
Gold Earned
29,304
230
Minions Killed
258
0
Camps Cleared
0
982,054
Distance Traveled
1,088,199
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,979
498
31
3
0
203,523
3
L
Charybdis
4,350
435
31
3
0
162,819
0
W
Heimdallr
6,366
637
66
7
0
216,844
3
L
Tsukuyomi
5,111
511
46
5
0
235,587
0
W
King Arthur
6,314
631
72
7
0
226,275
3
W
Skadi
5,578
558
55
6
0
191,608
0
L
Hera
5,313
531
58
6
0
203,987
1
L
Mulan
5,351
535
64
6
0
176,138
4
W
Susano
5,681
568
38
4
0
241,902
0
W
Atlas
5,365
537
27
3
0
211,570
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role