Player Matchup

Bellona
Bellona
Scarlet-_-Lynx
Bellona
Level 50
God Stats
22W - 18L
1,641 SR
Queue Stats
40W - 34L
1,551 Elo+
Party 3
Baron Samedi
Baron Samedi
UndyingApollyon
Baron Samedi
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 135L
1,449 Elo+
Solo
Medusa
Medusa
weasel1400
Medusa
Level 116
God Stats
10W - 6L
1,592 SR
Queue Stats
145W - 143L
1,418 Elo+
Party 3
Cthulhu
Cthulhu
whisper15787424
Cthulhu
Level 89
God Stats
1W - 7L
1,183 SR
Queue Stats
176W - 244L
1,439 Elo+
Party 1
Thanatos
Thanatos
xXGLODSNAKEXx
Thanatos
Level 97
God Stats
14W - 17L
1,468 SR
Queue Stats
326W - 416L
1,428 Elo+
Party 1
Team Averages
Level 91
1,477 SR
1,457 Elo+

VS

Team Averages
Level 108
1,500 SR
1,458 Elo+
Cupid
Cupid
Bambeezy82
Cupid
Level 89
God Stats
55W - 42L
1,537 SR
Queue Stats
184W - 192L
1,475 Elo+
Solo
Ares
Ares
InFaMoUsChUkE69
Ares
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,466 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
LogisticDaniil
Morgan Le Fay
Level 91
God Stats
6W - 5L
1,856 SR
Queue Stats
281W - 303L
1,440 Elo+
Solo
Ymir
Ymir
RecruitRushOBJ
Ymir
Level 102
God Stats
1W - 1L
1,140 SR
Queue Stats
88W - 78L
1,435 Elo+
Party 2
Mercury
Mercury
crisnorse
Mercury
Level 129
God Stats
11W - 10L
1,465 SR
Queue Stats
138W - 141L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 3 / 2
10,681
509
11,077
18,283
14,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Baron Samedi
UndyingApollyon
Baron Samedi
14
3 / 8 / 5
9,212
439
12,801
19,733
7,760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
weasel1400
Medusa
15
4 / 5 / 5
9,642
459
9,665
13,046
4,725
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
2 / 3 / 8
9,495
452
10,520
22,690
24,263
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
xXGLODSNAKEXx
Thanatos
16
8 / 4 / 6
10,906
519
7,919
16,926
7,548
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
16
4 / 5 / 4
10,230
487
10,380
15,150
5,667
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
6 / 2 / 8
10,730
511
14,928
16,420
17,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Morgan Le Fay
LogisticDaniil
Morgan Le Fay
17
9 / 4 / 7
11,333
540
23,488
12,392
5,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
3 / 2 / 1
10,577
504
8,413
16,860
20,337
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mercury
crisnorse
Mercury
15
1 / 6 / 7
9,221
439
4,704
16,597
5,453
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
50
19
Kills
23
23
Deaths
19
26
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Cupid
4
5
4
1.2
W
6
2
8
5
W
Morgan Le Fay
LogisticDaniil
Morgan Le Fay
9
4
7
3.13
W
3
2
1
1.75
L
2
3
2
1
L
Baron Samedi
UndyingApollyon
Baron Samedi
3
8
5
0.69
W
Mercury
crisnorse
Mercury
1
6
7
0.75
L
Medusa
weasel1400
Medusa
4
5
5
1.3
L
2
3
8
2
L
Thanatos
xXGLODSNAKEXx
Thanatos
8
4
6
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,982
Damage
61,913
90,678
Taken
77,419
59,110
Mitigated
53,817
35,895
Healing
20,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
10,380
5,512
127
4,208
15,150
5,667
1,305
5,244
9,760
0
78,372
W
14,928
382
0
3,536
16,420
17,027
174
5,938
10,257
44,446
0
W
Morgan Le Fay
LogisticDaniil
Morgan Le Fay
23,488
3,882
0
4,931
12,392
5,333
0
5,011
7,033
57,255
0
W
8,413
960
0
3,993
16,860
20,337
0
3,480
13,265
54,550
0
L
11,077
6,247
0
5,638
18,283
14,814
2,563
7,082
10,298
0
74,584
L
Baron Samedi
UndyingApollyon
Baron Samedi
12,801
803
3,129
6,587
19,733
7,760
223
12,864
6,869
47,084
0
W
Mercury
crisnorse
Mercury
4,704
1,338
0
3,787
16,597
5,453
0
2,975
13,564
0
52,653
L
Medusa
weasel1400
Medusa
9,665
3,897
0
2,023
13,046
4,725
54
5,918
7,080
0
52,626
L
10,520
388
895
4,897
22,690
24,263
30
10,922
11,688
40,247
0
L
Thanatos
xXGLODSNAKEXx
Thanatos
7,919
965
0
12,726
16,926
7,548
296
8,932
7,914
0
66,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,936
Gold Earned
52,091
452
Minions Killed
442
0
Camps Cleared
0
1,844,049
Distance Traveled
1,861,246
8
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
10,230
487
135
6
0
359,946
4
W
Ares
10,730
511
44
2
0
376,085
0
W
Morgan Le Fay
11,333
540
60
3
0
393,237
9
W
Ymir
10,577
504
122
6
0
346,459
2
L
Bellona
10,681
509
139
7
0
334,973
0
L
Baron Samedi
9,212
439
68
3
0
317,221
1
W
Mercury
9,221
439
81
4
0
385,519
3
L
Medusa
9,642
459
78
4
0
359,598
1
L
Cthulhu
9,495
452
61
3
0
410,825
2
L
Thanatos
10,906
519
106
5
0
421,432
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role