Player Matchup

Amaterasu
Amaterasu
Fidel R Castro
Amaterasu
Level 142
God Stats
0W - 1L
1,184 SR
Queue Stats
120W - 115L
1,503 Elo+
Solo
Hachiman
Hachiman
ImMikasa
Hachiman
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 31L
1,584 Elo+
Solo
Izanami
Izanami
PrettyBoyPhilly
Izanami
Level 85
God Stats
7W - 5L
1,595 SR
Queue Stats
117W - 157L
1,477 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TomCruiseTheMask
Morgan Le Fay
Level 105
God Stats
5W - 7L
1,549 SR
Queue Stats
66W - 55L
1,553 Elo+
Solo
Geb
Geb
livelovecj
Geb
Level 123
God Stats
2W - 2L
1,593 SR
Queue Stats
3W - 3L
1,615 Elo+
Solo
Team Averages
Level 116
1,484 SR
1,546 Elo+

VS

Team Averages
Level 129
1,691 SR
1,520 Elo+
Raijin
Raijin
BerZherk
Raijin
Level 159
God Stats
16W - 13L
1,610 SR
Queue Stats
63W - 60L
1,541 Elo+
Solo
Zhong Kui
Zhong Kui
LestGantz
Zhong Kui
Level 78
God Stats
4W - 0L
1,937 SR
Queue Stats
43W - 36L
1,522 Elo+
Party 1
Atlas
Atlas
elyayicuba
Atlas
Level 136
God Stats
11W - 7L
1,621 SR
Queue Stats
75W - 68L
1,529 Elo+
Party 1
Horus
Horus
jonth1998
Horus
Level 123
God Stats
1W - 0L
1,630 SR
Queue Stats
24W - 30L
1,484 Elo+
Party 1
Medusa
Medusa
weckmon
Medusa
Level 148
God Stats
2W - 0L
1,655 SR
Queue Stats
24W - 17L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Fidel R Castro
Amaterasu
16
2 / 7 / 6
10,150
634
12,804
24,218
18,475
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
ImMikasa
Hachiman
18
4 / 3 / 7
11,798
737
18,913
17,707
7,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
2 / 5 / 7
10,583
661
11,002
14,188
5,154
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morgan Le Fay
TomCruiseTheMask
Morgan Le Fay
19
7 / 6 / 4
12,478
780
22,368
14,275
6,031
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
0 / 6 / 12
10,789
674
12,281
24,501
26,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
BerZherk
Raijin
19
9 / 3 / 9
13,658
854
20,535
15,340
6,356
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
LestGantz
Zhong Kui
19
7 / 3 / 9
12,994
812
16,878
20,063
15,011
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Atlas
16
0 / 4 / 19
11,447
715
11,850
22,603
25,777
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Horus
jonth1998
Horus
17
3 / 2 / 17
11,743
734
11,181
20,507
27,189
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Medusa
weckmon
Medusa
20
8 / 3 / 9
13,466
842
24,842
18,254
7,320
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
90
15
Kills
27
27
Deaths
15
36
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Raijin
BerZherk
Raijin
9
3
9
4.5
L
Amaterasu
Fidel R Castro
Amaterasu
2
7
6
0.71
L
Hachiman
ImMikasa
Hachiman
4
3
7
2.5
W
Zhong Kui
LestGantz
Zhong Kui
7
3
9
3.83
L
2
5
7
1.1
L
Morgan Le Fay
TomCruiseTheMask
Morgan Le Fay
7
6
4
1.5
W
Atlas
0
4
19
2.38
W
Horus
jonth1998
Horus
3
2
17
5.75
L
0
6
12
1
W
Medusa
weckmon
Medusa
8
3
9
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,368
Damage
85,286
94,889
Taken
96,767
62,744
Mitigated
81,653
12,983
Healing
43,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
BerZherk
Raijin
20,535
1,558
430
2,027
15,340
6,356
509
5,290
9,879
42,640
0
L
Amaterasu
Fidel R Castro
Amaterasu
12,804
3,703
0
3,110
24,218
18,475
417
11,613
11,785
435
26,651
L
Hachiman
ImMikasa
Hachiman
18,913
7,900
0
3,197
17,707
7,018
0
10,393
6,624
0
42,735
W
Zhong Kui
LestGantz
Zhong Kui
16,878
694
0
11,000
20,063
15,011
2,108
7,383
12,389
51,648
0
L
11,002
7,088
0
1,836
14,188
5,154
753
5,385
8,349
0
33,456
L
Morgan Le Fay
TomCruiseTheMask
Morgan Le Fay
22,368
1,517
0
1,529
14,275
6,031
424
9,055
4,799
49,744
0
W
Atlas
11,850
4,091
4,305
6,922
22,603
25,777
291
8,849
13,604
28,845
0
W
Horus
jonth1998
Horus
11,181
4,305
5,863
6,465
20,507
27,189
537
8,194
12,137
0
18,730
L
12,281
837
745
2,566
24,501
26,066
0
10,683
12,667
32,676
0
W
Medusa
weckmon
Medusa
24,842
11,477
713
5,830
18,254
7,320
1,662
6,526
11,393
0
87,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,798
Gold Earned
63,308
271
Minions Killed
330
7
Camps Cleared
10
1,423,710
Distance Traveled
1,486,975
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
13,658
854
48
3
1
282,951
2
L
Amaterasu
10,150
634
38
2
2
281,328
4
L
Hachiman
11,798
737
75
5
0
332,852
5
W
Zhong Kui
12,994
812
90
6
3
299,659
1
L
Izanami
10,583
661
57
4
2
244,925
3
L
Morgan Le Fay
12,478
780
82
5
3
262,975
0
W
Atlas
11,447
715
20
1
0
294,232
0
W
Horus
11,743
734
18
1
3
324,542
2
L
Geb
10,789
674
19
1
0
301,630
0
W
Medusa
13,466
842
154
10
3
285,591
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role