Player Matchup

Eset
Eset
AngryCat-28
Eset
Level 126
God Stats
16W - 10L
1,647 SR
Queue Stats
668W - 650L
1,518 Elo+
Party 1
Ganesha
Ganesha
Crab is BACK
Ganesha
Level 160
God Stats
1W - 1L
1,636 SR
Queue Stats
240W - 257L
1,592 Elo+
Solo
Medusa
Medusa
Hs_Ob1
Medusa
Level 157
God Stats
8W - 9L
1,500 SR
Queue Stats
603W - 544L
1,531 Elo+
Party 1
Loki
Loki
NextCape6246946
Loki
Level 128
God Stats
29W - 32L
1,516 SR
Queue Stats
710W - 714L
1,565 Elo+
Solo
Guan Yu
Guan Yu
xKiino47
Guan Yu
Level 120
God Stats
1W - 7L
1,151 SR
Queue Stats
311W - 323L
1,519 Elo+
Solo
Team Averages
Level 138
1,490 SR
1,545 Elo+

VS

Team Averages
Level 135
1,613 SR
1,568 Elo+
Scylla
Scylla
 
Scylla
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
 
Anhur
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
epicstar1901
Achilles
Level 160
God Stats
15W - 11L
1,658 SR
Queue Stats
1,125W - 456L
1,783 Elo+
Party 2
Cerberus
Cerberus
huraone87
Cerberus
Level 47
God Stats
2W - 1L
1,905 SR
Queue Stats
10W - 12L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 7 / 0
4,602
384
3,314
7,996
2,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ganesha
Crab is BACK
Ganesha
8
0 / 2 / 1
5,143
429
2,280
8,222
4,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
Hs_Ob1
Medusa
10
1 / 4 / 1
6,147
512
5,475
6,743
1,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
2 / 2 / 0
6,221
518
1,981
6,063
1,482
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Guan Yu
xKiino47
Guan Yu
8
1 / 4 / 0
5,276
440
5,325
10,239
4,783
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
2 / 1 / 6
7,281
607
8,494
5,485
1,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
 
Gilgamesh
12
7 / 1 / 4
7,144
595
5,880
8,567
3,184
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anhur
 
Anhur
12
5 / 1 / 1
7,060
588
4,112
6,249
1,730
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Achilles
epicstar1901
Achilles
12
5 / 1 / 0
7,468
622
9,021
11,023
5,973
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cerberus
huraone87
Cerberus
9
0 / 0 / 5
5,990
499
2,884
8,406
5,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
35
4
Kills
19
19
Deaths
4
2
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
2
1
6
5
W
Gilgamesh
 
Gilgamesh
7
1
4
9
W
Anhur
 
Anhur
5
1
1
5.5
L
0
7
0
0
L
Ganesha
Crab is BACK
Ganesha
0
2
1
0.25
L
Medusa
Hs_Ob1
Medusa
1
4
1
0.38
L
2
2
0
1
W
Achilles
epicstar1901
Achilles
5
1
0
5
W
Cerberus
huraone87
Cerberus
0
0
5
2.5
L
Guan Yu
xKiino47
Guan Yu
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,375
Damage
30,391
39,263
Taken
39,730
13,991
Mitigated
17,935
8,656
Healing
14,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
8,494
1,063
0
1,719
5,485
1,390
0
921
4,426
46,841
0
W
Gilgamesh
 
Gilgamesh
5,880
1,185
0
1,543
8,567
3,184
0
1,070
7,346
0
46,582
W
Anhur
 
Anhur
4,112
1,706
0
2,563
6,249
1,730
286
639
5,572
0
43,175
L
3,314
176
231
1,056
7,996
2,234
0
4,408
3,200
18,174
0
L
Ganesha
Crab is BACK
Ganesha
2,280
547
0
1,636
8,222
4,039
0
3,447
4,697
11,340
0
L
Medusa
Hs_Ob1
Medusa
5,475
1,902
0
1,628
6,743
1,453
0
2,144
4,563
0
33,327
L
1,981
258
0
1,619
6,063
1,482
0
1,018
4,886
0
23,527
W
Achilles
epicstar1901
Achilles
9,021
3,485
0
4,570
11,023
5,973
0
466
9,933
3,055
41,102
W
Cerberus
huraone87
Cerberus
2,884
282
281
3,754
8,406
5,658
954
2,060
6,252
20,188
0
L
Guan Yu
xKiino47
Guan Yu
5,325
715
202
2,284
10,239
4,783
0
404
9,260
0
15,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,389
Gold Earned
34,943
193
Minions Killed
404
0
Camps Cleared
0
1,118,668
Distance Traveled
1,168,004
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
7,281
607
100
8
0
225,288
1
W
Gilgamesh
7,144
595
74
6
0
276,890
3
W
Anhur
7,060
588
97
8
0
204,945
5
L
Eset
4,602
384
42
4
0
205,124
3
L
Ganesha
5,143
429
8
1
0
206,128
4
L
Medusa
6,147
512
57
5
0
230,375
5
L
Loki
6,221
518
58
5
0
245,018
0
W
Achilles
7,468
622
96
8
0
235,393
4
W
Cerberus
5,990
499
37
3
0
225,488
4
L
Guan Yu
5,276
440
28
2
0
232,023
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role