Player Matchup

Tyr
Tyr
Krywaxer
Tyr
Level 117
God Stats
25W - 13L
1,561 SR
Queue Stats
239W - 178L
1,584 Elo+
Party 1
Discordia
Discordia
Magistertron
Discordia
Level 155
God Stats
1W - 3L
1,168 SR
Queue Stats
176W - 126L
1,598 Elo+
Party 1
Anhur
Anhur
NookieFO
Anhur
Level 104
God Stats
1W - 1L
1,603 SR
Queue Stats
55W - 66L
1,433 Elo+
Solo
Team Averages
Level 125
1,444 SR
1,539 Elo+

VS

Team Averages
Level 90
1,451 SR
1,367 Elo+
Neith
Neith
 
Neith
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
lillpaltn
Tyr
Level 27
God Stats
0W - 1L
1,304 SR
Queue Stats
6W - 17L
1,205 Elo+
Party 2
Baron Samedi
Baron Samedi
smolson
Baron Samedi
Level 102
God Stats
2W - 2L
1,548 SR
Queue Stats
146W - 143L
1,396 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 3 / 9
10,180
727
8,069
12,067
11,624
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Discordia
Magistertron
Discordia
16
9 / 3 / 6
11,095
793
23,962
12,129
4,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
NookieFO
Anhur
13
3 / 4 / 8
9,632
688
5,972
7,763
2,438
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
3 / 4 / 6
8,831
631
4,793
10,904
4,154
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 6 / 6
8,305
593
1,551
14,274
7,619
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
smolson
Baron Samedi
14
5 / 7 / 3
9,995
714
9,579
16,574
7,774
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
24
17
Kills
9
10
Deaths
17
23
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
3
4
6
1.5
W
5
3
9
3.17
W
Discordia
Magistertron
Discordia
9
3
6
4
W
Anhur
NookieFO
Anhur
3
4
8
1.75
L
1
6
6
0.67
L
Baron Samedi
smolson
Baron Samedi
5
7
3
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,003
Damage
15,923
31,959
Taken
41,752
18,721
Mitigated
19,547
7,291
Healing
5,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
4,793
808
0
1,902
10,904
4,154
0
7,662
3,242
0
15,282
W
8,069
325
0
1,925
12,067
11,624
255
2,898
7,955
0
21,140
W
Discordia
Magistertron
Discordia
23,962
1,113
605
4,761
12,129
4,659
314
3,958
7,949
58,913
0
W
Anhur
NookieFO
Anhur
5,972
1,683
0
0
7,763
2,438
1,444
2,439
5,093
0
33,256
L
1,551
238
0
1,114
14,274
7,619
0
7,183
7,091
0
8,823
L
Baron Samedi
smolson
Baron Samedi
9,579
633
292
2,588
16,574
7,774
0
9,375
7,199
31,775
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,907
Gold Earned
27,131
164
Minions Killed
99
8
Camps Cleared
4
736,695
Distance Traveled
551,677
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,831
631
23
2
0
145,242
2
W
Tyr
10,180
727
36
3
0
258,165
4
W
Discordia
11,095
793
76
5
4
250,046
1
W
Anhur
9,632
688
52
4
4
228,484
2
L
Tyr
8,305
593
15
1
0
221,799
4
L
Baron Samedi
9,995
714
61
4
4
184,636
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role