Player Matchup

Jing Wei
Jing Wei
DemitriusM
Jing Wei
Level 17
God Stats
3W - 7L
1,380 SR
Queue Stats
18W - 42L
1,171 Elo+
Party 3
Amaterasu
Amaterasu
Descimate
Amaterasu
Level 67
God Stats
2W - 4L
1,500 SR
Queue Stats
76W - 138L
1,277 Elo+
Party 4
Cliodhna
Cliodhna
Sly MouseTV
Cliodhna
Level 85
God Stats
6W - 25L
1,079 SR
Queue Stats
90W - 166L
1,280 Elo+
Party 4
Persephone
Persephone
Wicked Fey
Persephone
Level 77
God Stats
11W - 17L
1,442 SR
Queue Stats
103W - 171L
1,283 Elo+
Party 4
Yemoja
Yemoja
toxicbubbIes
Yemoja
Level 69
God Stats
65W - 48L
1,495 SR
Queue Stats
232W - 296L
1,212 Elo+
Party 3
Team Averages
Level 63
1,379 SR
1,245 Elo+

VS

Team Averages
Level 62
1,547 SR
1,259 Elo+
Nu Wa
Nu Wa
Dead2MeBro
Nu Wa
Level 88
God Stats
23W - 25L
1,504 SR
Queue Stats
213W - 280L
1,245 Elo+
Party 1
Bastet
Bastet
TreguaLessa
Bastet
Level 68
God Stats
1W - 0L
1,345 SR
Queue Stats
84W - 91L
1,332 Elo+
Solo
Sobek
Sobek
emperorceegle631
Sobek
Level 49
God Stats
2W - 1L
1,703 SR
Queue Stats
101W - 123L
1,274 Elo+
Party 2
Chiron
Chiron
painkiller27
Chiron
Level 42
God Stats
3W - 1L
1,771 SR
Queue Stats
25W - 28L
1,223 Elo+
Party 2
Vamana
Vamana
tres_361_
Vamana
Level 61
God Stats
27W - 15L
1,411 SR
Queue Stats
71W - 90L
1,222 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
DemitriusM
Jing Wei
13
4 / 6 / 0
8,675
394
7,803
17,741
4,673
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Amaterasu
Descimate
Amaterasu
14
2 / 7 / 0
8,725
397
5,187
19,423
12,023
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cliodhna
Sly MouseTV
Cliodhna
13
4 / 11 / 2
9,082
413
12,850
20,137
6,416
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Persephone
Wicked Fey
Persephone
13
1 / 6 / 1
9,600
436
14,741
17,887
5,478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yemoja
12
0 / 3 / 4
8,524
387
5,924
16,730
12,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
20
6 / 1 / 7
13,298
604
19,742
6,775
2,740
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
18
5 / 0 / 5
11,327
515
8,725
14,715
5,243
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

16
5 / 3 / 6
11,092
504
11,511
24,779
31,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chiron
15
4 / 4 / 9
10,201
464
18,038
15,204
5,454
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vamana
tres_361_
Vamana
20
13 / 3 / 1
13,517
614
16,337
20,418
30,120
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
61
11
Kills
33
33
Deaths
11
7
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
6
1
7
9.5
L
Jing Wei
DemitriusM
Jing Wei
4
6
0
0.67
L
Amaterasu
Descimate
Amaterasu
2
7
0
0.29
L
Cliodhna
Sly MouseTV
Cliodhna
4
11
2
0.45
W
Bastet
5
0
5
7.5
L
Persephone
Wicked Fey
Persephone
1
6
1
0.25
W
5
3
6
2.67
W
Chiron
4
4
9
2.13
L
Yemoja
0
3
4
0.67
W
Vamana
tres_361_
Vamana
13
3
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,505
Damage
74,353
91,918
Taken
81,891
41,225
Mitigated
74,729
28,644
Healing
33,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
19,742
1,489
425
3,312
6,775
2,740
415
2,317
4,262
115,483
0
L
Jing Wei
DemitriusM
Jing Wei
7,803
6,871
1,345
2,901
17,741
4,673
465
6,078
11,373
0
32,166
L
Amaterasu
Descimate
Amaterasu
5,187
2,239
0
4,566
19,423
12,023
0
4,115
15,104
1,028
32,270
L
Cliodhna
Sly MouseTV
Cliodhna
12,850
626
0
3,956
20,137
6,416
0
4,424
15,513
0
55,726
W
Bastet
8,725
2,243
620
8,534
14,715
5,243
0
2,144
12,439
0
72,818
L
Persephone
Wicked Fey
Persephone
14,741
1,418
187
5,613
17,887
5,478
0
6,560
10,970
58,194
0
W
11,511
1,018
0
6,745
24,779
31,172
354
6,794
17,595
32,227
0
W
Chiron
18,038
4,745
1,743
4,523
15,204
5,454
1,533
5,350
9,702
0
62,172
L
Yemoja
5,924
894
4,404
5,672
16,730
12,635
108
8,784
7,702
28,514
0
W
Vamana
tres_361_
Vamana
16,337
9,327
17
7,415
20,418
30,120
7,682
4,349
15,813
0
101,339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,606
Gold Earned
59,435
346
Minions Killed
616
0
Camps Cleared
0
1,968,973
Distance Traveled
2,016,296
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
13,298
604
196
9
0
403,929
3
L
Jing Wei
8,675
394
61
3
0
384,658
0
L
Amaterasu
8,725
397
70
3
0
394,234
3
L
Cliodhna
9,082
413
79
4
0
453,714
3
W
Bastet
11,327
515
101
5
0
402,902
7
L
Persephone
9,600
436
105
5
0
401,962
8
W
Sobek
11,092
504
43
2
0
421,543
4
W
Chiron
10,201
464
98
4
0
391,925
0
L
Yemoja
8,524
387
31
1
0
334,405
0
W
Vamana
13,517
614
178
8
0
395,997
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role