Player Matchup

Hachiman
Hachiman
Bruudz
Hachiman
Level 103
God Stats
8W - 7L
1,875 SR
Queue Stats
647W - 668L
1,468 Elo+
Solo
Merlin
Merlin
GoodLilWhiteBoi
Merlin
Level 61
God Stats
23W - 16L
1,567 SR
Queue Stats
330W - 284L
1,443 Elo+
Solo
Bastet
Bastet
Sluurrpi
Bastet
Level 62
God Stats
14W - 11L
1,605 SR
Queue Stats
46W - 54L
1,495 Elo+
Party 1
Cu Chulainn
Cu Chulainn
juliosett
Cu Chulainn
Level 90
God Stats
33W - 19L
1,593 SR
Queue Stats
370W - 393L
1,461 Elo+
Solo
Bacchus
Bacchus
xTrydent
Bacchus
Level 26
God Stats
2W - 1L
1,510 SR
Queue Stats
8W - 12L
1,353 Elo+
Party 1
Team Averages
Level 68
1,630 SR
1,444 Elo+

VS

Team Averages
Level 57
1,442 SR
1,439 Elo+
Atlas
Atlas
GlenTheGod
Atlas
Level 15
God Stats
10W - 18L
1,128 SR
Queue Stats
46W - 63L
1,323 Elo+
Party 2
Khepri
Khepri
SevereMarroww
Khepri
Level 127
God Stats
1W - 1L
1,468 SR
Queue Stats
127W - 150L
1,445 Elo+
Party 2
Achilles
Achilles
Xerexas
Achilles
Level 43
God Stats
3W - 5L
1,377 SR
Queue Stats
152W - 149L
1,472 Elo+
Solo
Medusa
Medusa
Yermuther
Medusa
Level 54
God Stats
12W - 8L
1,657 SR
Queue Stats
51W - 51L
1,495 Elo+
Party 3
Sol
Sol
sfdgnalr
Sol
Level 48
God Stats
13W - 10L
1,582 SR
Queue Stats
55W - 57L
1,461 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Bruudz
Hachiman
10
5 / 1 / 2
5,950
595
4,924
4,861
1,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

10
1 / 1 / 3
5,748
575
3,530
3,099
809
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
Sluurrpi
Bastet
11
6 / 0 / 3
6,326
633
4,883
5,085
1,461
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Cu Chulainn
juliosett
Cu Chulainn
11
1 / 1 / 3
6,339
634
4,525
6,343
3,747
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
xTrydent
Bacchus
8
3 / 2 / 5
5,602
560
2,652
3,453
2,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
7
1 / 4 / 2
4,462
446
1,344
5,352
1,983
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
2 / 2 / 2
5,510
551
2,613
5,486
1,976
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Achilles
Xerexas
Achilles
9
1 / 3 / 0
5,432
543
3,795
6,913
3,489
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
Yermuther
Medusa
8
1 / 3 / 2
4,876
488
2,328
4,245
793
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

8
0 / 4 / 0
4,963
496
1,245
5,942
1,757
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
11
16
Kills
5
5
Deaths
16
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Bruudz
Hachiman
5
1
2
6
L
Atlas
1
4
2
0.5
W
1
1
3
2.5
L
2
2
2
1.5
W
Bastet
Sluurrpi
Bastet
6
0
3
7.5
L
Achilles
Xerexas
Achilles
1
3
0
0.33
L
Medusa
Yermuther
Medusa
1
3
2
0.67
W
Cu Chulainn
juliosett
Cu Chulainn
1
1
3
2.5
L
0
4
0
0
W
Bacchus
xTrydent
Bacchus
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,514
Damage
11,325
22,841
Taken
27,938
9,461
Mitigated
9,998
9,295
Healing
5,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Bruudz
Hachiman
4,924
1,943
0
1,481
4,861
1,205
814
621
4,183
0
32,853
L
Atlas
1,344
494
70
487
5,352
1,983
0
519
4,824
6,703
0
W
3,530
117
0
828
3,099
809
0
1,226
1,799
29,618
0
L
2,613
812
0
1,440
5,486
1,976
0
2,049
3,279
22,416
0
W
Bastet
Sluurrpi
Bastet
4,883
480
0
2,580
5,085
1,461
304
1,638
3,447
0
27,301
L
Achilles
Xerexas
Achilles
3,795
1,499
0
1,642
6,913
3,489
0
352
6,069
0
23,783
L
Medusa
Yermuther
Medusa
2,328
1,016
0
0
4,245
793
0
1,112
3,133
0
21,159
W
Cu Chulainn
juliosett
Cu Chulainn
4,525
564
0
3,427
6,343
3,747
0
498
5,845
2,211
32,616
L
1,245
60
0
1,670
5,942
1,757
0
2,451
3,157
19,301
3,250
W
Bacchus
xTrydent
Bacchus
2,652
346
145
834
3,453
2,239
78
1,064
2,223
7,561
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,965
Gold Earned
25,243
272
Minions Killed
199
0
Camps Cleared
0
984,148
Distance Traveled
884,671
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
5,950
595
64
6
0
172,907
2
L
Atlas
4,462
446
17
2
0
157,204
3
W
Merlin
5,748
575
64
6
0
179,671
0
L
Khepri
5,510
551
47
5
0
186,921
0
W
Bastet
6,326
633
50
5
0
240,109
1
L
Achilles
5,432
543
47
5
0
183,620
0
L
Medusa
4,876
488
34
3
0
176,328
0
W
Cu Chulainn
6,339
634
85
9
0
193,738
1
L
Sol
4,963
496
54
5
0
180,598
0
W
Bacchus
5,602
560
9
1
0
197,723
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role