Player Matchup

Ravana
Ravana
Diamond IV
 
Ravana
Diamond IV
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Diamond III
SkeetusDeletus
Sylvanus
Diamond III
Level 73
God Stats
2W - 3L
1,254 SR
Queue Stats
267W - 256L
2,190 MMR
Party 1
Raijin
Raijin
Platinum I
TrulyPoke
Raijin
Platinum I
Level 155
God Stats
6W - 3L
1,752 SR
Queue Stats
97W - 77L
2,144 MMR
Solo
Izanami
Izanami
Diamond III
Wraithyn
Izanami
Diamond III
Level 160
God Stats
3W - 5L
1,685 SR
Queue Stats
126W - 109L
2,248 MMR
Solo
Hercules
Hercules
Diamond III
toph1980
Hercules
Diamond III
Level 74
God Stats
12W - 7L
1,689 SR
Queue Stats
267W - 257L
2,190 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 116
1,576 SR
2,054 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 133
1,604 SR
2,209 MMR
Achilles
Achilles
Diamond III
HugoHacks
Achilles
Diamond III
Level 157
God Stats
1W - 2L
1,550 SR
Queue Stats
70W - 71L
2,305 MMR
Solo
Rama
Rama
Diamond III
Rusowski
Rama
Diamond III
Level 158
God Stats
2W - 2L
1,637 SR
Queue Stats
104W - 98L
2,305 MMR
Solo
Ganesha
Ganesha
Diamond IV
UndoneSurvivor
Ganesha
Diamond IV
Level 160
God Stats
3W - 4L
1,756 SR
Queue Stats
163W - 148L
2,137 MMR
Solo
Gilgamesh
Gilgamesh
Platinum III
macheche
Gilgamesh
Platinum III
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
74W - 57L
2,141 MMR
Party 2
Charybdis
Charybdis
Diamond IV
togger
Charybdis
Diamond IV
Level 119
God Stats
11W - 16L
1,577 SR
Queue Stats
105W - 90L
2,159 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
19
6 / 5 / 12
12,523
626
12,838
14,193
6,989
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sylvanus
17
4 / 2 / 12
10,744
537
12,283
17,972
19,472
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Raijin
TrulyPoke
Raijin
17
5 / 4 / 9
11,613
581
11,805
12,523
3,750
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Wraithyn
Izanami
20
11 / 2 / 5
13,426
671
21,005
20,586
8,591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hercules
toph1980
Hercules
19
3 / 1 / 8
12,145
607
13,750
28,979
34,571
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate

Breastplate

+20
Physical Protection

Bans
CamazotzCliodhnaMulanAwilix

VS

Bans
SetHou YiGebOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
HugoHacks
Achilles
17
1 / 4 / 1
9,926
496
14,028
20,759
16,502
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rama
16
2 / 8 / 1
9,925
496
11,906
19,742
5,261
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
0 / 5 / 5
8,972
449
7,025
17,276
16,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Gilgamesh
macheche
Gilgamesh
17
9 / 6 / 3
10,872
544
19,975
19,574
9,919
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Charybdis
togger
Charybdis
17
2 / 6 / 2
10,382
519
9,425
15,144
5,111
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
26
29
Kills
14
14
Deaths
29
46
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
6
5
12
2.4
L
Achilles
HugoHacks
Achilles
1
4
1
0.38
L
Rama
2
8
1
0.31
W
Sylvanus
4
2
12
5
W
Raijin
TrulyPoke
Raijin
5
4
9
2.38
L
0
5
5
0.5
W
Izanami
Wraithyn
Izanami
11
2
5
6.75
L
Gilgamesh
macheche
Gilgamesh
9
6
3
1.75
L
Charybdis
togger
Charybdis
2
6
2
0.5
W
Hercules
toph1980
Hercules
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,681
Damage
62,359
94,253
Taken
92,495
73,373
Mitigated
53,760
45,327
Healing
19,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
12,838
2,979
0
2,080
14,193
6,989
2,065
150
13,997
0
94,787
L
Achilles
HugoHacks
Achilles
14,028
4,115
0
6,438
20,759
16,502
0
2,297
17,579
7,837
65,516
L
Rama
11,906
9,568
0
5,190
19,742
5,261
0
1,789
17,844
0
73,694
W
Sylvanus
12,283
4,090
3,445
6,995
17,972
19,472
391
5,992
11,929
35,148
10,384
W
Raijin
TrulyPoke
Raijin
11,805
1,544
0
2,151
12,523
3,750
1,170
847
11,676
66,410
0
L
7,025
646
0
1,957
17,276
16,967
0
7,352
9,543
36,600
0
W
Izanami
Wraithyn
Izanami
21,005
16,840
0
12,819
20,586
8,591
3,319
678
19,857
0
127,748
L
Gilgamesh
macheche
Gilgamesh
19,975
6,596
0
1,701
19,574
9,919
74
3,699
15,619
0
84,802
L
Charybdis
togger
Charybdis
9,425
3,400
0
4,273
15,144
5,111
0
6,811
7,975
0
86,280
W
Hercules
toph1980
Hercules
13,750
6,347
501
17,336
28,979
34,571
475
2,514
25,143
0
72,028

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,451
Gold Earned
50,077
647
Minions Killed
606
0
Camps Cleared
0
1,924,614
Distance Traveled
1,912,629
24
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
12,523
626
119
6
0
411,576
4
L
Achilles
9,926
496
130
7
0
417,590
7
L
Rama
9,925
496
154
8
0
332,572
5
W
Sylvanus
10,744
537
57
3
0
358,080
2
W
Raijin
11,613
581
133
7
0
377,890
7
L
Ganesha
8,972
449
22
1
0
396,544
6
W
Izanami
13,426
671
184
9
0
375,569
4
L
Gilgamesh
10,872
544
126
6
0
415,316
3
L
Charybdis
10,382
519
174
9
0
350,607
6
W
Hercules
12,145
607
154
8
0
401,499
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role