Player Matchup

Mercury
Mercury
 
Mercury
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
Apagaum
Bacchus
Level 107
God Stats
0W - 3L
1,386 SR
Queue Stats
19W - 20L
1,505 Elo+
Party 1
Sylvanus
Sylvanus
Dramático
Sylvanus
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 30L
1,533 Elo+
Party 1
Nu Wa
Nu Wa
Gutthi
Nu Wa
Level 124
God Stats
0W - 1L
1,240 SR
Queue Stats
12W - 15L
1,525 Elo+
Party 1
Bastet
Bastet
YamattoGO
Bastet
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
50W - 53L
1,458 Elo+
Solo
Team Averages
Level 117
1,425 SR
1,504 Elo+

VS

Team Averages
Level 86
1,510 SR
1,473 Elo+
Chaac
Chaac
 
Chaac
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
AcompanhantDLuxo
Ra
Level 108
God Stats
1W - 0L
1,472 SR
Queue Stats
6W - 3L
1,438 Elo+
Solo
Pele
Pele
JMGin910
Pele
Level 107
God Stats
2W - 1L
1,577 SR
Queue Stats
52W - 62L
1,494 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Wighlek
Kumbhakarna
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,455 Elo+
Party 2
Thor
Thor
jorgepioli123
Thor
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
15
5 / 8 / 5
9,108
828
5,851
12,014
4,818
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bacchus
Apagaum
Bacchus
15
3 / 6 / 12
8,720
793
12,568
16,660
21,452
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sylvanus
Dramático
Sylvanus
16
4 / 4 / 10
8,675
789
12,189
15,498
16,498
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nu Wa
Gutthi
Nu Wa
13
1 / 6 / 8
7,203
655
9,950
10,735
3,534
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
YamattoGO
Bastet
16
4 / 9 / 11
9,875
898
14,057
14,824
5,285
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
16
3 / 4 / 19
9,803
891
9,179
24,079
14,235
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
13 / 4 / 14
11,571
1,052
15,113
10,612
7,054
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
18
9 / 3 / 12
10,837
985
18,038
14,878
6,178
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kumbhakarna
Wighlek
Kumbhakarna
13
2 / 3 / 15
9,061
824
4,648
15,233
14,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
6 / 3 / 18
9,946
904
13,513
10,674
4,412
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
111
17
Kills
33
33
Deaths
17
46
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
5
8
5
0.94
W
Chaac
 
Chaac
3
4
19
3.13
W
13
4
14
5
L
Bacchus
Apagaum
Bacchus
3
6
12
1.5
L
Sylvanus
Dramático
Sylvanus
4
4
10
2.25
L
Nu Wa
Gutthi
Nu Wa
1
6
8
0.83
W
Pele
9
3
12
5
W
Kumbhakarna
Wighlek
Kumbhakarna
2
3
15
3.17
L
Bastet
YamattoGO
Bastet
4
9
11
1.06
W
6
3
18
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,615
Damage
60,491
69,731
Taken
75,476
51,587
Mitigated
46,413
20,264
Healing
40,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
5,851
2,371
672
525
12,014
4,818
0
4,253
7,761
0
12,993
W
Chaac
 
Chaac
9,179
2,515
1,334
10,230
24,079
14,235
1,113
8,327
15,752
0
28,471
W
15,113
483
6,627
4,126
10,612
7,054
572
6,572
4,040
43,601
0
L
Bacchus
Apagaum
Bacchus
12,568
1,153
286
1,519
16,660
21,452
174
4,595
12,065
19,656
0
L
Sylvanus
Dramático
Sylvanus
12,189
2,857
7,388
6,549
15,498
16,498
90
5,172
10,326
20,429
0
L
Nu Wa
Gutthi
Nu Wa
9,950
3,880
122
860
10,735
3,534
500
1,446
9,289
23,178
0
W
Pele
18,038
3,599
1,682
8,170
14,878
6,178
1,019
8,946
5,932
0
37,900
W
Kumbhakarna
Wighlek
Kumbhakarna
4,648
638
0
2,465
15,233
14,534
560
4,841
10,392
10,325
0
L
Bastet
YamattoGO
Bastet
14,057
5,267
566
1,777
14,824
5,285
706
4,295
10,529
0
25,933
W
13,513
1,099
2,933
2,645
10,674
4,412
838
6,021
4,653
0
19,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,581
Gold Earned
51,218
83
Minions Killed
172
0
Camps Cleared
0
1,031,073
Distance Traveled
1,139,733
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
9,108
828
6
1
0
235,132
0
W
Chaac
9,803
891
38
3
0
224,829
0
W
Ra
11,571
1,052
72
7
0
216,467
0
L
Bacchus
8,720
793
6
1
0
212,957
1
L
Sylvanus
8,675
789
16
1
0
200,567
4
L
Nu Wa
7,203
655
21
2
0
182,577
1
W
Pele
10,837
985
36
3
0
245,627
2
W
Kumbhakarna
9,061
824
14
1
0
220,584
0
L
Bastet
9,875
898
34
3
0
199,840
2
W
Thor
9,946
904
12
1
0
232,226
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role