Player Matchup

Yemoja
Yemoja
Bearly_Ronin
Yemoja
Level 153
God Stats
3W - 3L
1,296 SR
Queue Stats
397W - 447L
1,409 Elo+
Solo
Discordia
Discordia
Malvandra
Discordia
Level 109
God Stats
2W - 0L
1,710 SR
Queue Stats
42W - 43L
1,403 Elo+
Party 3
Amaterasu
Amaterasu
MoonFitz
Amaterasu
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
44W - 37L
1,469 Elo+
Party 3
Kukulkan
Kukulkan
Noctis095
Kukulkan
Level 55
God Stats
1W - 1L
1,143 SR
Queue Stats
26W - 30L
1,331 Elo+
Solo
Odin
Odin
Zenovia
Odin
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 22L
1,335 Elo+
Solo
Team Averages
Level 82
1,430 SR
1,389 Elo+

VS

Team Averages
Level 102
1,631 SR
1,373 Elo+
Rama
Rama
Bubz_The_Great
Rama
Level 136
God Stats
4W - 4L
1,648 SR
Queue Stats
157W - 188L
1,350 Elo+
Party 1
Poseidon
Poseidon
Clayz10
Poseidon
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 53L
1,329 Elo+
Solo
Aphrodite
Aphrodite
Mataider
Aphrodite
Level 41
God Stats
1W - 1L
1,858 SR
Queue Stats
18W - 24L
1,408 Elo+
Party 2
Zeus
Zeus
One_Man_Harmy
Zeus
Level 116
God Stats
6W - 7L
1,585 SR
Queue Stats
172W - 182L
1,365 Elo+
Party 1
Janus
Janus
sim64922
Janus
Level 135
God Stats
1W - 1L
1,562 SR
Queue Stats
29W - 39L
1,413 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
20
2 / 2 / 17
12,997
650
9,278
32,558
32,739
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Discordia
Malvandra
Discordia
20
7 / 4 / 15
14,246
712
25,358
17,122
8,986
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
MoonFitz
Amaterasu
20
5 / 4 / 14
14,159
708
8,976
33,095
38,641
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kukulkan
Noctis095
Kukulkan
20
11 / 4 / 7
16,394
820
28,666
20,966
11,706
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Odin
Zenovia
Odin
18
4 / 5 / 15
12,804
640
9,609
24,913
38,577
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 6 / 8
11,534
577
15,733
18,752
7,801
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
Clayz10
Poseidon
19
1 / 9 / 12
12,369
618
21,309
20,597
8,329
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
Mataider
Aphrodite
19
1 / 7 / 8
11,291
565
8,238
24,366
20,126
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
11 / 3 / 6
14,781
739
44,798
10,104
3,999
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Janus
sim64922
Janus
19
2 / 4 / 8
11,546
577
14,287
14,698
6,843
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
61
29
Kills
19
19
Deaths
29
68
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Yemoja
2
2
17
5.25
L
4
6
8
1.33
L
Poseidon
Clayz10
Poseidon
1
9
12
0.78
W
Discordia
Malvandra
Discordia
7
4
15
3.63
L
Aphrodite
Mataider
Aphrodite
1
7
8
0.71
W
Amaterasu
MoonFitz
Amaterasu
5
4
14
3
W
Kukulkan
Noctis095
Kukulkan
11
4
7
3.63
L
11
3
6
4.67
W
Odin
Zenovia
Odin
4
5
15
2.3
L
Janus
sim64922
Janus
2
4
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,887
Damage
104,365
128,654
Taken
88,517
130,649
Mitigated
47,098
70,131
Healing
38,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
9,278
946
17,522
14,505
32,558
32,739
1,273
22,799
9,342
17,663
0
L
15,733
11,526
1,398
1,682
18,752
7,801
0
15,412
3,340
0
26,681
L
Poseidon
Clayz10
Poseidon
21,309
2,027
1,430
1,968
20,597
8,329
0
13,322
7,275
44,081
0
W
Discordia
Malvandra
Discordia
25,358
1,262
2,380
2,857
17,122
8,986
1,214
14,356
2,503
49,416
0
L
Aphrodite
Mataider
Aphrodite
8,238
488
12,451
11,322
24,366
20,126
0
16,138
8,228
18,480
0
W
Amaterasu
MoonFitz
Amaterasu
8,976
3,334
4,571
10,763
33,095
38,641
1,366
20,216
12,169
0
16,197
W
Kukulkan
Noctis095
Kukulkan
28,666
813
2,387
4,559
20,966
11,706
1,460
17,531
3,218
88,521
0
L
44,798
738
2,285
927
10,104
3,999
0
7,301
2,803
77,364
0
W
Odin
Zenovia
Odin
9,609
2,048
4,910
5,677
24,913
38,577
1,676
11,867
12,790
213
20,365
L
Janus
sim64922
Janus
14,287
301
1,893
2,802
14,698
6,843
0
11,129
3,569
35,223
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,600
Gold Earned
61,521
206
Minions Killed
207
0
Camps Cleared
0
1,892,641
Distance Traveled
1,690,282
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
12,997
650
14
1
0
369,637
0
L
Rama
11,534
577
25
1
0
317,438
0
L
Poseidon
12,369
618
46
2
0
353,022
0
W
Discordia
14,246
712
53
3
0
374,901
1
L
Aphrodite
11,291
565
31
2
0
367,835
1
W
Amaterasu
14,159
708
15
1
0
409,932
0
W
Kukulkan
16,394
820
105
5
0
372,863
1
L
Zeus
14,781
739
57
3
0
372,602
1
W
Odin
12,804
640
19
1
0
365,308
0
L
Janus
11,546
577
48
2
0
279,385
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role