Player Matchup

Sobek
Sobek
Azesal89
Sobek
Level 109
God Stats
2W - 0L
1,679 SR
Queue Stats
145W - 153L
1,423 Elo+
Solo
Raijin
Raijin
Besthenden-Magie
Raijin
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,405 Elo+
Solo
Thoth
Thoth
CyngB
Thoth
Level 26
God Stats
1W - 1L
1,257 SR
Queue Stats
32W - 35L
1,412 Elo+
Solo
Ravana
Ravana
Viingadaz
Ravana
Level 65
God Stats
1W - 1L
1,682 SR
Queue Stats
29W - 18L
1,550 Elo+
Solo
Gilgamesh
Gilgamesh
davidron76
Gilgamesh
Level 126
God Stats
2W - 2L
1,383 SR
Queue Stats
278W - 291L
1,368 Elo+
Solo
Team Averages
Level 83
1,500 SR
1,432 Elo+

VS

Team Averages
Level 45
1,454 SR
1,402 Elo+
Zeus
Zeus
Johnny_Deep4real
Zeus
Level 69
God Stats
5W - 7L
1,368 SR
Queue Stats
269W - 348L
1,319 Elo+
Party 2
Susano
Susano
MaMoPiCh12
Susano
Level 63
God Stats
5W - 7L
1,409 SR
Queue Stats
254W - 303L
1,344 Elo+
Party 2
Agni
Agni
Marcel_Fiftynine
Agni
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,468 Elo+
Party 1
Fenrir
Fenrir
ashura0
Fenrir
Level 49
God Stats
4W - 3L
1,696 SR
Queue Stats
382W - 405L
1,450 Elo+
Solo
Danzaburou
Danzaburou
drive3928
Danzaburou
Level 28
God Stats
0W - 2L
1,296 SR
Queue Stats
28W - 32L
1,430 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Azesal89
Sobek
19
3 / 5 / 22
11,905
744
7,867
25,250
40,204
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

18
4 / 7 / 12
11,301
706
8,115
15,623
8,376
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thoth
CyngB
Thoth
19
10 / 5 / 10
12,676
792
21,283
11,556
5,626
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
Viingadaz
Ravana
19
7 / 5 / 17
12,293
768
9,897
14,176
11,963
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gilgamesh
davidron76
Gilgamesh
20
7 / 2 / 17
13,022
814
13,568
20,610
15,740
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 8 / 10
9,952
622
16,023
12,487
3,018
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Susano
MaMoPiCh12
Susano
17
4 / 5 / 13
10,472
655
10,273
11,938
7,334
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

15
1 / 9 / 11
9,271
579
11,475
12,301
3,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
ashura0
Fenrir
19
13 / 3 / 6
11,571
723
12,563
13,510
10,470
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
drive3928
Danzaburou
20
4 / 6 / 15
11,325
708
10,882
16,994
6,698
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
79
31
Kills
24
24
Deaths
31
78
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Sobek
Azesal89
Sobek
3
5
22
2.8
W
4
7
12
1.43
W
Thoth
CyngB
Thoth
10
5
10
3
L
2
8
10
0.88
L
Susano
MaMoPiCh12
Susano
4
5
13
2.1
L
1
9
11
0.72
W
Ravana
Viingadaz
Ravana
7
5
17
3.1
L
Fenrir
ashura0
Fenrir
13
3
6
5.33
W
Gilgamesh
davidron76
Gilgamesh
7
2
17
7.75
L
Danzaburou
drive3928
Danzaburou
4
6
15
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,730
Damage
61,216
87,215
Taken
67,230
81,909
Mitigated
31,357
33,283
Healing
18,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Azesal89
Sobek
7,867
590
1,751
6,953
25,250
40,204
731
6,472
18,778
16,969
0
W
8,115
810
668
2,381
15,623
8,376
461
6,201
9,422
23,157
0
W
Thoth
CyngB
Thoth
21,283
583
1,441
2,476
11,556
5,626
1,976
2,957
8,599
44,488
0
L
16,023
1,194
961
1,463
12,487
3,018
118
7,566
4,868
30,491
0
L
Susano
MaMoPiCh12
Susano
10,273
2,576
1,630
1,250
11,938
7,334
172
5,645
6,293
0
17,783
L
11,475
706
0
982
12,301
3,837
0
8,020
4,232
20,942
0
W
Ravana
Viingadaz
Ravana
9,897
2,882
0
1,141
14,176
11,963
1,305
5,601
8,575
0
18,010
L
Fenrir
ashura0
Fenrir
12,563
3,651
1,136
3,837
13,510
10,470
0
7,928
5,480
480
16,294
W
Gilgamesh
davidron76
Gilgamesh
13,568
2,156
5,311
11,161
20,610
15,740
1,034
6,642
13,968
369
29,217
L
Danzaburou
drive3928
Danzaburou
10,882
5,182
1,219
5,763
16,994
6,698
1,426
8,475
8,362
0
33,147

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,197
Gold Earned
52,591
145
Minions Killed
125
0
Camps Cleared
0
1,470,486
Distance Traveled
1,342,002
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
11,905
744
16
1
0
294,825
0
W
Raijin
11,301
706
18
1
0
227,953
0
W
Thoth
12,676
792
58
4
0
289,900
4
L
Zeus
9,952
622
28
2
0
253,130
0
L
Susano
10,472
655
20
1
0
299,126
0
L
Agni
9,271
579
25
2
0
253,967
0
W
Ravana
12,293
768
11
1
0
319,175
0
L
Fenrir
11,571
723
14
1
0
281,773
1
W
Gilgamesh
13,022
814
42
3
0
338,633
1
L
Danzaburou
11,325
708
38
2
0
254,006
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role