Player Matchup

Xing Tian
Xing Tian
BranBot123
Xing Tian
Level 65
God Stats
2W - 1L
1,500 SR
Queue Stats
31W - 18L
1,398 Elo+
Party 2
Loki
Loki
LeadoffBeef56
Loki
Level 135
God Stats
10W - 18L
1,430 SR
Queue Stats
649W - 557L
1,638 Elo+
Party 2
Izanami
Izanami
OmniDak
Izanami
Level 107
God Stats
64W - 37L
1,643 SR
Queue Stats
585W - 586L
1,475 Elo+
Party 3
Kukulkan
Kukulkan
PlasmaLD
Kukulkan
Level 72
God Stats
6W - 6L
1,685 SR
Queue Stats
256W - 260L
1,495 Elo+
Party 3
Vamana
Vamana
jamayego
Vamana
Level 94
God Stats
21W - 16L
1,577 SR
Queue Stats
278W - 314L
1,492 Elo+
Solo
Team Averages
Level 95
1,567 SR
1,500 Elo+

VS

Team Averages
Level 92
1,393 SR
1,436 Elo+
Discordia
Discordia
Arrowboye
Discordia
Level 54
God Stats
1W - 2L
1,323 SR
Queue Stats
43W - 59L
1,414 Elo+
Party 1
Mulan
Mulan
Bertoses
Mulan
Level 64
God Stats
30W - 36L
1,544 SR
Queue Stats
225W - 317L
1,419 Elo+
Party 1
Bacchus
Bacchus
Hérétic
Bacchus
Level 149
God Stats
12W - 14L
1,496 SR
Queue Stats
164W - 160L
1,429 Elo+
Party 1
Ne Zha
Ne Zha
PrototypeXenon
Ne Zha
Level 89
God Stats
16W - 30L
1,401 SR
Queue Stats
352W - 534L
1,443 Elo+
Party 1
Hou Yi
Hou Yi
mattandtwo
Hou Yi
Level 106
God Stats
9W - 18L
1,198 SR
Queue Stats
555W - 782L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BranBot123
Xing Tian
12
3 / 2 / 12
7,669
590
4,403
10,568
8,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
7 / 2 / 3
8,502
654
5,958
8,220
3,456
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
OmniDak
Izanami
15
9 / 1 / 3
9,580
737
10,891
7,245
2,333
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
PlasmaLD
Kukulkan
14
8 / 3 / 4
8,735
672
10,428
7,686
2,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Vamana
jamayego
Vamana
13
0 / 2 / 1
7,220
555
2,048
8,584
6,789
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Arrowboye
Discordia
11
2 / 5 / 2
6,660
512
4,337
7,257
2,253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mulan
Bertoses
Mulan
13
2 / 1 / 0
7,754
596
7,069
7,045
5,195
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bacchus
Hérétic
Bacchus
10
1 / 8 / 2
6,038
464
5,336
14,314
9,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
2 / 9 / 2
6,789
522
4,154
12,119
3,989
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hou Yi
mattandtwo
Hou Yi
11
3 / 6 / 0
6,787
522
5,390
8,519
1,841
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
16
27
Kills
10
10
Deaths
29
23
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Discordia
Arrowboye
Discordia
2
5
2
0.6
L
Mulan
Bertoses
Mulan
2
1
0
2
W
Xing Tian
BranBot123
Xing Tian
3
2
12
4.5
L
Bacchus
Hérétic
Bacchus
1
8
2
0.25
W
7
2
3
4.25
W
Izanami
OmniDak
Izanami
9
1
3
10.5
W
Kukulkan
PlasmaLD
Kukulkan
8
3
4
3.33
L
2
9
2
0.33
W
Vamana
jamayego
Vamana
0
2
1
0.25
L
Hou Yi
mattandtwo
Hou Yi
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,728
Damage
26,286
42,303
Taken
49,254
23,825
Mitigated
22,533
9,830
Healing
8,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Arrowboye
Discordia
4,337
296
0
912
7,257
2,253
0
3,009
4,248
33,074
0
L
Mulan
Bertoses
Mulan
7,069
1,119
0
2,212
7,045
5,195
174
0
7,045
0
50,322
W
Xing Tian
BranBot123
Xing Tian
4,403
564
0
1,544
10,568
8,336
0
3,980
6,364
17,274
0
L
Bacchus
Hérétic
Bacchus
5,336
391
0
1,462
14,314
9,255
0
4,781
9,533
22,942
0
W
5,958
2,231
0
1,647
8,220
3,456
0
964
7,186
0
50,781
W
Izanami
OmniDak
Izanami
10,891
7,684
0
2,492
7,245
2,333
2,528
1,349
5,896
0
74,561
W
Kukulkan
PlasmaLD
Kukulkan
10,428
2,001
0
2,292
7,686
2,911
840
2,860
4,600
56,526
0
L
4,154
1,764
0
2,906
12,119
3,989
0
5,674
6,445
0
32,947
W
Vamana
jamayego
Vamana
2,048
449
0
1,855
8,584
6,789
284
0
8,584
0
39,791
L
Hou Yi
mattandtwo
Hou Yi
5,390
2,409
0
1,377
8,519
1,841
671
1,367
7,152
0
41,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,706
Gold Earned
34,028
479
Minions Killed
374
0
Camps Cleared
0
1,308,887
Distance Traveled
1,195,171
11
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
6,660
512
64
5
0
247,292
2
L
Mulan
7,754
596
128
10
0
218,158
5
W
Xing Tian
7,669
590
24
2
0
246,385
3
L
Bacchus
6,038
464
39
3
0
247,153
5
W
Loki
8,502
654
95
7
0
287,547
1
W
Izanami
9,580
737
145
11
0
262,911
5
W
Kukulkan
8,735
672
109
8
0
239,520
0
L
Ne Zha
6,789
522
62
5
0
249,720
4
W
Vamana
7,220
555
106
8
0
272,524
2
L
Hou Yi
6,787
522
81
6
0
232,848
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role