Player Matchup

Neith
Neith
Cnicks
Neith
Level 42
God Stats
28W - 9L
1,871 SR
Queue Stats
219W - 110L
1,703 Elo+
Party 2
Hera
Hera
Morselizer
Hera
Level 17
God Stats
12W - 8L
1,505 SR
Queue Stats
19W - 12L
1,601 Elo+
Party 2
Tyr
Tyr
MrMissout
Tyr
Level 65
God Stats
4W - 3L
1,722 SR
Queue Stats
119W - 64L
1,704 Elo+
Party 2
Team Averages
Level 41
1,699 SR
1,669 Elo+

VS

Team Averages
Level 74
1,540 SR
1,454 Elo+
Arachne
Arachne
 
Arachne
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
FeederPro92
Nox
Level 25
God Stats
27W - 17L
1,621 SR
Queue Stats
103W - 90L
1,547 Elo+
Party 1
Atlas
Atlas
neonfall12
Atlas
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 37L
1,316 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Cnicks
Neith
12
5 / 1 / 9
7,900
790
11,845
6,587
2,552
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
7 / 2 / 7
7,918
792
6,185
3,387
1,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
3 / 1 / 9
7,258
726
4,511
6,598
4,751
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
9
1 / 6 / 3
6,823
682
2,447
9,185
2,752
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
3 / 6 / 0
7,762
776
5,054
6,468
2,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Atlas
9
0 / 3 / 0
6,160
616
1,605
9,943
5,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
7
15
Kills
4
4
Deaths
15
25
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
1
6
3
0.42
W
Neith
Cnicks
Neith
5
1
9
9.5
L
3
6
0
0.5
W
7
2
7
5.25
W
3
1
9
7.5
L
Atlas
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,541
Damage
9,106
16,572
Taken
25,596
8,642
Mitigated
10,872
4,386
Healing
3,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
2,447
1,905
0
1,221
9,185
2,752
0
2,131
6,843
0
5,752
W
Neith
Cnicks
Neith
11,845
4,308
0
3,362
6,587
2,552
1,223
3,286
3,301
0
32,552
L
5,054
279
0
293
6,468
2,282
0
2,338
4,037
21,108
0
W
6,185
973
0
0
3,387
1,339
595
1,332
2,055
16,295
0
W
4,511
340
0
1,024
6,598
4,751
129
2,376
4,222
0
13,834
L
Atlas
1,605
227
0
2,319
9,943
5,838
0
1,944
7,823
6,855
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,076
Gold Earned
20,745
128
Minions Killed
60
5
Camps Cleared
1
542,569
Distance Traveled
500,038
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,823
682
8
1
0
168,040
3
W
Neith
7,900
790
71
7
2
166,020
2
L
Nox
7,762
776
40
4
1
172,260
6
W
Hera
7,918
792
35
4
0
177,998
0
W
Tyr
7,258
726
22
2
3
198,551
2
L
Atlas
6,160
616
12
1
0
159,738
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role