Player Matchup

Raijin
Raijin
SQUISHY3649
Raijin
Level 40
God Stats
0W - 2L
1,577 SR
Queue Stats
44W - 39L
1,454 Elo+
Party 1
Tsukuyomi
Tsukuyomi
SegaSaturn123
Tsukuyomi
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
301W - 226L
1,555 Elo+
Party 1
Khepri
Khepri
Slandino
Khepri
Level 120
God Stats
16W - 6L
1,725 SR
Queue Stats
271W - 199L
1,541 Elo+
Party 1
Team Averages
Level 82
1,600 SR
1,517 Elo+

VS

Team Averages
Level 140
1,458 SR
1,541 Elo+
Rama
Rama
NiloQlStalker
Rama
Level 142
God Stats
2W - 1L
1,341 SR
Queue Stats
118W - 127L
1,453 Elo+
Solo
Sol
Sol
Ritdly
Sol
Level 126
God Stats
3W - 0L
1,559 SR
Queue Stats
96W - 79L
1,601 Elo+
Party 2
Achilles
Achilles
piter074
Achilles
Level 152
God Stats
2W - 3L
1,473 SR
Queue Stats
85W - 70L
1,569 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
10
1 / 7 / 3
6,555
656
5,462
7,903
2,903
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
SegaSaturn123
Tsukuyomi
10
4 / 5 / 1
7,173
717
7,974
9,258
3,818
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Khepri
Slandino
Khepri
10
1 / 4 / 4
7,197
720
5,958
15,330
12,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 12
7,896
790
7,944
8,282
3,156
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sol
Ritdly
Sol
12
7 / 2 / 8
8,403
840
12,575
6,479
1,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
piter074
Achilles
12
6 / 1 / 10
8,363
836
8,671
12,075
12,920
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
46
6
Kills
16
16
Deaths
6
8
Assists
30
Player
Kills
Deaths
Assists
KDA
W
3
3
12
3
W
Sol
Ritdly
Sol
7
2
8
5.5
L
Raijin
1
7
3
0.36
L
Tsukuyomi
SegaSaturn123
Tsukuyomi
4
5
1
0.9
L
Khepri
Slandino
Khepri
1
4
4
0.75
W
Achilles
piter074
Achilles
6
1
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,394
Damage
29,190
32,491
Taken
26,836
19,688
Mitigated
18,030
7,131
Healing
6,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,944
4,735
0
1,584
8,282
3,156
1,062
4,357
3,713
0
23,961
W
Sol
Ritdly
Sol
12,575
4,202
0
1,428
6,479
1,954
825
1,948
4,429
30,057
0
L
Raijin
5,462
1,009
0
70
7,903
2,903
0
4,220
3,495
16,216
0
L
Tsukuyomi
SegaSaturn123
Tsukuyomi
7,974
2,607
838
1,317
9,258
3,818
0
4,001
5,060
0
19,523
L
Khepri
Slandino
Khepri
5,958
548
844
4,062
15,330
12,967
0
5,379
9,470
19,390
0
W
Achilles
piter074
Achilles
8,671
1,627
494
2,968
12,075
12,920
46
4,631
6,986
2,467
12,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,925
Gold Earned
24,662
90
Minions Killed
98
4
Camps Cleared
5
559,112
Distance Traveled
549,071
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
7,896
790
39
4
2
179,807
1
W
Sol
8,403
840
47
5
2
180,464
2
L
Raijin
6,555
656
38
4
1
160,511
0
L
Tsukuyomi
7,173
717
26
3
2
197,130
3
L
Khepri
7,197
720
26
3
1
201,471
1
W
Achilles
8,363
836
12
1
1
188,800
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role