Player Matchup

Heimdallr
Heimdallr
ACTIONJ23
Heimdallr
Level 86
God Stats
5W - 1L
1,585 SR
Queue Stats
82W - 59L
1,571 Elo+
Party 2
Baba Yaga
Baba Yaga
EIGHT77CASHNOW
Baba Yaga
Level 127
God Stats
1W - 0L
1,342 SR
Queue Stats
137W - 103L
1,592 Elo+
Party 2
Pele
Pele
WeenerAshDan
Pele
Level 154
God Stats
3W - 2L
1,509 SR
Queue Stats
73W - 59L
1,565 Elo+
Party 2
Gilgamesh
Gilgamesh
Xq KRALSTER pX
Gilgamesh
Level 157
God Stats
3W - 1L
1,739 SR
Queue Stats
135W - 113L
1,569 Elo+
Party 2
Ymir
Ymir
aRogueBagel
Ymir
Level 106
God Stats
4W - 2L
1,585 SR
Queue Stats
117W - 91L
1,584 Elo+
Party 2
Team Averages
Level 126
1,552 SR
1,576 Elo+

VS

Team Averages
Level 116
1,499 SR
1,496 Elo+
Agni
Agni
 
Agni
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
 
Hun Batz
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
Da4kw1r3
Mercury
Level 127
God Stats
0W - 2L
1,422 SR
Queue Stats
66W - 73L
1,514 Elo+
Solo
He Bo
He Bo
SortOfDecent
He Bo
Level 160
God Stats
0W - 2L
1,308 SR
Queue Stats
9W - 15L
1,460 Elo+
Party 1
Ganesha
Ganesha
jacksmokecrack
Ganesha
Level 47
God Stats
1W - 1L
1,763 SR
Queue Stats
2W - 3L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ACTIONJ23
Heimdallr
15
3 / 2 / 18
9,383
938
6,675
9,456
4,959
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Baba Yaga
EIGHT77CASHNOW
Baba Yaga
16
7 / 2 / 18
9,618
962
11,652
8,214
4,329
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

16
15 / 2 / 9
10,132
1,013
17,414
9,345
5,607
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Gilgamesh
Xq KRALSTER pX
Gilgamesh
14
3 / 3 / 19
9,131
913
8,296
16,586
18,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
4 / 3 / 23
9,465
947
4,318
16,083
20,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
14
1 / 7 / 5
7,606
761
8,283
9,537
3,512
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
 
Hun Batz
11
0 / 7 / 6
6,535
654
5,266
12,397
9,633
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Mercury
Da4kw1r3
Mercury
12
2 / 8 / 3
7,225
723
5,940
9,447
3,715
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
9 / 5 / 2
9,353
935
14,107
10,744
3,829
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
0 / 5 / 10
7,957
796
3,593
10,708
9,102
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
38
32
Kills
12
12
Deaths
32
87
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
1
7
5
0.5
L
Hun Batz
 
Hun Batz
0
7
6
0.43
W
Heimdallr
ACTIONJ23
Heimdallr
3
2
18
6
L
Mercury
Da4kw1r3
Mercury
2
8
3
0.44
W
Baba Yaga
EIGHT77CASHNOW
Baba Yaga
7
2
18
8
L
9
5
2
2
W
15
2
9
9.75
W
Gilgamesh
Xq KRALSTER pX
Gilgamesh
3
3
19
4.17
W
4
3
23
5.17
L
0
5
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,355
Damage
37,189
59,684
Taken
52,833
54,199
Mitigated
29,791
20,226
Healing
6,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
8,283
650
142
1,262
9,537
3,512
0
2,788
6,625
14,360
0
L
Hun Batz
 
Hun Batz
5,266
716
228
717
12,397
9,633
0
4,198
8,056
0
10,804
W
Heimdallr
ACTIONJ23
Heimdallr
6,675
2,974
671
1,904
9,456
4,959
3,086
6,504
2,836
0
19,203
L
Mercury
Da4kw1r3
Mercury
5,940
2,667
816
457
9,447
3,715
0
3,588
5,723
0
11,647
W
Baba Yaga
EIGHT77CASHNOW
Baba Yaga
11,652
475
571
3,526
8,214
4,329
884
2,783
5,419
22,532
0
L
14,107
299
59
701
10,744
3,829
0
2,048
8,344
21,143
0
W
17,414
3,329
1,711
2,703
9,345
5,607
917
4,182
5,079
0
30,781
W
Gilgamesh
Xq KRALSTER pX
Gilgamesh
8,296
1,199
1,340
5,387
16,586
18,663
575
7,342
9,111
0
14,782
W
4,318
402
347
2,066
16,083
20,641
203
4,737
11,256
8,856
0
L
3,593
251
552
1,888
10,708
9,102
0
3,348
7,147
7,790
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,729
Gold Earned
38,676
95
Minions Killed
63
0
Camps Cleared
0
1,032,430
Distance Traveled
897,465
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
7,606
761
16
2
0
157,520
0
L
Hun Batz
6,535
654
11
1
0
210,592
0
W
Heimdallr
9,383
938
30
3
0
179,595
0
L
Mercury
7,225
723
8
1
0
188,999
0
W
Baba Yaga
9,618
962
24
2
0
215,939
0
L
He Bo
9,353
935
27
3
0
167,396
0
W
Pele
10,132
1,013
17
2
0
235,620
0
W
Gilgamesh
9,131
913
11
1
0
205,810
0
W
Ymir
9,465
947
13
1
0
195,466
1
L
Ganesha
7,957
796
1
0
0
172,958
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role