Player Matchup

Loki
Loki
 
Loki
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
JL-yseult
Sol
Level 50
God Stats
0W - 1L
1,723 SR
Queue Stats
6W - 6L
1,539 Elo+
Party 1
Heimdallr
Heimdallr
Nuric666
Heimdallr
Level 83
God Stats
13W - 21L
1,446 SR
Queue Stats
86W - 111L
1,434 Elo+
Solo
Vulcan
Vulcan
sishui--uchiha
Vulcan
Level 25
God Stats
1W - 1L
1,469 SR
Queue Stats
2W - 1L
1,656 Elo+
Party 1
Chaac
Chaac
w33dka1ser
Chaac
Level 142
God Stats
0W - 1L
1,619 SR
Queue Stats
45W - 60L
1,453 Elo+
Solo
Team Averages
Level 91
1,551 SR
1,516 Elo+

VS

Team Averages
Level 113
1,548 SR
1,406 Elo+
Bastet
Bastet
Anthony-21-88
Bastet
Level 118
God Stats
2W - 1L
1,467 SR
Queue Stats
201W - 224L
1,344 Elo+
Solo
Zeus
Zeus
FantasticLand
Zeus
Level 157
God Stats
12W - 11L
1,540 SR
Queue Stats
144W - 143L
1,542 Elo+
Solo
Chiron
Chiron
Mikch0
Chiron
Level 109
God Stats
12W - 11L
1,607 SR
Queue Stats
59W - 66L
1,542 Elo+
Solo
Hel
Hel
Slappyshrimp
Hel
Level 62
God Stats
3W - 5L
1,527 SR
Queue Stats
4W - 9L
1,203 Elo+
Solo
Cerberus
Cerberus
TonyGee
Cerberus
Level 120
God Stats
5W - 3L
1,597 SR
Queue Stats
42W - 56L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
14
2 / 3 / 0
8,180
682
4,898
12,036
4,381
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
0 / 10 / 1
6,903
575
5,437
12,684
2,366
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
Nuric666
Heimdallr
13
0 / 4 / 1
6,997
583
7,218
11,684
3,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

12
0 / 8 / 0
6,651
554
4,888
10,652
3,349
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chaac
13
0 / 4 / 1
6,674
556
5,051
11,126
10,957
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 0 / 11
10,676
890
11,965
8,260
3,064
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

18
3 / 1 / 8
10,600
883
8,760
5,478
1,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
Mikch0
Chiron
18
13 / 0 / 10
11,936
995
19,252
9,310
3,781
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
2 / 0 / 10
9,419
785
5,678
5,803
2,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
TonyGee
Cerberus
15
4 / 1 / 7
9,335
778
6,281
13,123
13,226
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
75
2
Kills
29
29
Deaths
2
3
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
2
3
0
0.67
W
7
0
11
12.5
W
3
1
8
7
L
0
10
1
0.05
W
Chiron
Mikch0
Chiron
13
0
10
18
L
Heimdallr
Nuric666
Heimdallr
0
4
1
0.13
W
2
0
10
7
W
Cerberus
TonyGee
Cerberus
4
1
7
7.5
L
0
8
0
0
L
Chaac
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,492
Damage
51,936
58,182
Taken
41,974
24,628
Mitigated
24,239
7,146
Healing
22,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
4,898
669
0
1,817
12,036
4,381
0
4,788
7,248
0
27,870
W
11,965
2,302
0
2,004
8,260
3,064
1,339
1,876
6,215
0
21,845
W
8,760
416
0
1,707
5,478
1,691
885
1,832
3,419
56,351
0
L
5,437
1,649
0
1,445
12,684
2,366
0
3,877
8,734
15,127
0
W
Chiron
Mikch0
Chiron
19,252
9,159
1,308
3,538
9,310
3,781
2,414
2,230
6,829
0
43,304
L
Heimdallr
Nuric666
Heimdallr
7,218
2,430
0
741
11,684
3,575
0
5,606
5,875
0
23,491
W
5,678
70
7,300
4,174
5,803
2,477
1,161
2,347
3,212
34,054
0
W
Cerberus
TonyGee
Cerberus
6,281
180
0
2,226
13,123
13,226
460
1,998
10,907
23,897
0
L
4,888
2,037
0
1,170
10,652
3,349
0
2,383
8,156
19,842
0
L
Chaac
5,051
445
0
1,973
11,126
10,957
0
3,801
7,127
0
18,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,405
Gold Earned
51,966
196
Minions Killed
343
4
Camps Cleared
13
1,052,792
Distance Traveled
1,289,543
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,180
682
54
5
3
231,734
0
W
Bastet
10,676
890
32
3
0
252,896
1
W
Zeus
10,600
883
117
10
8
245,370
1
L
Sol
6,903
575
32
3
0
168,479
0
W
Chiron
11,936
995
64
5
4
290,262
2
L
Heimdallr
6,997
583
47
4
0
223,952
0
W
Hel
9,419
785
88
7
0
239,479
3
W
Cerberus
9,335
778
42
4
1
261,536
3
L
Vulcan
6,651
554
38
3
1
191,863
0
L
Chaac
6,674
556
25
2
0
236,764
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role