Player Matchup

Camazotz
Camazotz
 
Camazotz
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Charybdis
Charybdis
TheToughJelly
Charybdis
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 5L
1,568 Elo+
Party 4
Skadi
Skadi
xImTooSerious-_-
Skadi
Level 129
God Stats
8W - 4L
1,780 SR
Queue Stats
256W - 234L
1,547 Elo+
Party 3
Thanatos
Thanatos
xL3GiT
Thanatos
Level 19
God Stats
11W - 17L
1,407 SR
Queue Stats
40W - 44L
1,533 Elo+
Party 3
Team Averages
Level 83
1,537 SR
1,530 Elo+

VS

Team Averages
Level 69
1,631 SR
1,553 Elo+
Chaac
Chaac
Drankaf
Chaac
Level 36
God Stats
16W - 18L
1,581 SR
Queue Stats
35W - 28L
1,574 Elo+
Party 1
Nu Wa
Nu Wa
GiveMeCakes
Nu Wa
Level 87
God Stats
4W - 4L
1,714 SR
Queue Stats
188W - 149L
1,613 Elo+
Party 1
Izanami
Izanami
LeSp00k
Izanami
Level 107
God Stats
93W - 70L
1,555 SR
Queue Stats
383W - 355L
1,485 Elo+
Party 2
Cthulhu
Cthulhu
OldManLarry
Cthulhu
Level 35
God Stats
7W - 6L
1,777 SR
Queue Stats
71W - 81L
1,532 Elo+
Party 2
Bastet
Bastet
Tartuk
Bastet
Level 81
God Stats
13W - 11L
1,527 SR
Queue Stats
216W - 186L
1,560 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
20
3 / 2 / 3
12,107
605
14,491
21,811
10,668
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
 
Baron Samedi
16
3 / 2 / 9
9,417
471
8,409
14,687
12,584
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
TheToughJelly
Charybdis
17
3 / 2 / 6
10,454
523
13,799
15,245
4,677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
1 / 2 / 5
11,842
592
6,935
11,105
4,532
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thanatos
xL3GiT
Thanatos
20
12 / 2 / 0
12,390
620
10,471
15,027
7,117
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Drankaf
Chaac
15
1 / 6 / 3
9,430
472
14,309
19,057
18,193
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
2 / 3 / 4
10,003
500
11,355
5,676
1,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
LeSp00k
Izanami
14
1 / 7 / 2
8,845
442
7,855
14,865
3,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
OldManLarry
Cthulhu
13
1 / 5 / 2
7,969
398
8,351
18,780
17,341
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bastet
Tartuk
Bastet
16
5 / 1 / 3
10,324
516
9,275
12,352
3,373
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
24
22
Kills
10
10
Deaths
22
23
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Camazotz
 
Camazotz
3
2
3
2.25
W
Baron Samedi
 
Baron Samedi
3
2
9
3.75
L
Chaac
Drankaf
Chaac
1
6
3
0.42
L
2
3
4
1.33
L
Izanami
LeSp00k
Izanami
1
7
2
0.29
L
Cthulhu
OldManLarry
Cthulhu
1
5
2
0.4
L
Bastet
Tartuk
Bastet
5
1
3
6.5
W
Charybdis
TheToughJelly
Charybdis
3
2
6
3
W
1
2
5
1.75
W
Thanatos
xL3GiT
Thanatos
12
2
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,105
Damage
51,145
77,875
Taken
70,730
39,578
Mitigated
43,219
48,183
Healing
17,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
 
Camazotz
14,491
6,351
0
12,929
21,811
10,668
1,932
3,614
17,151
0
92,502
W
Baron Samedi
 
Baron Samedi
8,409
1,347
1,811
5,266
14,687
12,584
383
4,676
10,011
40,788
0
L
Chaac
Drankaf
Chaac
14,309
3,641
0
5,330
19,057
18,193
60
0
18,104
8,889
47,662
L
11,355
1,352
0
1,137
5,676
1,238
0
93
5,499
75,822
0
L
Izanami
LeSp00k
Izanami
7,855
3,733
0
2,247
14,865
3,074
0
3,078
11,453
0
60,277
L
Cthulhu
OldManLarry
Cthulhu
8,351
631
607
2,182
18,780
17,341
0
3,579
14,595
34,251
0
L
Bastet
Tartuk
Bastet
9,275
2,205
0
5,729
12,352
3,373
10
683
11,480
0
65,305
W
Charybdis
TheToughJelly
Charybdis
13,799
6,885
0
7,124
15,245
4,677
2,540
5,439
9,806
0
77,512
W
6,935
3,225
0
3,780
11,105
4,532
3,619
4,971
6,092
0
92,743
W
Thanatos
xL3GiT
Thanatos
10,471
3,943
0
17,273
15,027
7,117
0
3,447
11,466
0
102,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,210
Gold Earned
46,571
700
Minions Killed
504
0
Camps Cleared
0
1,886,528
Distance Traveled
1,924,954
14
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
12,107
605
170
9
0
385,208
2
W
Baron Samedi
9,417
471
67
3
0
370,736
4
L
Chaac
9,430
472
106
5
0
353,951
0
L
Nu Wa
10,003
500
127
6
0
382,919
8
L
Izanami
8,845
442
123
6
0
330,998
6
L
Cthulhu
7,969
398
46
2
0
404,187
8
L
Bastet
10,324
516
102
5
0
452,899
6
W
Charybdis
10,454
523
132
7
0
370,156
5
W
Skadi
11,842
592
190
10
0
338,398
1
W
Thanatos
12,390
620
141
7
0
422,030
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role