Player Matchup

Geb
Geb
Diamond V
BraveEagle28
Geb
Diamond V
Level 149
God Stats
3W - 0L
1,732 SR
Queue Stats
121W - 109L
1,929 MMR
Solo
Bakasura
Bakasura
Platinum IV
GoForTheGould5
Bakasura
Platinum IV
Level 125
God Stats
9W - 4L
1,746 SR
Queue Stats
35W - 21L
2,032 MMR
Party 1
Nu Wa
Nu Wa
Platinum I
KingdomHeartsX3
Nu Wa
Platinum I
Level 143
God Stats
97W - 66L
1,642 SR
Queue Stats
483W - 465L
2,035 MMR
Solo
Hou Yi
Hou Yi
Diamond V
SquishyRalf
Hou Yi
Diamond V
Level 156
God Stats
4W - 4L
1,522 SR
Queue Stats
80W - 64L
2,036 MMR
Solo
Gilgamesh
Gilgamesh
Platinum V
Tr33s Hurt
Gilgamesh
Platinum V
Level 145
God Stats
1W - 1L
1,615 SR
Queue Stats
70W - 66L
1,786 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 144
1,651 SR
1,964 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 116
1,622 SR
1,859 MMR
Artio
Artio
Platinum I
 
Artio
Platinum I
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Fenrir
Fenrir
Gold I
GambitJFW
Fenrir
Gold I
Level 128
God Stats
12W - 6L
1,787 SR
Queue Stats
73W - 64L
1,886 MMR
Solo
Danzaburou
Danzaburou
Gold V
TC Knicks 7
Danzaburou
Gold V
Level 89
God Stats
0W - 1L
1,652 SR
Queue Stats
125W - 117L
1,970 MMR
Solo
Odin
Odin
Platinum IV
The Bxng Bus
Odin
Platinum IV
Level 106
God Stats
1W - 1L
1,581 SR
Queue Stats
130W - 118L
1,857 MMR
Party 2
Janus
Janus
Platinum I
donkey butt777
Janus
Platinum I
Level 125
God Stats
1W - 3L
1,592 SR
Queue Stats
39W - 28L
2,081 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 0 / 14
11,049
526
4,406
17,260
18,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bakasura
20
10 / 3 / 6
13,040
621
16,793
19,648
8,399
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

18
5 / 4 / 7
12,396
590
18,570
11,204
4,110
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
20
6 / 1 / 5
12,720
606
13,642
9,563
3,418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilgamesh
Tr33s Hurt
Gilgamesh
17
1 / 5 / 4
11,863
565
9,107
21,159
19,157
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
CharybdisSolLokiAh Muzen Cab

VS

Bans
MulanAthenaBastetCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
16
3 / 3 / 1
10,383
494
7,970
18,463
16,294
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
GambitJFW
Fenrir
17
4 / 6 / 3
10,550
502
11,639
17,668
7,437
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
TC Knicks 7
Danzaburou
15
1 / 4 / 0
9,191
438
2,789
13,874
3,736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
1 / 3 / 4
8,138
388
2,857
17,459
15,276
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
3 / 7 / 4
11,650
555
11,178
18,552
5,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
24
22
Kills
12
13
Deaths
23
36
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
3
3
1
1.17
W
0
0
14
7
L
Fenrir
GambitJFW
Fenrir
4
6
3
0.92
W
Bakasura
10
3
6
4.33
W
5
4
7
2.13
W
Hou Yi
6
1
5
8.5
L
Danzaburou
TC Knicks 7
Danzaburou
1
4
0
0.25
L
1
3
4
1
W
Gilgamesh
Tr33s Hurt
Gilgamesh
1
5
4
0.6
L
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,518
Damage
36,433
78,834
Taken
86,016
53,372
Mitigated
48,026
22,542
Healing
23,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
7,970
1,527
167
8,287
18,463
16,294
0
3,451
13,967
64,714
0
W
4,406
290
1,207
5,373
17,260
18,288
237
2,915
14,345
26,219
0
L
Fenrir
GambitJFW
Fenrir
11,639
3,002
0
4,792
17,668
7,437
0
3,969
12,684
0
71,174
W
Bakasura
16,793
10,644
0
5,200
19,648
8,399
1,213
5,324
14,324
0
99,562
W
18,570
2,365
0
1,637
11,204
4,110
1,898
5,439
5,765
96,160
0
W
Hou Yi
13,642
5,934
0
4,134
9,563
3,418
5,205
1,593
7,970
0
109,202
L
Danzaburou
TC Knicks 7
Danzaburou
2,789
1,031
0
4,187
13,874
3,736
1,140
2,447
10,941
0
55,312
L
2,857
1,027
319
2,919
17,459
15,276
0
5,609
10,937
0
21,091
W
Gilgamesh
Tr33s Hurt
Gilgamesh
9,107
2,046
0
4,991
21,159
19,157
1,543
8,540
12,619
5,865
61,326
L
11,178
684
555
2,721
18,552
5,283
0
7,822
9,743
96,144
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,068
Gold Earned
49,912
627
Minions Killed
562
0
Camps Cleared
0
2,101,929
Distance Traveled
2,033,542
40
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
10,383
494
137
7
0
373,938
7
W
Geb
11,049
526
23
1
0
461,989
6
L
Fenrir
10,550
502
110
5
0
438,714
4
W
Bakasura
13,040
621
158
8
0
515,674
10
W
Nu Wa
12,396
590
168
8
0
372,563
10
W
Hou Yi
12,720
606
155
7
0
380,412
6
L
Danzaburou
9,191
438
93
4
0
396,609
9
L
Odin
8,138
388
30
1
0
395,727
2
W
Gilgamesh
11,863
565
123
6
0
371,291
8
L
Janus
11,650
555
192
9
0
428,554
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role