Player Matchup

Ah Puch
Ah Puch
GARRIX2002
Ah Puch
Level 26
God Stats
21W - 25L
1,458 SR
Queue Stats
40W - 64L
1,277 Elo+
Party 1
Nike
Nike
JoshDavid29
Nike
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,177 Elo+
Party 1
Ao Kuang
Ao Kuang
MiyoSilver
Ao Kuang
Level 56
God Stats
18W - 23L
1,449 SR
Queue Stats
94W - 114L
1,310 Elo+
Party 1
Cthulhu
Cthulhu
djstickymess
Cthulhu
Level 66
God Stats
0W - 1L
1,342 SR
Queue Stats
6W - 8L
1,419 Elo+
Party 2
Charybdis
Charybdis
spurski
Charybdis
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,419 Elo+
Party 2
Team Averages
Level 40
1,450 SR
1,321 Elo+

VS

Team Averages
Level 71
1,511 SR
1,438 Elo+
Geb
Geb
 
Geb
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Jing Wei
Jing Wei
GoblinKing08
Jing Wei
Level 100
God Stats
4W - 6L
1,407 SR
Queue Stats
97W - 126L
1,425 Elo+
Solo
Nu Wa
Nu Wa
madeofexplodium
Nu Wa
Level 49
God Stats
2W - 1L
1,718 SR
Queue Stats
46W - 51L
1,450 Elo+
Party 3
Achilles
Achilles
thesickness963
Achilles
Level 49
God Stats
5W - 3L
1,509 SR
Queue Stats
7W - 9L
1,421 Elo+
Solo
Bakasura
Bakasura
zombiePwnr
Bakasura
Level 67
God Stats
23W - 18L
1,423 SR
Queue Stats
114W - 143L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
GARRIX2002
Ah Puch
14
2 / 5 / 0
8,995
428
7,855
11,703
4,343
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
0 / 6 / 0
6,668
318
2,762
8,571
4,472
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ao Kuang
MiyoSilver
Ao Kuang
10
1 / 4 / 2
7,593
362
6,263
12,688
3,908
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cthulhu
djstickymess
Cthulhu
15
1 / 2 / 2
9,299
443
10,693
17,824
19,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
spurski
Charybdis
18
3 / 1 / 2
11,113
529
13,988
14,439
5,178
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
14
1 / 1 / 2
10,597
505
4,415
16,803
13,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jing Wei
GoblinKing08
Jing Wei
14
0 / 1 / 1
9,870
470
8,233
14,179
4,873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
5 / 1 / 5
13,822
658
16,110
12,175
4,872
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Achilles
13
2 / 1 / 2
10,014
477
2,198
12,528
8,018
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
zombiePwnr
Bakasura
18
9 / 4 / 3
12,173
580
13,867
18,615
7,963
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
30
7
Kills
17
18
Deaths
8
6
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
1
1
2
2
L
Ah Puch
GARRIX2002
Ah Puch
2
5
0
0.4
W
Jing Wei
GoblinKing08
Jing Wei
0
1
1
0.5
L
0
6
0
0
L
Ao Kuang
MiyoSilver
Ao Kuang
1
4
2
0.5
L
Cthulhu
djstickymess
Cthulhu
1
2
2
1
W
5
1
5
7.5
L
Charybdis
spurski
Charybdis
3
1
2
4
W
Achilles
2
1
2
3
W
Bakasura
zombiePwnr
Bakasura
9
4
3
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,561
Damage
44,823
65,225
Taken
74,300
37,281
Mitigated
39,543
18,475
Healing
24,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
4,415
384
438
6,201
16,803
13,817
736
5,885
10,918
32,776
0
L
Ah Puch
GARRIX2002
Ah Puch
7,855
674
0
1,987
11,703
4,343
1,164
2,450
8,873
53,784
0
W
Jing Wei
GoblinKing08
Jing Wei
8,233
6,287
941
6,472
14,179
4,873
2,183
5,774
8,405
0
55,596
L
2,762
324
0
80
8,571
4,472
0
5,103
3,468
996
14,576
L
Ao Kuang
MiyoSilver
Ao Kuang
6,263
1,926
0
5,591
12,688
3,908
0
3,795
8,688
31,673
0
L
Cthulhu
djstickymess
Cthulhu
10,693
480
258
4,045
17,824
19,380
0
3,921
13,357
43,435
0
W
16,110
4,633
0
3,320
12,175
4,872
10,122
1,934
10,241
102,512
0
L
Charybdis
spurski
Charybdis
13,988
8,332
0
6,514
14,439
5,178
50
5,256
8,973
0
93,386
W
Achilles
2,198
288
0
489
12,528
8,018
2,936
5,720
6,808
0
26,210
W
Bakasura
zombiePwnr
Bakasura
13,867
10,285
0
6,419
18,615
7,963
1,596
5,800
12,815
0
81,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,668
Gold Earned
56,476
421
Minions Killed
517
0
Camps Cleared
0
1,482,138
Distance Traveled
2,075,263
8
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,597
505
35
2
0
427,294
8
L
Ah Puch
8,995
428
108
5
0
242,007
0
W
Jing Wei
9,870
470
114
5
0
388,265
3
L
Nike
6,668
318
26
1
0
173,933
2
L
Ao Kuang
7,593
362
56
3
0
280,452
0
L
Cthulhu
9,299
443
72
3
0
411,760
3
W
Nu Wa
13,822
658
189
9
0
356,476
5
L
Charybdis
11,113
529
159
8
0
373,986
3
W
Achilles
10,014
477
48
2
0
434,029
2
W
Bakasura
12,173
580
131
6
0
469,199
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role