Player Matchup

Gilgamesh
Gilgamesh
Finerchutoy
Gilgamesh
Level 109
God Stats
2W - 1L
1,776 SR
Queue Stats
61W - 38L
1,614 Elo+
Party 1
Nike
Nike
HackSalid
Nike
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 33L
1,609 Elo+
Party 1
Cthulhu
Cthulhu
Zirhin
Cthulhu
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 44L
1,610 Elo+
Party 1
Bastet
Bastet
aceofhearts1st
Bastet
Level 129
God Stats
1W - 0L
1,772 SR
Queue Stats
26W - 10L
1,635 Elo+
Party 1
Baron Samedi
Baron Samedi
satronachYT
Baron Samedi
Level 127
God Stats
1W - 1L
1,770 SR
Queue Stats
65W - 49L
1,560 Elo+
Party 1
Team Averages
Level 123
1,664 SR
1,606 Elo+

VS

Team Averages
Level 82
1,509 SR
1,477 Elo+
Gilgamesh
Gilgamesh
Boonie Town2
Gilgamesh
Level 125
God Stats
1W - 1L
1,731 SR
Queue Stats
5W - 13L
1,414 Elo+
Party 2
Neith
Neith
Endless-trial_05
Neith
Level 27
God Stats
1W - 1L
1,502 SR
Queue Stats
69W - 98L
1,459 Elo+
Solo
Janus
Janus
MAX5126
Janus
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
MyAutisticChild
Zhong Kui
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,500 Elo+
Party 2
Olorun
Olorun
iMoabb
Olorun
Level 154
God Stats
0W - 2L
1,312 SR
Queue Stats
23W - 36L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Finerchutoy
Gilgamesh
17
9 / 1 / 17
10,292
1,144
7,615
14,180
17,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nike
16
7 / 1 / 14
9,284
1,032
8,839
11,228
8,951
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cthulhu
Zirhin
Cthulhu
14
3 / 4 / 16
8,693
966
9,032
15,528
16,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

16
5 / 1 / 17
8,991
999
12,726
11,734
5,920
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
satronachYT
Baron Samedi
13
4 / 2 / 17
8,357
929
11,767
10,778
5,841
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Boonie Town2
Gilgamesh
9
0 / 6 / 4
6,238
693
3,584
11,528
9,421
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
3 / 4 / 1
7,468
830
9,160
7,420
2,928
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
MAX5126
Janus
13
0 / 6 / 5
6,878
764
5,148
9,216
3,181
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Zhong Kui
MyAutisticChild
Zhong Kui
15
2 / 7 / 5
7,984
887
12,768
16,251
10,530
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
iMoabb
Olorun
13
2 / 5 / 2
7,321
813
11,150
9,459
3,571
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
24
28
Kills
7
9
Deaths
28
81
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Boonie Town2
Gilgamesh
0
6
4
0.33
L
3
4
1
0.88
W
Gilgamesh
Finerchutoy
Gilgamesh
9
1
17
17.5
W
Nike
7
1
14
14
L
Janus
MAX5126
Janus
0
6
5
0.42
L
Zhong Kui
MyAutisticChild
Zhong Kui
2
7
5
0.64
W
Cthulhu
Zirhin
Cthulhu
3
4
16
2.75
W
5
1
17
13.5
L
Olorun
iMoabb
Olorun
2
5
2
0.6
W
Baron Samedi
satronachYT
Baron Samedi
4
2
17
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,979
Damage
41,810
63,448
Taken
53,874
55,152
Mitigated
29,631
26,278
Healing
12,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Boonie Town2
Gilgamesh
3,584
490
113
868
11,528
9,421
0
3,563
7,428
0
8,515
L
9,160
4,578
732
1,593
7,420
2,928
0
2,693
4,549
0
15,969
W
Gilgamesh
Finerchutoy
Gilgamesh
7,615
1,672
1,086
2,412
14,180
17,898
706
7,464
6,716
2,717
12,367
W
Nike
8,839
1,257
2,004
2,656
11,228
8,951
1,525
4,348
6,880
0
25,660
L
Janus
MAX5126
Janus
5,148
279
479
699
9,216
3,181
0
3,506
5,463
12,330
0
L
Zhong Kui
MyAutisticChild
Zhong Kui
12,768
985
595
4,447
16,251
10,530
0
6,268
9,472
19,493
0
W
Cthulhu
Zirhin
Cthulhu
9,032
551
2,113
2,738
15,528
16,542
39
9,307
6,221
15,354
0
W
12,726
2,961
2,551
4,934
11,734
5,920
1,506
4,558
7,176
0
19,078
L
Olorun
iMoabb
Olorun
11,150
4,577
1,088
2,138
9,459
3,571
0
4,541
4,775
18,215
0
W
Baron Samedi
satronachYT
Baron Samedi
11,767
1,425
1,834
3,950
10,778
5,841
871
3,389
7,389
19,023
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,617
Gold Earned
35,889
92
Minions Killed
81
0
Camps Cleared
0
1,004,175
Distance Traveled
732,193
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,238
693
2
0
0
174,244
0
L
Neith
7,468
830
23
3
0
137,134
2
W
Gilgamesh
10,292
1,144
8
1
0
208,184
0
W
Nike
9,284
1,032
40
4
0
207,721
0
L
Janus
6,878
764
15
2
0
126,887
0
L
Zhong Kui
7,984
887
9
1
0
150,732
1
W
Cthulhu
8,693
966
21
2
0
198,196
0
W
Bastet
8,991
999
13
1
0
219,071
1
L
Olorun
7,321
813
32
4
0
143,196
0
W
Baron Samedi
8,357
929
10
1
0
171,003
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role