Player Matchup

Merlin
Merlin
LAdeFREAKINdaxx
Merlin
Level 106
God Stats
11W - 6L
1,529 SR
Queue Stats
45W - 52L
1,342 Elo+
Party 1
Neith
Neith
PieSauce666
Neith
Level 106
God Stats
2W - 5L
1,299 SR
Queue Stats
25W - 31L
1,418 Elo+
Party 1
Vamana
Vamana
whizquito
Vamana
Level 118
God Stats
2W - 3L
1,559 SR
Queue Stats
61W - 69L
1,470 Elo+
Solo
Team Averages
Level 110
1,462 SR
1,410 Elo+

VS

Team Averages
Level 63
1,541 SR
1,679 Elo+
Raijin
Raijin
Smallcrits
Raijin
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 6L
1,622 Elo+
Party 2
Bellona
Bellona
Standingbear1
Bellona
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
121W - 52L
1,676 Elo+
Party 2
Izanami
Izanami
ZeroFricks
Izanami
Level 138
God Stats
6W - 6L
1,624 SR
Queue Stats
243W - 136L
1,739 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 0
9,111
607
8,811
7,722
1,918
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

13
1 / 3 / 2
8,879
592
5,059
7,990
2,104
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vamana
whizquito
Vamana
11
0 / 5 / 2
8,132
542
7,732
13,927
8,150
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Smallcrits
Raijin
14
2 / 3 / 10
9,554
637
7,135
10,377
3,581
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
14
0 / 0 / 11
9,172
611
5,900
9,297
7,594
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
ZeroFricks
Izanami
17
11 / 0 / 2
11,571
771
12,926
9,628
3,445
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
36
3
Kills
13
13
Deaths
3
4
Assists
23
Player
Kills
Deaths
Assists
KDA
L
2
5
0
0.4
L
1
3
2
0.67
W
Raijin
Smallcrits
Raijin
2
3
10
2.33
W
Bellona
0
0
11
5.5
W
Izanami
ZeroFricks
Izanami
11
0
2
12
L
Vamana
whizquito
Vamana
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,602
Damage
25,961
29,639
Taken
29,302
12,172
Mitigated
14,620
2,954
Healing
7,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,811
279
0
217
7,722
1,918
0
2,457
5,193
30,504
0
L
5,059
2,304
0
1,045
7,990
2,104
1,078
1,130
6,740
0
29,136
W
Raijin
Smallcrits
Raijin
7,135
482
198
1,353
10,377
3,581
336
4,513
5,864
16,064
0
W
Bellona
5,900
965
613
3,027
9,297
7,594
284
1,831
7,466
0
23,272
W
Izanami
ZeroFricks
Izanami
12,926
10,353
0
2,653
9,628
3,445
2,495
2,916
6,712
0
79,303
L
Vamana
whizquito
Vamana
7,732
3,267
0
1,692
13,927
8,150
682
3,862
9,601
0
23,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,122
Gold Earned
30,297
153
Minions Killed
196
5
Camps Cleared
8
714,082
Distance Traveled
818,973
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,111
607
52
3
0
230,920
0
L
Neith
8,879
592
74
5
3
243,294
4
W
Raijin
9,554
637
17
1
1
266,091
0
W
Bellona
9,172
611
22
1
0
300,190
5
W
Izanami
11,571
771
157
10
7
252,692
3
L
Vamana
8,132
542
27
2
2
239,868
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role