Player Matchup

Gilgamesh
Gilgamesh
DripInosuke6564
Gilgamesh
Level 87
God Stats
3W - 5L
1,470 SR
Queue Stats
77W - 73L
1,433 Elo+
Party 2
Set
Set
DripTanjiro5274
Set
Level 116
God Stats
19W - 17L
1,487 SR
Queue Stats
132W - 125L
1,487 Elo+
Party 2
Atlas
Atlas
Mcfirecracker23
Atlas
Level 141
God Stats
23W - 21L
1,521 SR
Queue Stats
148W - 138L
1,516 Elo+
Party 2
Hachiman
Hachiman
NocturnalForge
Hachiman
Level 120
God Stats
2W - 2L
1,443 SR
Queue Stats
479W - 481L
1,546 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
That1Hauerstein
Morgan Le Fay
Level 13
God Stats
1W - 3L
1,300 SR
Queue Stats
30W - 33L
1,430 Elo+
Party 2
Team Averages
Level 95
1,444 SR
1,482 Elo+

VS

Team Averages
Level 105
1,641 SR
1,644 Elo+
Discordia
Discordia
CarbonFallout
Discordia
Level 155
God Stats
1W - 0L
1,619 SR
Queue Stats
200W - 81L
1,732 Elo+
Party 1
Geb
Geb
FinicalLoki009
Geb
Level 123
God Stats
5W - 0L
1,632 SR
Queue Stats
214W - 93L
1,717 Elo+
Party 1
Hercules
Hercules
FrostyvG
Hercules
Level 105
God Stats
17W - 4L
1,784 SR
Queue Stats
186W - 83L
1,674 Elo+
Party 1
Apollo
Apollo
MagicMan04
Apollo
Level 27
God Stats
38W - 12L
1,764 SR
Queue Stats
179W - 60L
1,683 Elo+
Party 1
Neith
Neith
YourFatherWantsU
Neith
Level 115
God Stats
10W - 5L
1,407 SR
Queue Stats
56W - 55L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DripInosuke6564
Gilgamesh
15
4 / 2 / 1
10,201
1,020
9,821
13,752
11,823
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
1 / 6 / 3
9,491
949
11,033
15,714
8,736
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

15
0 / 4 / 2
9,441
944
4,956
14,326
15,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hachiman
15
0 / 5 / 4
9,001
900
9,451
14,228
5,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
That1Hauerstein
Morgan Le Fay
15
0 / 7 / 3
8,492
849
5,243
13,829
5,226
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

173

VS

Team 2 Tickets

280

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
CarbonFallout
Discordia
17
6 / 0 / 13
10,882
1,088
23,730
5,864
2,567
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
2 / 0 / 18
9,995
1,000
6,297
6,858
7,893
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hercules
FrostyvG
Hercules
17
7 / 3 / 11
10,307
1,031
11,946
11,986
8,186
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Apollo
MagicMan04
Apollo
16
6 / 2 / 10
10,080
1,008
11,551
9,010
4,197
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

17
2 / 0 / 12
9,990
999
12,508
9,415
4,206
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
87
5
Kills
23
24
Deaths
5
13
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Discordia
CarbonFallout
Discordia
6
0
13
12.5
L
Gilgamesh
DripInosuke6564
Gilgamesh
4
2
1
2.25
L
1
6
3
0.42
W
2
0
18
11
W
Hercules
FrostyvG
Hercules
7
3
11
4.17
W
Apollo
MagicMan04
Apollo
6
2
10
5.5
L
0
4
2
0.25
L
Hachiman
0
5
4
0.4
L
Morgan Le Fay
That1Hauerstein
Morgan Le Fay
0
7
3
0.21
W
2
0
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,504
Damage
66,032
71,849
Taken
43,133
46,567
Mitigated
27,049
7,870
Healing
6,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
CarbonFallout
Discordia
23,730
786
0
156
5,864
2,567
0
1,409
4,413
41,108
0
L
Gilgamesh
DripInosuke6564
Gilgamesh
9,821
1,642
1,700
2,052
13,752
11,823
0
4,685
9,067
5,750
14,122
L
11,033
3,441
199
1,738
15,714
8,736
0
6,213
9,501
0
35,275
W
6,297
602
965
398
6,858
7,893
0
2,213
4,517
10,449
0
W
Hercules
FrostyvG
Hercules
11,946
4,303
514
2,111
11,986
8,186
0
2,519
9,307
0
17,784
W
Apollo
MagicMan04
Apollo
11,551
7,338
0
0
9,010
4,197
0
3,471
5,379
0
20,908
L
4,956
1,359
0
880
14,326
15,711
0
6,035
8,291
20,261
0
L
Hachiman
9,451
4,980
0
764
14,228
5,071
0
6,888
7,340
0
37,990
L
Morgan Le Fay
That1Hauerstein
Morgan Le Fay
5,243
525
0
537
13,829
5,226
0
6,206
7,623
10,754
0
W
12,508
5,452
0
2,569
9,415
4,206
0
2,653
6,670
0
50,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,626
Gold Earned
51,254
187
Minions Killed
186
10
Camps Cleared
5
839,745
Distance Traveled
959,305
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,882
1,088
54
5
2
212,679
2
L
Gilgamesh
10,201
1,020
18
2
3
144,905
0
L
Set
9,491
949
50
5
5
193,031
0
W
Geb
9,995
1,000
8
1
1
209,674
1
W
Hercules
10,307
1,031
13
1
0
189,147
0
W
Apollo
10,080
1,008
18
2
0
168,671
0
L
Atlas
9,441
944
30
3
0
159,111
0
L
Hachiman
9,001
900
79
8
2
180,029
0
L
Morgan Le Fay
8,492
849
10
1
0
162,669
0
W
Neith
9,990
999
93
9
2
179,134
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role