Player Matchup

Artemis
Artemis
Bavitz
Artemis
Level 4
God Stats
2W - 4L
1,714 SR
Queue Stats
3W - 7L
1,788 Elo+
Party 4
Pele
Pele
JulioJSM
Pele
Level 128
God Stats
3W - 14L
1,364 SR
Queue Stats
207W - 199L
1,535 Elo+
Party 3
Mulan
Mulan
PlatFleece
Mulan
Level 51
God Stats
37W - 37L
1,548 SR
Queue Stats
170W - 175L
1,570 Elo+
Party 4
Ymir
Ymir
gameriel999
Ymir
Level 28
God Stats
24W - 18L
1,602 SR
Queue Stats
63W - 55L
1,542 Elo+
Party 3
Tiamat
Tiamat
syosetsu
Tiamat
Level 59
God Stats
14W - 24L
1,464 SR
Queue Stats
189W - 186L
1,559 Elo+
Party 4
Team Averages
Level 54
1,538 SR
1,599 Elo+

VS

Team Averages
Level 73
1,545 SR
1,576 Elo+
Bastet
Bastet
STEPSCAV
Bastet
Level 29
God Stats
18W - 12L
1,648 SR
Queue Stats
116W - 49L
1,689 Elo+
Party 2
Agni
Agni
StampFPS
Agni
Level 107
God Stats
2W - 4L
1,337 SR
Queue Stats
249W - 210L
1,546 Elo+
Party 1
Izanami
Izanami
cpt price QC
Izanami
Level 18
God Stats
14W - 13L
1,430 SR
Queue Stats
24W - 26L
1,456 Elo+
Party 1
Sylvanus
Sylvanus
frankyboy16
Sylvanus
Level 84
God Stats
3W - 7L
1,395 SR
Queue Stats
204W - 165L
1,555 Elo+
Party 1
Mulan
Mulan
shakyfuzzbear
Mulan
Level 129
God Stats
28W - 11L
1,917 SR
Queue Stats
310W - 258L
1,633 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Bavitz
Artemis
13
0 / 9 / 7
8,476
404
7,381
16,101
3,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Pele
19
9 / 7 / 3
12,134
578
18,694
18,982
8,259
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mulan
16
7 / 8 / 5
11,406
543
17,746
27,045
21,118
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

9
0 / 5 / 1
6,996
333
2,165
14,858
10,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Tiamat
syosetsu
Tiamat
15
0 / 7 / 6
9,354
445
9,845
14,595
7,891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
STEPSCAV
Bastet
19
12 / 3 / 4
12,202
581
15,131
13,596
5,516
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Agni
19
5 / 4 / 11
12,010
572
10,936
13,829
5,662
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
cpt price QC
Izanami
17
3 / 3 / 4
10,649
507
8,643
10,338
3,808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
frankyboy16
Sylvanus
18
4 / 1 / 15
11,453
545
12,847
17,217
25,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
12 / 5 / 6
12,046
574
26,463
26,770
28,754
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
76
16
Kills
36
36
Deaths
16
22
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Artemis
Bavitz
Artemis
0
9
7
0.39
L
Pele
9
7
3
1.5
L
Mulan
7
8
5
1.19
W
Bastet
STEPSCAV
Bastet
12
3
4
4.67
W
Agni
5
4
11
2.63
W
Izanami
cpt price QC
Izanami
3
3
4
1.67
W
Sylvanus
frankyboy16
Sylvanus
4
1
15
11.5
L
0
5
1
0.1
W
12
5
6
3
L
Tiamat
syosetsu
Tiamat
0
7
6
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,831
Damage
74,020
91,581
Taken
81,750
51,480
Mitigated
69,053
19,035
Healing
29,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Bavitz
Artemis
7,381
3,611
0
1,715
16,101
3,701
1,531
4,086
11,963
0
41,219
L
Pele
18,694
4,603
0
3,052
18,982
8,259
0
5,412
13,476
0
86,729
L
Mulan
17,746
2,304
234
8,367
27,045
21,118
560
6,576
19,450
5,514
45,522
W
Bastet
STEPSCAV
Bastet
15,131
2,641
0
7,202
13,596
5,516
1,571
2,531
10,716
0
86,588
W
Agni
10,936
611
0
3,639
13,829
5,662
0
2,927
10,366
94,040
0
W
Izanami
cpt price QC
Izanami
8,643
5,487
0
3,121
10,338
3,808
2,744
506
9,697
0
76,617
W
Sylvanus
frankyboy16
Sylvanus
12,847
4,340
3,091
6,425
17,217
25,313
1,566
3,001
13,594
39,323
0
L
2,165
136
124
1,814
14,858
10,511
0
4,472
10,157
11,477
0
W
26,463
4,760
0
5,942
26,770
28,754
1,420
4,409
20,987
4,087
77,229
L
Tiamat
syosetsu
Tiamat
9,845
804
0
3,729
14,595
7,891
0
4,808
9,596
52,503
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,366
Gold Earned
58,360
441
Minions Killed
629
0
Camps Cleared
0
1,616,841
Distance Traveled
1,926,859
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,476
404
83
4
0
294,260
1
L
Pele
12,134
578
130
6
0
337,560
5
L
Mulan
11,406
543
90
4
0
366,127
4
W
Bastet
12,202
581
133
6
0
458,267
1
W
Agni
12,010
572
187
9
0
388,411
7
W
Izanami
10,649
507
150
7
0
363,649
5
W
Sylvanus
11,453
545
34
2
0
324,117
3
L
Ymir
6,996
333
21
1
0
253,535
2
W
Mulan
12,046
574
125
6
0
392,415
2
L
Tiamat
9,354
445
117
6
0
365,359
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role