Player Matchup

Kukulkan
Kukulkan
Stormyimp06625
Kukulkan
Level 108
God Stats
3W - 1L
1,609 SR
Queue Stats
82W - 76L
1,464 Elo+
Party 2
Izanami
Izanami
barikaid45
Izanami
Level 102
God Stats
41W - 24L
1,670 SR
Queue Stats
76W - 75L
1,509 Elo+
Solo
Sobek
Sobek
stormyimp06625
Sobek
Level 27
God Stats
1W - 1L
1,588 SR
Queue Stats
6W - 2L
1,402 Elo+
Party 2
Team Averages
Level 79
1,622 SR
1,458 Elo+

VS

Team Averages
Level 92
1,414 SR
1,319 Elo+
Chronos
Chronos
XxGriMHazE4x2X0
Chronos
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 26L
1,437 Elo+
Solo
Agni
Agni
chiforillo
Agni
Level 140
God Stats
3W - 7L
1,429 SR
Queue Stats
355W - 483L
1,344 Elo+
Party 1
Kukulkan
Kukulkan
eL Che GUEV4RA
Kukulkan
Level 11
God Stats
4W - 11L
1,313 SR
Queue Stats
5W - 13L
1,175 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
13
3 / 0 / 6
8,859
681
10,654
5,156
2,044
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
barikaid45
Izanami
14
6 / 0 / 3
9,263
713
5,816
4,218
1,547
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
1 / 1 / 9
9,088
699
2,508
10,673
10,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 1
7,137
549
4,829
7,343
2,286
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

11
1 / 4 / 0
7,383
568
3,940
7,184
2,437
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
10
0 / 3 / 1
7,038
541
2,495
8,023
2,390
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
3
10
Kills
1
1
Deaths
10
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
3
0
6
6
L
0
3
1
0.17
W
Izanami
barikaid45
Izanami
6
0
3
7.5
L
1
4
0
0.25
L
Kukulkan
0
3
1
0.17
W
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,978
Damage
11,264
20,047
Taken
22,550
14,485
Mitigated
7,113
6,395
Healing
2,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
10,654
614
0
984
5,156
2,044
676
3,703
1,453
48,067
0
L
4,829
396
254
1,492
7,343
2,286
0
4,593
2,750
23,781
0
W
Izanami
barikaid45
Izanami
5,816
3,655
0
1,590
4,218
1,547
1,600
3,237
981
0
30,069
L
3,940
451
0
750
7,184
2,437
0
4,954
2,230
26,535
0
L
Kukulkan
2,495
479
0
167
8,023
2,390
0
4,223
3,800
16,220
0
W
2,508
33
0
3,821
10,673
10,894
175
5,081
5,592
12,002
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,210
Gold Earned
21,558
156
Minions Killed
130
7
Camps Cleared
4
718,164
Distance Traveled
676,091
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,859
681
82
6
3
223,240
0
L
Chronos
7,137
549
48
4
2
258,470
5
W
Izanami
9,263
713
62
5
3
255,849
1
L
Agni
7,383
568
43
3
2
203,871
4
L
Kukulkan
7,038
541
39
3
0
213,750
0
W
Sobek
9,088
699
12
1
1
239,075
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role