Player Matchup

Merlin
Merlin
 
Merlin
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
Besay_tortilla1
Artio
Level 147
God Stats
2W - 7L
1,427 SR
Queue Stats
433W - 421L
1,556 Elo+
Party 2
Danzaburou
Danzaburou
CredCaNu
Danzaburou
Level 99
God Stats
9W - 12L
1,477 SR
Queue Stats
314W - 348L
1,460 Elo+
Party 1
Tsukuyomi
Tsukuyomi
fransitodetijoco
Tsukuyomi
Level 152
God Stats
3W - 4L
1,461 SR
Queue Stats
653W - 651L
1,507 Elo+
Party 2
Zhong Kui
Zhong Kui
kapadona
Zhong Kui
Level 85
God Stats
7W - 3L
1,751 SR
Queue Stats
325W - 361L
1,495 Elo+
Party 1
Team Averages
Level 122
1,523 SR
1,504 Elo+

VS

Team Averages
Level 92
1,485 SR
1,562 Elo+
Nox
Nox
 
Nox
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
He Bo
He Bo
Clipeus
He Bo
Level 146
God Stats
3W - 0L
1,424 SR
Queue Stats
74W - 53L
1,613 Elo+
Party 4
Hachiman
Hachiman
ErikssonHardor
Hachiman
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 35L
1,670 Elo+
Party 4
Hercules
Hercules
Jaunedu27
Hercules
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 22L
1,473 Elo+
Party 3
Cthulhu
Cthulhu
Litchip
Cthulhu
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,557 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
18
4 / 5 / 12
10,663
666
10,032
12,623
6,029
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
2 / 8 / 15
10,398
650
7,864
27,491
36,770
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
CredCaNu
Danzaburou
20
14 / 11 / 9
14,596
912
21,546
22,071
10,108
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Tsukuyomi
20
4 / 8 / 15
12,100
756
23,353
20,039
10,694
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
kapadona
Zhong Kui
19
6 / 8 / 14
12,371
773
22,444
22,317
26,295
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
18
5 / 7 / 22
12,064
754
13,650
14,198
6,062
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

He Bo
Clipeus
He Bo
18
7 / 9 / 19
12,207
763
19,704
20,912
8,793
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
20
18 / 4 / 12
15,007
938
25,845
15,704
7,582
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
Jaunedu27
Hercules
20
5 / 5 / 19
12,600
788
16,405
28,859
24,017
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cthulhu
Litchip
Cthulhu
20
5 / 5 / 26
12,750
797
13,302
25,161
29,129
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
138
30
Kills
40
40
Deaths
30
65
Assists
98
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
4
5
12
2
W
Nox
 
Nox
5
7
22
2.29
L
2
8
15
1.19
W
He Bo
Clipeus
He Bo
7
9
19
1.83
L
Danzaburou
CredCaNu
Danzaburou
14
11
9
1.68
W
Hachiman
18
4
12
6
W
Hercules
Jaunedu27
Hercules
5
5
19
2.9
W
Cthulhu
Litchip
Cthulhu
5
5
26
3.6
L
Tsukuyomi
4
8
15
1.44
L
Zhong Kui
kapadona
Zhong Kui
6
8
14
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,239
Damage
88,906
104,541
Taken
104,834
89,896
Mitigated
75,583
33,339
Healing
34,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
10,032
526
533
2,460
12,623
6,029
197
6,764
5,859
24,602
0
W
Nox
 
Nox
13,650
930
1,680
1,561
14,198
6,062
759
5,868
8,155
26,088
0
L
7,864
456
3,199
8,835
27,491
36,770
0
13,337
14,154
16,777
0
W
He Bo
Clipeus
He Bo
19,704
289
1,998
6,543
20,912
8,793
312
9,353
11,351
33,201
0
L
Danzaburou
CredCaNu
Danzaburou
21,546
15,469
52
5,151
22,071
10,108
49
9,032
13,039
0
30,593
W
Hachiman
25,845
18,262
1,184
4,445
15,704
7,582
3,819
5,790
9,914
0
51,973
W
Hercules
Jaunedu27
Hercules
16,405
6,711
2,361
10,050
28,859
24,017
435
9,792
18,503
0
30,964
W
Cthulhu
Litchip
Cthulhu
13,302
1,195
1,538
2,941
25,161
29,129
413
8,108
16,571
26,873
0
L
Tsukuyomi
23,353
2,591
29
4,877
20,039
10,694
759
8,222
11,817
0
45,447
L
Zhong Kui
kapadona
Zhong Kui
22,444
1,621
471
7,732
22,317
26,295
817
9,301
13,016
42,977
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,128
Gold Earned
64,628
138
Minions Killed
171
0
Camps Cleared
0
1,224,611
Distance Traveled
1,370,475
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,663
666
31
2
0
238,632
0
W
Nox
12,064
754
36
2
0
253,847
0
L
Artio
10,398
650
14
1
0
262,800
0
W
He Bo
12,207
763
30
2
0
267,413
0
L
Danzaburou
14,596
912
15
1
0
210,327
0
W
Hachiman
15,007
938
57
4
0
257,079
0
W
Hercules
12,600
788
21
1
0
304,385
2
W
Cthulhu
12,750
797
27
2
0
287,751
1
L
Tsukuyomi
12,100
756
38
2
0
261,706
0
L
Zhong Kui
12,371
773
40
3
0
251,146
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role