Player Matchup

Discordia
Discordia
Nibstahh
Discordia
Level 154
God Stats
11W - 2L
1,920 SR
Queue Stats
527W - 168L
2,046 Elo+
Party 1
King Arthur
King Arthur
Sugmedic
King Arthur
Level 143
God Stats
18W - 8L
1,768 SR
Queue Stats
497W - 160L
2,045 Elo+
Party 1
Mulan
Mulan
TheP0WER
Mulan
Level 159
God Stats
7W - 1L
1,724 SR
Queue Stats
298W - 84L
2,060 Elo+
Party 1
Team Averages
Level 152
1,804 SR
2,050 Elo+

VS

Team Averages
Level 92
1,533 SR
1,703 Elo+
Kali
Kali
ChakaZulou
Kali
Level 159
God Stats
207W - 148L
1,655 SR
Queue Stats
910W - 666L
1,794 Elo+
Solo
Scylla
Scylla
ImJinxx
Scylla
Level 40
God Stats
0W - 3L
1,237 SR
Queue Stats
101W - 73L
1,666 Elo+
Party 2
Sobek
Sobek
iFlaxo
Sobek
Level 77
God Stats
8W - 6L
1,709 SR
Queue Stats
125W - 102L
1,647 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Nibstahh
Discordia
15
6 / 2 / 9
10,432
745
18,207
6,558
1,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
Sugmedic
King Arthur
14
6 / 1 / 11
10,447
746
13,520
14,108
11,309
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mulan
TheP0WER
Mulan
15
5 / 1 / 9
10,253
732
13,836
13,569
8,311
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 7 / 1
9,772
698
9,887
16,775
8,016
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
ImJinxx
Scylla
12
1 / 4 / 2
8,433
602
8,355
12,432
4,119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Sobek
iFlaxo
Sobek
10
0 / 6 / 3
8,485
606
4,767
21,929
21,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
10
17
Kills
4
4
Deaths
17
29
Assists
6
Player
Kills
Deaths
Assists
KDA
L
3
7
1
0.5
L
Scylla
ImJinxx
Scylla
1
4
2
0.5
W
Discordia
Nibstahh
Discordia
6
2
9
5.25
W
King Arthur
Sugmedic
King Arthur
6
1
11
11.5
W
Mulan
TheP0WER
Mulan
5
1
9
9.5
L
Sobek
iFlaxo
Sobek
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,563
Damage
23,009
34,235
Taken
51,136
21,557
Mitigated
33,721
10,204
Healing
10,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,887
3,927
0
4,097
16,775
8,016
0
7,084
9,319
0
23,211
L
Scylla
ImJinxx
Scylla
8,355
594
0
1,074
12,432
4,119
0
4,188
7,869
40,683
0
W
Discordia
Nibstahh
Discordia
18,207
1,477
0
669
6,558
1,937
1,475
1,632
4,880
57,118
0
W
King Arthur
Sugmedic
King Arthur
13,520
1,623
194
3,907
14,108
11,309
507
5,912
7,979
1,558
24,536
W
Mulan
TheP0WER
Mulan
13,836
1,976
0
5,434
13,569
8,311
399
5,402
7,847
6,164
46,155
L
Sobek
iFlaxo
Sobek
4,767
689
178
4,789
21,929
21,586
0
9,233
11,862
9,238
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,132
Gold Earned
26,690
176
Minions Killed
118
9
Camps Cleared
4
856,417
Distance Traveled
785,154
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
9,772
698
36
3
2
265,202
5
L
Scylla
8,433
602
78
6
2
252,851
4
W
Discordia
10,432
745
81
6
2
264,650
2
W
King Arthur
10,447
746
22
2
0
303,259
1
W
Mulan
10,253
732
73
5
7
288,508
4
L
Sobek
8,485
606
4
0
0
267,101
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role