Player Matchup

Xing Tian
Xing Tian
Adrian121
Xing Tian
Level 126
God Stats
8W - 1L
1,645 SR
Queue Stats
104W - 97L
1,562 Elo+
Party 2
Hercules
Hercules
Centmord
Hercules
Level 108
God Stats
17W - 13L
1,524 SR
Queue Stats
650W - 593L
1,462 Elo+
Solo
Ah Puch
Ah Puch
LvL100Whale
Ah Puch
Level 108
God Stats
5W - 1L
1,824 SR
Queue Stats
251W - 218L
1,537 Elo+
Solo
Chiron
Chiron
TheWavyGravy42
Chiron
Level 152
God Stats
2W - 0L
1,388 SR
Queue Stats
232W - 238L
1,545 Elo+
Solo
Fenrir
Fenrir
juanda1999
Fenrir
Level 127
God Stats
2W - 2L
1,603 SR
Queue Stats
117W - 107L
1,559 Elo+
Party 2
Team Averages
Level 124
1,597 SR
1,533 Elo+

VS

Team Averages
Level 124
1,618 SR
1,547 Elo+
Cthulhu
Cthulhu
FloatyBoii
Cthulhu
Level 74
God Stats
5W - 2L
1,746 SR
Queue Stats
144W - 122L
1,532 Elo+
Party 3
Zhong Kui
Zhong Kui
JHRKampery0
Zhong Kui
Level 146
God Stats
15W - 8L
1,752 SR
Queue Stats
649W - 634L
1,566 Elo+
Solo
Atlas
Atlas
PlastiiqueTiara
Atlas
Level 160
God Stats
0W - 1L
1,549 SR
Queue Stats
34W - 29L
1,557 Elo+
Party 1
Chernobog
Chernobog
Sambone617
Chernobog
Level 84
God Stats
1W - 5L
1,320 SR
Queue Stats
150W - 120L
1,626 Elo+
Party 3
Ao Kuang
Ao Kuang
TheOnlyDetox
Ao Kuang
Level 157
God Stats
0W - 1L
1,723 SR
Queue Stats
50W - 55L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Adrian121
Xing Tian
14
0 / 1 / 14
9,143
508
7,657
17,421
21,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hercules
Centmord
Hercules
16
5 / 2 / 1
10,323
574
6,819
20,864
23,450
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Puch
LvL100Whale
Ah Puch
14
3 / 6 / 7
9,030
502
12,601
9,568
4,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
6 / 1 / 3
10,575
588
9,368
8,292
3,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
juanda1999
Fenrir
14
4 / 5 / 3
8,869
493
5,504
15,816
7,056
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FloatyBoii
Cthulhu
14
3 / 3 / 2
9,291
516
14,131
11,246
11,779
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Zhong Kui
JHRKampery0
Zhong Kui
14
5 / 5 / 6
9,177
510
12,767
13,687
9,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
2 / 4 / 2
8,181
455
6,405
13,028
11,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Chernobog
Sambone617
Chernobog
14
0 / 3 / 3
8,564
476
5,999
12,592
4,279
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
TheOnlyDetox
Ao Kuang
13
5 / 3 / 5
8,791
488
6,748
12,921
4,408
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
33
18
Kills
15
15
Deaths
18
28
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Adrian121
Xing Tian
0
1
14
7
W
Hercules
Centmord
Hercules
5
2
1
2.75
L
Cthulhu
FloatyBoii
Cthulhu
3
3
2
1.33
L
Zhong Kui
JHRKampery0
Zhong Kui
5
5
6
1.6
W
Ah Puch
LvL100Whale
Ah Puch
3
6
7
1.08
L
2
4
2
0.75
L
Chernobog
Sambone617
Chernobog
0
3
3
0.5
L
Ao Kuang
TheOnlyDetox
Ao Kuang
5
3
5
2.5
W
6
1
3
7.5
W
Fenrir
juanda1999
Fenrir
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,949
Damage
46,050
71,961
Taken
63,474
59,085
Mitigated
40,728
26,766
Healing
18,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Adrian121
Xing Tian
7,657
769
285
2,426
17,421
21,323
241
9,382
7,948
29,793
0
W
Hercules
Centmord
Hercules
6,819
3,434
0
11,215
20,864
23,450
315
12,194
7,380
0
61,477
L
Cthulhu
FloatyBoii
Cthulhu
14,131
2,220
526
2,074
11,246
11,779
400
2,603
8,643
53,937
0
L
Zhong Kui
JHRKampery0
Zhong Kui
12,767
1,493
0
4,154
13,687
9,217
0
7,325
6,362
55,290
0
W
Ah Puch
LvL100Whale
Ah Puch
12,601
118
0
1,877
9,568
4,193
0
7,919
1,649
49,602
0
L
6,405
2,205
0
2,308
13,028
11,045
238
3,811
9,217
21,876
0
L
Chernobog
Sambone617
Chernobog
5,999
4,135
0
4,337
12,592
4,279
0
2,206
10,386
0
61,995
L
Ao Kuang
TheOnlyDetox
Ao Kuang
6,748
685
0
5,465
12,921
4,408
447
5,357
7,564
34,695
0
W
9,368
5,014
964
4,930
8,292
3,063
3,781
2,201
6,091
0
75,780
W
Fenrir
juanda1999
Fenrir
5,504
791
0
5,069
15,816
7,056
0
7,009
8,585
0
63,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,940
Gold Earned
44,004
479
Minions Killed
453
0
Camps Cleared
0
1,747,233
Distance Traveled
1,652,271
26
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
9,143
508
29
2
0
372,792
11
W
Hercules
10,323
574
137
8
0
349,606
5
L
Cthulhu
9,291
516
112
6
0
331,256
4
L
Zhong Kui
9,177
510
122
7
0
322,189
5
W
Ah Puch
9,030
502
93
5
0
318,001
0
L
Atlas
8,181
455
26
1
0
323,509
4
L
Chernobog
8,564
476
124
7
0
333,221
3
L
Ao Kuang
8,791
488
69
4
0
342,096
4
W
Chiron
10,575
588
133
7
0
349,188
5
W
Fenrir
8,869
493
87
5
0
357,646
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role