Player Matchup

Hachiman
Hachiman
NexusGinja
Hachiman
Level 9
God Stats
2W - 2L
1,500 SR
Queue Stats
10W - 13L
1,521 Elo+
Party 1
Eset
Eset
Papicito
Eset
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 7L
1,508 Elo+
Party 3
Mulan
Mulan
Sours69
Mulan
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 7L
1,508 Elo+
Party 3
Thor
Thor
iiDoprah
Thor
Level 72
God Stats
15W - 19L
1,481 SR
Queue Stats
220W - 216L
1,583 Elo+
Party 1
Ymir
Ymir
likwidrabbette
Ymir
Level 12
God Stats
2W - 1L
1,753 SR
Queue Stats
36W - 38L
1,608 Elo+
Party 1
Team Averages
Level 29
1,547 SR
1,546 Elo+

VS

Team Averages
Level 84
1,537 SR
1,470 Elo+
Ymir
Ymir
Eboun42
Ymir
Level 26
God Stats
14W - 13L
1,565 SR
Queue Stats
48W - 56L
1,436 Elo+
Party 2
Thor
Thor
SyNCExtreme99
Thor
Level 112
God Stats
19W - 19L
1,537 SR
Queue Stats
420W - 419L
1,464 Elo+
Party 2
Rama
Rama
TheNoahBoat
Rama
Level 68
God Stats
3W - 3L
1,541 SR
Queue Stats
294W - 297L
1,466 Elo+
Party 2
Neith
Neith
baltazzar87
Neith
Level 127
God Stats
113W - 103L
1,492 SR
Queue Stats
153W - 149L
1,469 Elo+
Solo
Sol
Sol
zyaad90
Sol
Level 89
God Stats
10W - 10L
1,548 SR
Queue Stats
126W - 131L
1,517 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
NexusGinja
Hachiman
13
1 / 6 / 6
7,650
403
3,944
11,003
3,929
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Eset
19
9 / 4 / 7
11,921
627
17,900
12,637
5,568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mulan
Sours69
Mulan
16
0 / 1 / 1
9,464
498
4,582
10,501
7,810
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Thor
20
11 / 1 / 5
12,538
660
12,021
12,526
5,166
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

16
6 / 3 / 10
10,287
541
12,732
15,783
17,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Eboun42
Ymir
14
2 / 6 / 4
8,306
437
7,875
15,943
5,780
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
7 / 6 / 3
10,202
537
13,256
16,920
6,034
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
3 / 7 / 2
8,489
447
8,824
14,572
3,973
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
1 / 0 / 0
10,816
569
4,714
4,273
1,714
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sol
15
2 / 8 / 5
9,716
511
8,866
16,020
4,825
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
29
27
Kills
15
15
Deaths
27
29
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ymir
Eboun42
Ymir
2
6
4
0.67
W
Hachiman
NexusGinja
Hachiman
1
6
6
0.67
W
Eset
9
4
7
3.13
W
Mulan
Sours69
Mulan
0
1
1
0.5
L
7
6
3
1.42
L
3
7
2
0.57
L
1
0
0
1
W
Thor
11
1
5
13.5
W
6
3
10
3.67
L
Sol
2
8
5
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,179
Damage
43,535
62,450
Taken
67,728
39,683
Mitigated
22,326
18,003
Healing
21,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Eboun42
Ymir
7,875
1,576
29
4,071
15,943
5,780
45
7,806
8,001
36,337
0
W
Hachiman
NexusGinja
Hachiman
3,944
3,028
0
1,289
11,003
3,929
360
2,874
8,129
0
29,477
W
Eset
17,900
1,922
1,506
2,799
12,637
5,568
0
4,609
8,028
81,287
0
W
Mulan
Sours69
Mulan
4,582
179
0
5,018
10,501
7,810
0
1,312
9,189
4,408
53,680
L
13,256
2,340
0
3,551
16,920
6,034
0
7,090
9,608
0
64,206
L
8,824
5,828
0
4,856
14,572
3,973
945
6,605
7,853
0
49,855
L
4,714
215
0
2,345
4,273
1,714
182
912
3,140
0
75,014
W
Thor
12,021
3,226
0
5,356
12,526
5,166
0
2,734
9,792
0
113,551
W
12,732
2,721
0
2,035
15,783
17,210
377
5,434
10,349
35,859
0
L
Sol
8,866
3,106
0
6,441
16,020
4,825
972
7,916
7,616
52,387
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,860
Gold Earned
47,529
590
Minions Killed
544
0
Camps Cleared
0
1,822,180
Distance Traveled
1,699,974
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,306
437
69
4
0
337,444
1
W
Hachiman
7,650
403
57
3
0
313,509
1
W
Eset
11,921
627
168
9
0
377,757
3
W
Mulan
9,464
498
142
7
0
381,386
3
L
Thor
10,202
537
106
6
0
371,543
0
L
Rama
8,489
447
81
4
0
283,955
1
L
Neith
10,816
569
178
9
0
367,056
10
W
Thor
12,538
660
185
10
0
403,285
4
W
Ymir
10,287
541
38
2
0
346,243
1
L
Sol
9,716
511
110
6
0
339,976
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role