Player Matchup

Ravana
Ravana
BewbsClues
Ravana
Level 83
God Stats
9W - 12L
1,376 SR
Queue Stats
190W - 176L
1,450 Elo+
Solo
Odin
Odin
Quentoes
Odin
Level 97
God Stats
0W - 4L
1,163 SR
Queue Stats
399W - 385L
1,448 Elo+
Solo
Ra
Ra
Smash Then Cry
Ra
Level 124
God Stats
4W - 8L
1,498 SR
Queue Stats
306W - 326L
1,427 Elo+
Solo
Atlas
Atlas
ZeebaK
Atlas
Level 145
God Stats
1W - 3L
1,500 SR
Queue Stats
27W - 25L
1,520 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
joeylee642
Ah Muzen Cab
Level 86
God Stats
0W - 1L
1,527 SR
Queue Stats
9W - 9L
1,421 Elo+
Party 2
Team Averages
Level 107
1,413 SR
1,453 Elo+

VS

Team Averages
Level 112
1,502 SR
1,471 Elo+
Sol
Sol
BiggM_M99
Sol
Level 120
God Stats
7W - 2L
1,595 SR
Queue Stats
43W - 35L
1,491 Elo+
Party 1
Jing Wei
Jing Wei
Mac_WOLF31
Jing Wei
Level 120
God Stats
6W - 5L
1,470 SR
Queue Stats
137W - 125L
1,453 Elo+
Party 1
Amaterasu
Amaterasu
Malibu164
Amaterasu
Level 84
God Stats
2W - 1L
1,439 SR
Queue Stats
74W - 73L
1,444 Elo+
Solo
Awilix
Awilix
NOVAK9965
Awilix
Level 127
God Stats
16W - 25L
1,376 SR
Queue Stats
112W - 111L
1,505 Elo+
Solo
Tiamat
Tiamat
bkalexander55
Tiamat
Level 108
God Stats
61W - 37L
1,629 SR
Queue Stats
285W - 252L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
BewbsClues
Ravana
14
1 / 6 / 4
8,557
475
8,532
12,025
4,493
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Odin
16
2 / 2 / 2
9,898
550
6,158
14,599
10,077
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
5 / 5 / 0
10,740
597
7,926
9,517
3,906
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Atlas
ZeebaK
Atlas
12
0 / 4 / 2
6,942
386
5,232
13,811
6,670
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ah Muzen Cab
joeylee642
Ah Muzen Cab
14
1 / 4 / 3
9,211
512
7,920
10,465
3,651
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 1 / 8
9,919
551
9,589
8,817
3,027
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Jing Wei
Mac_WOLF31
Jing Wei
16
5 / 1 / 3
9,932
552
7,644
15,430
4,032
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Amaterasu
Malibu164
Amaterasu
14
4 / 3 / 5
9,304
517
6,193
11,870
9,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Awilix
NOVAK9965
Awilix
17
5 / 2 / 8
10,165
565
10,090
12,618
4,371
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

16
1 / 2 / 1
9,462
526
6,118
9,776
9,933
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
46
9
Kills
21
21
Deaths
9
11
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Ravana
BewbsClues
Ravana
1
6
4
0.5
W
6
1
8
10
W
Jing Wei
Mac_WOLF31
Jing Wei
5
1
3
6.5
W
Amaterasu
Malibu164
Amaterasu
4
3
5
2.17
W
Awilix
NOVAK9965
Awilix
5
2
8
4.5
L
Odin
2
2
2
1.5
L
5
5
0
1
L
Atlas
ZeebaK
Atlas
0
4
2
0.25
W
1
2
1
0.75
L
Ah Muzen Cab
joeylee642
Ah Muzen Cab
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,768
Damage
39,634
60,417
Taken
58,511
28,797
Mitigated
30,608
15,588
Healing
21,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
BewbsClues
Ravana
8,532
1,965
239
3,149
12,025
4,493
569
3,991
7,960
0
57,043
W
9,589
2,254
357
4,632
8,817
3,027
1,584
2,358
6,255
52,029
4,797
W
Jing Wei
Mac_WOLF31
Jing Wei
7,644
6,503
0
7,000
15,430
4,032
754
2,285
13,101
0
64,160
W
Amaterasu
Malibu164
Amaterasu
6,193
1,784
0
1,982
11,870
9,245
88
3,795
7,894
10,212
31,433
W
Awilix
NOVAK9965
Awilix
10,090
4,181
0
4,902
12,618
4,371
0
4,030
8,423
0
78,939
L
Odin
6,158
941
0
3,595
14,599
10,077
52
5,189
8,932
5,826
52,748
L
7,926
544
1,475
2,419
9,517
3,906
0
2,882
6,635
69,885
0
L
Atlas
ZeebaK
Atlas
5,232
833
0
882
13,811
6,670
153
3,116
10,654
22,950
0
W
6,118
1,313
0
2,478
9,776
9,933
498
678
9,078
53,091
0
L
Ah Muzen Cab
joeylee642
Ah Muzen Cab
7,920
4,357
0
3,829
10,465
3,651
306
912
9,553
0
57,451

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,348
Gold Earned
48,782
535
Minions Killed
571
0
Camps Cleared
0
1,726,290
Distance Traveled
1,776,412
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
8,557
475
88
5
0
349,176
5
W
Sol
9,919
551
108
6
0
361,914
4
W
Jing Wei
9,932
552
131
7
0
362,256
2
W
Amaterasu
9,304
517
71
4
0
363,089
5
W
Awilix
10,165
565
122
7
0
412,645
1
L
Odin
9,898
550
145
8
0
345,492
0
L
Ra
10,740
597
148
8
0
347,587
3
L
Atlas
6,942
386
34
2
0
350,354
3
W
Tiamat
9,462
526
139
8
0
276,508
2
L
Ah Muzen Cab
9,211
512
120
7
0
333,681
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role