Player Matchup

Atlas
Atlas
 
Atlas
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
AvocatoS
Chaac
Level 21
God Stats
1W - 0L
1,732 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
DreikoMan
Ah Puch
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 13L
1,558 Elo+
Party 1
Tyr
Tyr
JUNIORCH45
Tyr
Level 27
God Stats
2W - 1L
1,590 SR
Queue Stats
25W - 33L
1,401 Elo+
Solo
Sol
Sol
xKrau
Sol
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Team Averages
Level 92
1,564 SR
1,492 Elo+

VS

Team Averages
Level 41
1,575 SR
1,446 Elo+
Izanami
Izanami
ALLdiamondPONY
Izanami
Level 28
God Stats
0W - 1L
1,546 SR
Queue Stats
4W - 7L
1,457 Elo+
Solo
Hercules
Hercules
EscobarX15
Hercules
Level 106
God Stats
1W - 2L
1,749 SR
Queue Stats
37W - 52L
1,406 Elo+
Solo
Chernobog
Chernobog
FascistBordeaux
Chernobog
Level 28
God Stats
0W - 1L
1,740 SR
Queue Stats
7W - 6L
1,527 Elo+
Solo
Atlas
Atlas
iconic-use0
Atlas
Level 24
God Stats
0W - 2L
1,342 SR
Queue Stats
22W - 36L
1,479 Elo+
Solo
Sol
Sol
julianlenin
Sol
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 22L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
17
0 / 2 / 24
9,815
892
9,486
12,731
14,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chaac
AvocatoS
Chaac
13
3 / 6 / 9
8,417
765
5,995
12,305
11,738
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ah Puch
DreikoMan
Ah Puch
18
14 / 1 / 11
10,954
996
23,026
8,042
4,115
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
6 / 2 / 13
9,392
854
7,958
12,861
13,382
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sol
xKrau
Sol
17
5 / 4 / 13
9,721
884
13,991
12,912
5,814
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 6 / 7
8,322
757
6,703
12,381
5,685
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
EscobarX15
Hercules
15
4 / 7 / 7
8,752
796
7,609
19,481
10,573
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chernobog
FascistBordeaux
Chernobog
15
3 / 3 / 8
8,371
761
10,681
10,248
4,412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
3 / 5 / 10
8,451
768
10,140
16,048
19,383
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
2 / 8 / 4
7,580
689
6,677
10,807
4,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
51
28
Kills
15
15
Deaths
29
70
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
0
2
24
6
L
3
6
7
1.08
W
Chaac
AvocatoS
Chaac
3
6
9
1.25
W
Ah Puch
DreikoMan
Ah Puch
14
1
11
19.5
L
Hercules
EscobarX15
Hercules
4
7
7
1.07
L
Chernobog
FascistBordeaux
Chernobog
3
3
8
2.33
W
6
2
13
6.25
L
3
5
10
1.6
L
2
8
4
0.5
W
Sol
xKrau
Sol
5
4
13
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,456
Damage
41,810
58,851
Taken
68,965
49,275
Mitigated
44,225
18,083
Healing
16,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
9,486
2,461
141
2,244
12,731
14,226
717
5,349
7,382
17,417
0
L
6,703
3,990
576
3,084
12,381
5,685
0
9,144
3,203
0
16,385
W
Chaac
AvocatoS
Chaac
5,995
1,244
0
1,613
12,305
11,738
0
2,466
9,839
0
9,186
W
Ah Puch
DreikoMan
Ah Puch
23,026
877
1,617
2,872
8,042
4,115
1,035
2,321
5,721
38,562
0
L
Hercules
EscobarX15
Hercules
7,609
2,195
479
5,183
19,481
10,573
0
12,505
6,822
0
12,716
L
Chernobog
FascistBordeaux
Chernobog
10,681
4,006
162
2,347
10,248
4,412
0
6,649
3,484
0
22,028
W
7,958
537
73
4,373
12,861
13,382
682
3,350
9,511
0
16,869
L
10,140
3,947
596
1,971
16,048
19,383
0
9,889
6,037
17,253
0
L
6,677
2,276
508
1,812
10,807
4,172
0
8,316
2,491
13,177
0
W
Sol
xKrau
Sol
13,991
6,612
273
4,877
12,912
5,814
2,393
3,331
9,581
28,880
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,299
Gold Earned
41,476
113
Minions Killed
111
0
Camps Cleared
0
1,072,772
Distance Traveled
926,400
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
9,815
892
8
1
0
221,119
0
L
Izanami
8,322
757
36
3
0
190,571
0
W
Chaac
8,417
765
11
1
0
187,838
0
W
Ah Puch
10,954
996
49
4
0
226,166
0
L
Hercules
8,752
796
4
0
0
181,759
3
L
Chernobog
8,371
761
33
3
0
195,827
0
W
Tyr
9,392
854
8
1
0
240,123
1
L
Atlas
8,451
768
18
2
0
194,317
4
L
Sol
7,580
689
20
2
0
163,926
0
W
Sol
9,721
884
37
3
0
197,526
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role