Player Matchup

Janus
Janus
 
Janus
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
 
Pele
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
C9_Thresh
Bacchus
Level 77
God Stats
5W - 4L
1,475 SR
Queue Stats
283W - 296L
1,461 Elo+
Solo
Izanami
Izanami
Lollyjerome
Izanami
Level 100
God Stats
49W - 24L
1,772 SR
Queue Stats
638W - 598L
1,616 Elo+
Party 2
Team Averages
Level 86
1,549 SR
1,515 Elo+

VS

Team Averages
Level 89
1,562 SR
1,491 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Daikunda
Kukulkan
Level 71
God Stats
4W - 4L
1,611 SR
Queue Stats
269W - 289L
1,459 Elo+
Party 1
Xing Tian
Xing Tian
Draxwen
Xing Tian
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 15L
1,514 Elo+
Solo
Izanami
Izanami
LordFrelin
Izanami
Level 89
God Stats
21W - 15L
1,643 SR
Queue Stats
333W - 326L
1,518 Elo+
Solo
Awilix
Awilix
MystTesna
Awilix
Level 87
God Stats
11W - 11L
1,557 SR
Queue Stats
307W - 340L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
4 / 0 / 1
8,390
645
6,284
4,565
1,369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Pele
 
Pele
14
6 / 0 / 5
8,208
631
5,962
7,496
2,109
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cu Chulainn
 
Cu Chulainn
12
1 / 1 / 2
7,115
547
6,768
8,431
5,586
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bacchus
C9_Thresh
Bacchus
11
2 / 2 / 9
7,519
578
4,400
9,865
10,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
Lollyjerome
Izanami
15
8 / 2 / 3
8,934
687
8,027
6,746
1,768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
11
1 / 2 / 0
6,652
512
5,965
12,430
7,447
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kukulkan
Daikunda
Kukulkan
11
0 / 2 / 0
6,605
508
5,540
5,632
1,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xing Tian
Draxwen
Xing Tian
8
1 / 4 / 2
6,004
462
2,785
12,050
6,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
LordFrelin
Izanami
6
1 / 4 / 0
5,462
420
2,743
4,321
648
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Awilix
MystTesna
Awilix
10
2 / 9 / 0
6,484
499
4,636
11,759
3,275
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
7
21
Kills
5
5
Deaths
21
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
4
0
1
4.5
W
Pele
 
Pele
6
0
5
8.5
W
Cu Chulainn
 
Cu Chulainn
1
1
2
2
L
Amaterasu
 
Amaterasu
1
2
0
0.5
W
Bacchus
C9_Thresh
Bacchus
2
2
9
3.25
L
Kukulkan
Daikunda
Kukulkan
0
2
0
0
L
Xing Tian
Draxwen
Xing Tian
1
4
2
0.5
W
Izanami
Lollyjerome
Izanami
8
2
3
4.75
L
Izanami
LordFrelin
Izanami
1
4
0
0.25
L
Awilix
MystTesna
Awilix
2
9
0
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,441
Damage
21,669
37,103
Taken
46,192
21,629
Mitigated
19,811
15,293
Healing
10,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
6,284
609
0
1,265
4,565
1,369
224
1,638
2,927
56,235
0
W
Pele
 
Pele
5,962
1,373
0
4,878
7,496
2,109
0
2,210
5,286
0
39,956
W
Cu Chulainn
 
Cu Chulainn
6,768
2,266
0
2,783
8,431
5,586
826
312
8,119
3,842
30,230
L
Amaterasu
 
Amaterasu
5,965
2,182
18
5,707
12,430
7,447
327
3,204
8,618
1,801
36,546
W
Bacchus
C9_Thresh
Bacchus
4,400
829
746
2,938
9,865
10,797
0
3,638
6,227
19,443
0
L
Kukulkan
Daikunda
Kukulkan
5,540
97
0
250
5,632
1,786
0
1,845
3,721
48,388
0
L
Xing Tian
Draxwen
Xing Tian
2,785
460
168
1,795
12,050
6,655
21
2,476
9,494
14,593
0
W
Izanami
Lollyjerome
Izanami
8,027
5,728
0
2,683
6,746
1,768
3,281
1,138
5,608
0
66,426
L
Izanami
LordFrelin
Izanami
2,743
2,461
0
690
4,321
648
72
674
3,593
0
20,327
L
Awilix
MystTesna
Awilix
4,636
1,568
0
1,771
11,759
3,275
39
3,358
8,138
0
26,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,166
Gold Earned
31,207
441
Minions Killed
316
0
Camps Cleared
0
1,371,101
Distance Traveled
1,087,510
21
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,390
645
128
10
0
300,149
6
W
Pele
8,208
631
76
6
0
318,568
2
W
Cu Chulainn
7,115
547
73
6
0
244,346
3
L
Amaterasu
6,652
512
83
6
0
244,330
2
W
Bacchus
7,519
578
39
3
0
259,741
6
L
Kukulkan
6,605
508
113
9
0
268,801
5
L
Xing Tian
6,004
462
17
1
0
220,489
0
W
Izanami
8,934
687
125
10
0
248,297
4
L
Izanami
5,462
420
46
4
0
114,033
2
L
Awilix
6,484
499
57
4
0
239,857
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role