Player Matchup

Neith
Neith
 
Neith
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Glossymink45
Morgan Le Fay
Level 62
God Stats
1W - 1L
1,546 SR
Queue Stats
84W - 123L
1,237 Elo+
Party 1
Ares
Ares
PrinceRKhaos
Ares
Level 24
God Stats
4W - 4L
1,711 SR
Queue Stats
18W - 25L
1,297 Elo+
Party 1
Loki
Loki
PurpleTeddy89
Loki
Level 78
God Stats
2W - 1L
1,643 SR
Queue Stats
45W - 80L
1,423 Elo+
Party 1
Tyr
Tyr
SPAWN OF REAPER
Tyr
Level 132
God Stats
15W - 25L
1,377 SR
Queue Stats
1,222W - 1,618L
1,390 Elo+
Solo
Team Averages
Level 78
1,555 SR
1,369 Elo+

VS

Team Averages
Level 79
1,432 SR
1,372 Elo+
Bacchus
Bacchus
HAROLD WAGON
Bacchus
Level 47
God Stats
7W - 3L
1,440 SR
Queue Stats
98W - 130L
1,310 Elo+
Party 2
Mercury
Mercury
Minjuki
Mercury
Level 81
God Stats
5W - 5L
1,387 SR
Queue Stats
100W - 125L
1,368 Elo+
Party 2
Chiron
Chiron
NeroAnarchy
Chiron
Level 145
God Stats
4W - 4L
1,494 SR
Queue Stats
246W - 245L
1,423 Elo+
Solo
Gilgamesh
Gilgamesh
Xx_Ice-Klone_xX
Gilgamesh
Level 60
God Stats
4W - 6L
1,326 SR
Queue Stats
94W - 120L
1,386 Elo+
Party 2
Zeus
Zeus
iTRY Kix8499
Zeus
Level 61
God Stats
9W - 4L
1,516 SR
Queue Stats
68W - 85L
1,374 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
6 / 3 / 0
9,111
536
10,160
9,912
3,651
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
Glossymink45
Morgan Le Fay
13
2 / 7 / 1
8,233
484
7,373
12,752
4,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
0 / 5 / 1
7,207
424
3,071
15,689
11,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
0 / 1 / 0
7,289
429
4,000
6,837
2,177
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
0 / 0 / 0
8,472
498
6,921
13,712
13,144
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
HAROLD WAGON
Bacchus
13
3 / 2 / 4
8,243
485
4,562
11,139
9,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mercury
Minjuki
Mercury
16
4 / 1 / 6
9,403
553
9,850
13,426
4,975
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chiron
16
5 / 3 / 3
9,650
568
9,857
11,344
3,492
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gilgamesh
Xx_Ice-Klone_xX
Gilgamesh
15
1 / 0 / 2
8,674
510
7,614
12,818
10,101
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
3 / 2 / 6
7,728
455
10,924
8,445
2,931
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
37
8
Kills
16
16
Deaths
8
2
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
6
3
0
2
L
Morgan Le Fay
Glossymink45
Morgan Le Fay
2
7
1
0.36
W
Bacchus
HAROLD WAGON
Bacchus
3
2
4
2.5
W
Mercury
Minjuki
Mercury
4
1
6
7
W
Chiron
5
3
3
2.17
L
0
5
1
0.1
L
0
1
0
0
L
0
0
0
0
W
Gilgamesh
Xx_Ice-Klone_xX
Gilgamesh
1
0
2
2
W
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,525
Damage
42,807
58,902
Taken
57,172
35,223
Mitigated
31,140
19,041
Healing
19,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
10,160
3,208
0
3,334
9,912
3,651
625
4,145
5,475
0
45,372
L
Morgan Le Fay
Glossymink45
Morgan Le Fay
7,373
730
0
2,595
12,752
4,792
522
1,082
11,584
48,248
0
W
Bacchus
HAROLD WAGON
Bacchus
4,562
706
0
2,487
11,139
9,641
203
1,751
9,388
25,270
0
W
Mercury
Minjuki
Mercury
9,850
5,046
0
4,654
13,426
4,975
1,415
1,422
11,834
0
65,954
W
Chiron
9,857
2,276
235
4,537
11,344
3,492
1,834
4,423
6,912
0
63,679
L
3,071
229
0
3,364
15,689
11,459
0
7,261
7,923
19,748
0
L
4,000
561
0
2,573
6,837
2,177
0
669
6,140
0
47,556
L
6,921
1,629
0
7,175
13,712
13,144
0
1,333
12,294
0
48,237
W
Gilgamesh
Xx_Ice-Klone_xX
Gilgamesh
7,614
1,915
0
3,089
12,818
10,101
0
693
11,565
0
51,924
W
10,924
1,116
0
4,127
8,445
2,931
175
2,146
6,299
40,136
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,312
Gold Earned
43,698
392
Minions Killed
432
0
Camps Cleared
0
1,572,993
Distance Traveled
1,679,995
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,111
536
87
5
0
281,794
2
L
Morgan Le Fay
8,233
484
89
5
0
278,677
0
W
Bacchus
8,243
485
27
2
0
328,450
5
W
Mercury
9,403
553
112
7
0
394,094
1
W
Chiron
9,650
568
122
7
0
316,969
3
L
Ares
7,207
424
28
2
0
318,349
5
L
Loki
7,289
429
81
5
0
325,595
1
L
Tyr
8,472
498
107
6
0
368,578
5
W
Gilgamesh
8,674
510
103
6
0
350,278
6
W
Zeus
7,728
455
68
4
0
290,204
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role