Player Matchup

Zeus
Zeus
Billboney
Zeus
Level 85
God Stats
11W - 5L
1,698 SR
Queue Stats
187W - 92L
1,666 Elo+
Party 1
Discordia
Discordia
Rozz
Discordia
Level 148
God Stats
3W - 3L
1,749 SR
Queue Stats
134W - 40L
1,824 Elo+
Party 1
Amaterasu
Amaterasu
SitSnacks
Amaterasu
Level 54
God Stats
6W - 2L
1,581 SR
Queue Stats
70W - 73L
1,440 Elo+
Solo
Bastet
Bastet
Spadge
Bastet
Level 160
God Stats
16W - 2L
1,975 SR
Queue Stats
293W - 133L
1,782 Elo+
Party 1
Hades
Hades
WortWortWortWort
Hades
Level 125
God Stats
2W - 0L
1,745 SR
Queue Stats
92W - 33L
1,809 Elo+
Party 1
Team Averages
Level 114
1,750 SR
1,704 Elo+

VS

Team Averages
Level 99
1,465 SR
1,539 Elo+
Izanami
Izanami
Knif3PartyBoy
Izanami
Level 117
God Stats
5W - 7L
1,650 SR
Queue Stats
152W - 146L
1,610 Elo+
Solo
Arachne
Arachne
KubratKhan
Arachne
Level 160
God Stats
3W - 7L
1,400 SR
Queue Stats
96W - 97L
1,566 Elo+
Solo
King Arthur
King Arthur
Naszur
King Arthur
Level 49
God Stats
0W - 3L
1,215 SR
Queue Stats
21W - 19L
1,504 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SupDot
Morgan Le Fay
Level 102
God Stats
0W - 3L
1,357 SR
Queue Stats
72W - 75L
1,499 Elo+
Solo
Merlin
Merlin
iPuIR3z
Merlin
Level 67
God Stats
40W - 34L
1,705 SR
Queue Stats
376W - 391L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
18
7 / 1 / 9
11,595
1,054
8,715
7,057
2,314
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
Rozz
Discordia
18
2 / 1 / 20
11,365
1,033
17,590
7,489
3,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
SitSnacks
Amaterasu
18
3 / 1 / 13
11,149
1,014
6,950
10,756
10,862
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bastet
Spadge
Bastet
19
14 / 1 / 9
13,259
1,205
22,394
10,335
4,001
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
4 / 0 / 16
12,015
1,092
12,505
11,275
7,560
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

300

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
16
2 / 6 / 2
10,523
957
9,087
13,967
4,200
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
KubratKhan
Arachne
16
1 / 5 / 2
9,927
902
3,483
9,114
5,905
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

King Arthur
Naszur
King Arthur
16
0 / 4 / 1
9,467
861
4,760
12,986
6,788
Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Morgan Le Fay
SupDot
Morgan Le Fay
16
0 / 10 / 1
9,811
892
7,992
23,682
6,958
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Merlin
iPuIR3z
Merlin
16
1 / 5 / 0
9,945
904
9,671
11,747
3,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
10
30
Kills
4
4
Deaths
30
67
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Zeus
7
1
9
11.5
L
Izanami
2
6
2
0.5
L
Arachne
KubratKhan
Arachne
1
5
2
0.4
L
King Arthur
Naszur
King Arthur
0
4
1
0.13
W
Discordia
Rozz
Discordia
2
1
20
12
W
Amaterasu
SitSnacks
Amaterasu
3
1
13
9.5
W
Bastet
Spadge
Bastet
14
1
9
18.5
L
Morgan Le Fay
SupDot
Morgan Le Fay
0
10
1
0.05
W
4
0
16
12
L
Merlin
iPuIR3z
Merlin
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,154
Damage
34,993
46,912
Taken
71,496
27,874
Mitigated
27,290
17,635
Healing
1,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
8,715
1,581
0
1,894
7,057
2,314
0
3,897
2,256
30,822
0
L
Izanami
9,087
4,762
0
389
13,967
4,200
0
8,156
5,581
0
26,752
L
Arachne
KubratKhan
Arachne
3,483
2,747
53
604
9,114
5,905
0
5,240
3,843
0
6,331
L
King Arthur
Naszur
King Arthur
4,760
563
0
0
12,986
6,788
0
7,114
5,631
0
14,298
W
Discordia
Rozz
Discordia
17,590
752
0
2,816
7,489
3,137
0
2,543
4,946
39,463
0
W
Amaterasu
SitSnacks
Amaterasu
6,950
2,376
0
2,343
10,756
10,862
0
2,922
7,834
0
16,227
W
Bastet
Spadge
Bastet
22,394
5,546
0
2,888
10,335
4,001
0
3,915
5,577
0
54,280
L
Morgan Le Fay
SupDot
Morgan Le Fay
7,992
408
59
819
23,682
6,958
0
10,775
12,811
42,246
0
W
12,505
767
1,159
6,535
11,275
7,560
0
4,386
5,983
39,268
0
L
Merlin
iPuIR3z
Merlin
9,671
287
0
14
11,747
3,439
0
7,525
4,222
24,830
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,383
Gold Earned
49,673
256
Minions Killed
184
15
Camps Cleared
3
1,159,145
Distance Traveled
941,784
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,595
1,054
49
4
3
166,487
0
L
Izanami
10,523
957
41
4
3
161,727
1
L
Arachne
9,927
902
9
1
0
203,046
3
L
King Arthur
9,467
861
30
3
0
199,199
0
W
Discordia
11,365
1,033
51
5
2
222,004
3
W
Amaterasu
11,149
1,014
23
2
0
248,168
0
W
Bastet
13,259
1,205
71
6
9
278,223
4
L
Morgan Le Fay
9,811
892
70
6
0
220,371
1
W
Hades
12,015
1,092
62
6
1
244,263
4
L
Merlin
9,945
904
34
3
0
157,441
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role