Player Matchup

Serqet
Serqet
 
Serqet
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
IKinGSebas
Chaac
Level 47
God Stats
3W - 2L
1,678 SR
Queue Stats
19W - 33L
1,390 Elo+
Solo
Chernobog
Chernobog
KILLERGJ04
Chernobog
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,746 Elo+
Party 2
Ra
Ra
NukZZ
Ra
Level 121
God Stats
1W - 0L
1,449 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Mulan
Mulan
PegasusThe3rd
Mulan
Level 62
God Stats
6W - 7L
1,520 SR
Queue Stats
57W - 79L
1,344 Elo+
Solo
Team Averages
Level 94
1,530 SR
1,496 Elo+

VS

Team Averages
Level 94
1,534 SR
1,309 Elo+
Ullr
Ullr
AndyPaluch712
Ullr
Level 89
God Stats
4W - 8L
1,479 SR
Queue Stats
56W - 41L
1,566 Elo+
Party 3
Cerberus
Cerberus
Arclux
Cerberus
Level 116
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 31L
1,123 Elo+
Party 1
Discordia
Discordia
DHM West
Discordia
Level 103
God Stats
0W - 2L
1,762 SR
Queue Stats
1W - 6L
1,240 Elo+
Solo
Bellona
Bellona
Deceive91
Bellona
Level 42
God Stats
3W - 6L
1,429 SR
Queue Stats
18W - 19L
1,494 Elo+
Party 3
Thanatos
Thanatos
OMG ItZ Raph
Thanatos
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 20L
1,123 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
17
5 / 6 / 14
10,977
844
6,672
14,683
5,707
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chaac
18
12 / 1 / 10
12,702
977
19,687
19,394
16,955
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chernobog
KILLERGJ04
Chernobog
16
4 / 4 / 11
9,981
768
13,408
10,585
3,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ra
18
3 / 1 / 14
11,175
860
17,464
8,905
3,160
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
0 / 7 / 10
8,674
667
9,086
12,857
8,403
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 4 / 8
9,404
723
5,485
13,175
5,522
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
Arclux
Cerberus
14
2 / 4 / 12
9,373
721
8,345
20,662
14,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Discordia
DHM West
Discordia
15
1 / 7 / 11
8,390
645
14,080
9,822
3,511
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
Deceive91
Bellona
14
4 / 6 / 8
9,721
748
6,821
18,476
13,813
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
OMG ItZ Raph
Thanatos
16
10 / 3 / 6
10,867
836
18,049
15,094
6,385
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
64
24
Kills
19
19
Deaths
24
59
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
5
6
14
2
L
2
4
8
1.5
L
Cerberus
Arclux
Cerberus
2
4
12
2
L
Discordia
DHM West
Discordia
1
7
11
0.93
L
Bellona
Deceive91
Bellona
4
6
8
1.33
W
Chaac
12
1
10
17
W
Chernobog
KILLERGJ04
Chernobog
4
4
11
2.38
W
Ra
3
1
14
10
L
Thanatos
OMG ItZ Raph
Thanatos
10
3
6
4.33
W
0
7
10
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,317
Damage
52,780
66,424
Taken
77,229
37,239
Mitigated
43,974
18,670
Healing
24,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
6,672
1,662
0
2,298
14,683
5,707
1,307
5,133
9,188
0
20,704
L
5,485
3,063
0
686
13,175
5,522
1,311
2,713
10,007
0
43,079
L
Cerberus
Arclux
Cerberus
8,345
351
1,109
7,411
20,662
14,743
1
4,161
15,428
16,223
0
L
Discordia
DHM West
Discordia
14,080
354
293
417
9,822
3,511
72
2,677
6,590
29,661
0
L
Bellona
Deceive91
Bellona
6,821
2,035
1,572
2,351
18,476
13,813
112
5,811
11,661
0
15,062
W
Chaac
19,687
2,151
91
6,855
19,394
16,955
255
6,033
13,133
5,396
31,858
W
Chernobog
KILLERGJ04
Chernobog
13,408
7,377
0
1,707
10,585
3,014
1,743
2,975
7,312
0
38,056
W
Ra
17,464
1,928
2,218
4,292
8,905
3,160
1,137
3,162
5,591
61,528
0
L
Thanatos
OMG ItZ Raph
Thanatos
18,049
2,703
804
9,948
15,094
6,385
617
4,622
10,162
0
29,180
W
9,086
817
88
1,121
12,857
8,403
0
4,453
8,262
0
21,482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,509
Gold Earned
47,755
288
Minions Killed
219
10
Camps Cleared
5
1,205,735
Distance Traveled
1,121,294
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
10,977
844
34
3
3
241,583
0
L
Ullr
9,404
723
97
7
2
218,589
1
L
Cerberus
9,373
721
31
2
0
218,900
0
L
Discordia
8,390
645
40
3
1
202,568
3
L
Bellona
9,721
748
24
2
1
222,941
1
W
Chaac
12,702
977
41
3
0
276,697
1
W
Chernobog
9,981
768
52
4
2
219,212
0
W
Ra
11,175
860
129
10
3
262,326
1
L
Thanatos
10,867
836
27
2
1
258,296
2
W
Mulan
8,674
667
32
2
2
205,917
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role