Player Matchup

Chaac
Chaac
Dusty4Shkin
Chaac
Level 100
God Stats
14W - 12L
1,505 SR
Queue Stats
203W - 198L
1,537 Elo+
Party 1
Bastet
Bastet
HyDraTick KRANK
Bastet
Level 103
God Stats
3W - 2L
1,727 SR
Queue Stats
62W - 41L
1,661 Elo+
Party 1
Thoth
Thoth
UmItzJames
Thoth
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 40L
1,572 Elo+
Party 1
Team Averages
Level 86
1,578 SR
1,590 Elo+

VS

Team Averages
Level 101
1,630 SR
1,441 Elo+
Chang'e
Chang'e
Fly_GuyD
Chang'e
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,514 Elo+
Party 2
Bastet
Bastet
JOSIE389
Bastet
Level 36
God Stats
3W - 3L
1,651 SR
Queue Stats
160W - 161L
1,407 Elo+
Solo
Neith
Neith
Latenightwolf12
Neith
Level 141
God Stats
2W - 0L
1,739 SR
Queue Stats
13W - 18L
1,401 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 3
10,992
611
16,409
21,703
19,092
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
2 / 7 / 4
10,380
577
10,124
17,931
8,199
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Thoth
15
2 / 6 / 3
10,725
596
6,356
11,626
3,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Fly_GuyD
Chang'e
17
5 / 1 / 12
12,266
681
11,543
12,439
4,235
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Bastet
JOSIE389
Bastet
15
3 / 7 / 8
11,512
640
10,964
18,523
6,656
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
9 / 0 / 7
12,535
696
23,363
14,068
6,024
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
44
8
Kills
17
17
Deaths
8
10
Assists
27
Player
Kills
Deaths
Assists
KDA
L
4
4
3
1.38
W
Chang'e
Fly_GuyD
Chang'e
5
1
12
11
L
2
7
4
0.57
W
Bastet
JOSIE389
Bastet
3
7
8
1
W
9
0
7
12.5
L
Thoth
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,889
Damage
45,870
51,260
Taken
45,030
31,289
Mitigated
16,915
12,440
Healing
22,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,409
586
420
7,200
21,703
19,092
0
5,957
15,746
3,868
38,555
W
Chang'e
Fly_GuyD
Chang'e
11,543
1,002
6,438
6,604
12,439
4,235
404
3,109
8,891
31,032
0
L
10,124
1,896
0
3,583
17,931
8,199
0
4,136
13,795
0
38,418
W
Bastet
JOSIE389
Bastet
10,964
2,958
449
3,201
18,523
6,656
0
2,514
15,206
0
35,868
W
23,363
11,195
144
5,914
14,068
6,024
2,233
3,024
10,797
0
75,134
L
Thoth
6,356
457
96
1,141
11,626
3,998
0
2,253
9,373
31,973
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,097
Gold Earned
36,313
207
Minions Killed
215
9
Camps Cleared
7
982,178
Distance Traveled
1,010,307
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,992
611
66
4
2
356,588
5
W
Chang'e
12,266
681
36
2
2
336,290
2
L
Bastet
10,380
577
72
4
6
319,307
0
W
Bastet
11,512
640
56
3
3
364,753
4
W
Neith
12,535
696
123
7
2
309,264
0
L
Thoth
10,725
596
69
4
1
306,283
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role