Player Matchup

Guan Yu
Guan Yu
ItsJustJR
Guan Yu
Level 157
God Stats
1W - 4L
1,601 SR
Queue Stats
176W - 127L
1,675 Elo+
Party 1
Bacchus
Bacchus
MeJonBoy
Bacchus
Level 128
God Stats
0W - 1L
1,875 SR
Queue Stats
120W - 105L
1,605 Elo+
Party 1
Sol
Sol
Mihzi
Sol
Level 157
God Stats
7W - 6L
1,730 SR
Queue Stats
87W - 62L
1,608 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Z LIB 22
Ah Muzen Cab
Level 127
God Stats
5W - 9L
1,493 SR
Queue Stats
294W - 239L
1,601 Elo+
Party 1
Ymir
Ymir
gedraitis
Ymir
Level 49
God Stats
1W - 2L
1,706 SR
Queue Stats
11W - 5L
1,722 Elo+
Party 1
Team Averages
Level 124
1,681 SR
1,642 Elo+

VS

Team Averages
Level 98
1,656 SR
1,750 Elo+
Sol
Sol
EGPM
Sol
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 19L
1,640 Elo+
Party 2
Gilgamesh
Gilgamesh
MagicalMikeM
Gilgamesh
Level 148
God Stats
5W - 3L
1,651 SR
Queue Stats
238W - 147L
1,781 Elo+
Party 2
Hou Yi
Hou Yi
YourPalPapa
Hou Yi
Level 99
God Stats
6W - 2L
1,735 SR
Queue Stats
121W - 40L
1,823 Elo+
Party 2
Izanami
Izanami
loki1959
Izanami
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 50L
1,735 Elo+
Party 2
Athena
Athena
pattingman
Athena
Level 31
God Stats
6W - 1L
1,892 SR
Queue Stats
34W - 11L
1,772 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
ItsJustJR
Guan Yu
12
4 / 2 / 0
7,628
636
5,866
10,409
8,078
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bacchus
MeJonBoy
Bacchus
10
1 / 4 / 2
6,220
518
3,808
9,283
4,668
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sol
Mihzi
Sol
12
3 / 1 / 0
7,070
589
10,269
8,405
1,722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ah Muzen Cab
Z LIB 22
Ah Muzen Cab
13
1 / 5 / 0
7,357
613
1,910
8,361
3,003
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
9
0 / 4 / 2
5,841
487
2,453
10,035
6,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
EGPM
Sol
10
1 / 4 / 1
6,035
503
3,160
7,806
2,442
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Breastplate

Breastplate

+20
Physical Protection

Gilgamesh
MagicalMikeM
Gilgamesh
12
4 / 1 / 2
6,914
576
6,825
8,068
3,675
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

Hou Yi
15
10 / 1 / 1
8,729
727
12,140
5,472
1,729
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Izanami
loki1959
Izanami
12
1 / 2 / 2
6,640
553
5,394
7,391
2,206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Athena
pattingman
Athena
10
0 / 1 / 8
6,347
529
3,333
8,050
4,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
30
9
Kills
16
16
Deaths
9
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Sol
EGPM
Sol
1
4
1
0.38
L
Guan Yu
ItsJustJR
Guan Yu
4
2
0
2
W
Gilgamesh
MagicalMikeM
Gilgamesh
4
1
2
5
L
Bacchus
MeJonBoy
Bacchus
1
4
2
0.5
L
Sol
Mihzi
Sol
3
1
0
3
W
Hou Yi
10
1
1
10.5
L
Ah Muzen Cab
Z LIB 22
Ah Muzen Cab
1
5
0
0.2
L
Ymir
0
4
2
0.25
W
Izanami
loki1959
Izanami
1
2
2
1
W
Athena
pattingman
Athena
0
1
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,306
Damage
30,852
46,493
Taken
36,787
23,615
Mitigated
14,320
14,755
Healing
12,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
EGPM
Sol
3,160
583
0
2,970
7,806
2,442
950
1,828
5,572
28,689
0
L
Guan Yu
ItsJustJR
Guan Yu
5,866
529
100
2,641
10,409
8,078
0
2,901
7,508
0
43,136
W
Gilgamesh
MagicalMikeM
Gilgamesh
6,825
2,441
0
2,534
8,068
3,675
0
2,495
5,423
0
39,724
L
Bacchus
MeJonBoy
Bacchus
3,808
767
0
2,790
9,283
4,668
0
739
8,544
31,262
0
L
Sol
Mihzi
Sol
10,269
3,885
0
6,125
8,405
1,722
29
1,247
7,158
54,840
0
W
Hou Yi
12,140
5,043
0
2,287
5,472
1,729
713
1,475
3,997
0
58,180
L
Ah Muzen Cab
Z LIB 22
Ah Muzen Cab
1,910
985
0
1,302
8,361
3,003
0
107
8,254
0
50,785
L
Ymir
2,453
395
122
1,675
10,035
6,144
0
1,499
8,536
12,790
0
W
Izanami
loki1959
Izanami
5,394
3,453
0
2,097
7,391
2,206
0
5,299
2,092
0
51,103
W
Athena
pattingman
Athena
3,333
1,166
0
2,735
8,050
4,268
175
5,433
2,574
11,139
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,116
Gold Earned
34,665
397
Minions Killed
373
0
Camps Cleared
0
1,179,817
Distance Traveled
1,166,830
4
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,035
503
54
5
0
212,878
1
L
Guan Yu
7,628
636
94
8
0
266,449
0
W
Gilgamesh
6,914
576
75
6
0
256,589
4
L
Bacchus
6,220
518
62
5
0
241,390
3
L
Sol
7,070
589
92
8
0
213,936
1
W
Hou Yi
8,729
727
126
11
0
227,450
8
L
Ah Muzen Cab
7,357
613
119
10
0
238,887
0
L
Ymir
5,841
487
30
3
0
219,155
0
W
Izanami
6,640
553
105
9
0
213,131
2
W
Athena
6,347
529
13
1
0
256,782
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role