Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
CynicPsychotic
Hou Yi
Level 124
God Stats
35W - 25L
1,494 SR
Queue Stats
932W - 1,087L
1,367 Elo+
Party 2
Thoth
Thoth
Glossymink45
Thoth
Level 62
God Stats
1W - 3L
1,194 SR
Queue Stats
84W - 123L
1,222 Elo+
Party 1
Chaac
Chaac
PurpleTeddy89
Chaac
Level 78
God Stats
5W - 2L
1,450 SR
Queue Stats
45W - 80L
1,413 Elo+
Party 1
Fenrir
Fenrir
XHumbleChaosX
Fenrir
Level 154
God Stats
19W - 25L
1,461 SR
Queue Stats
536W - 750L
1,424 Elo+
Party 2
Team Averages
Level 102
1,420 SR
1,385 Elo+

VS

Team Averages
Level 55
1,533 SR
1,369 Elo+
Heimdallr
Heimdallr
Fatal_ObV
Heimdallr
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 71L
1,368 Elo+
Party 3
Bastet
Bastet
Logic_ObV
Bastet
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 41L
1,429 Elo+
Party 3
Cthulhu
Cthulhu
Nalgas-Calurosas
Cthulhu
Level 64
God Stats
45W - 50L
1,463 SR
Queue Stats
234W - 260L
1,378 Elo+
Solo
Nike
Nike
Sidious_ObV
Nike
Level 63
God Stats
2W - 1L
1,500 SR
Queue Stats
44W - 60L
1,366 Elo+
Party 3
Freya
Freya
Yasuke_ObV
Freya
Level 48
God Stats
1W - 2L
1,704 SR
Queue Stats
45W - 69L
1,306 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
9
2 / 0 / 7
5,899
590
3,867
6,352
2,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
6 / 0 / 4
6,193
619
7,408
4,569
1,312
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

10
1 / 2 / 0
5,698
570
2,504
4,905
1,389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 1 / 0
5,393
539
3,449
6,974
5,042
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

9
4 / 1 / 2
5,883
588
2,710
5,934
1,695
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Fatal_ObV
Heimdallr
6
0 / 5 / 0
4,114
411
2,827
6,137
1,390
Bastet
Logic_ObV
Bastet
9
3 / 4 / 0
5,433
543
4,450
7,761
1,872
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

8
0 / 3 / 0
4,603
460
1,963
7,763
2,752
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
0 / 0 / 2
5,763
576
4,844
5,924
2,600
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Freya
9
1 / 1 / 1
4,982
498
2,624
4,730
1,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
7
13
Kills
4
4
Deaths
13
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
2
0
7
5.5
W
6
0
4
8
L
Heimdallr
Fatal_ObV
Heimdallr
0
5
0
0
W
1
2
0
0.5
L
Bastet
Logic_ObV
Bastet
3
4
0
0.75
L
0
3
0
0
W
0
1
0
0
L
0
0
2
1
W
4
1
2
5
L
Freya
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,938
Damage
16,708
28,734
Taken
32,315
11,518
Mitigated
9,901
9,783
Healing
9,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
3,867
880
0
2,090
6,352
2,080
0
655
5,697
0
15,130
W
7,408
4,354
0
1,328
4,569
1,312
752
1,308
3,261
0
37,213
L
Heimdallr
Fatal_ObV
Heimdallr
2,827
970
0
1,017
6,137
1,390
0
0
6,137
0
13,609
W
2,504
167
0
1,000
4,905
1,389
501
1,769
3,136
28,177
0
L
Bastet
Logic_ObV
Bastet
4,450
1,174
0
2,969
7,761
1,872
0
184
7,537
0
27,272
L
1,963
40
51
989
7,763
2,752
38
0
7,763
23,755
0
W
3,449
506
0
1,861
6,974
5,042
0
0
6,249
4,271
24,932
L
4,844
525
0
2,214
5,924
2,600
190
556
5,368
0
31,086
W
2,710
1,147
0
3,504
5,934
1,695
119
855
5,048
0
21,703
L
Freya
2,624
1,245
0
2,077
4,730
1,287
0
2,010
2,450
18,421
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,066
Gold Earned
24,895
264
Minions Killed
221
0
Camps Cleared
0
996,086
Distance Traveled
930,254
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
5,899
590
30
3
0
214,878
3
W
Hou Yi
6,193
619
62
6
0
197,224
1
L
Heimdallr
4,114
411
32
3
0
187,997
0
W
Thoth
5,698
570
63
6
0
178,345
1
L
Bastet
5,433
543
53
5
0
217,202
0
L
Cthulhu
4,603
460
39
4
0
162,652
1
W
Chaac
5,393
539
67
7
0
200,677
0
L
Nike
5,763
576
65
7
0
181,378
0
W
Fenrir
5,883
588
42
4
0
204,962
2
L
Freya
4,982
498
32
3
0
181,025
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role