Player Matchup

Achilles
Achilles
Chrisyj
Achilles
Level 160
God Stats
5W - 0L
1,930 SR
Queue Stats
320W - 161L
1,794 Elo+
Party 1
Chernobog
Chernobog
FearTheWaffle3
Chernobog
Level 26
God Stats
4W - 0L
2,054 SR
Queue Stats
10W - 3L
1,816 Elo+
Party 1
Atlas
Atlas
FrostBiteCIA
Atlas
Level 131
God Stats
3W - 1L
1,575 SR
Queue Stats
56W - 38L
1,753 Elo+
Party 1
Janus
Janus
Modest Fellow
Janus
Level 117
God Stats
8W - 3L
1,531 SR
Queue Stats
27W - 27L
1,640 Elo+
Party 1
Cliodhna
Cliodhna
chiefpank
Cliodhna
Level 119
God Stats
3W - 3L
1,588 SR
Queue Stats
67W - 62L
1,585 Elo+
Party 1
Team Averages
Level 111
1,736 SR
1,718 Elo+

VS

Team Averages
Level 113
1,528 SR
1,513 Elo+
Mulan
Mulan
CameronThor28
Mulan
Level 35
God Stats
3W - 6L
1,441 SR
Queue Stats
46W - 53L
1,543 Elo+
Solo
Mercury
Mercury
lundy2344
Mercury
Level 91
God Stats
14W - 12L
1,616 SR
Queue Stats
291W - 245L
1,525 Elo+
Party 2
Anhur
Anhur
oaffectszxx
Anhur
Level 158
God Stats
0W - 3L
1,491 SR
Queue Stats
111W - 105L
1,560 Elo+
Party 3
Ra
Ra
swanz0
Ra
Level 155
God Stats
1W - 1L
1,546 SR
Queue Stats
73W - 87L
1,467 Elo+
Party 3
Ganesha
Ganesha
tjud99
Ganesha
Level 127
God Stats
2W - 4L
1,546 SR
Queue Stats
644W - 596L
1,470 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Chrisyj
Achilles
12
8 / 1 / 2
7,252
725
8,970
7,622
4,013
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chernobog
FearTheWaffle3
Chernobog
8
1 / 0 / 2
5,245
525
3,573
3,550
666
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

7
1 / 1 / 1
5,023
502
1,914
6,084
2,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
4 / 0 / 6
5,780
578
3,888
2,995
708
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
chiefpank
Cliodhna
10
5 / 0 / 2
6,117
612
3,201
4,888
1,383
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 0
5,269
527
3,188
7,367
3,093
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Mercury
lundy2344
Mercury
8
0 / 2 / 0
4,817
482
1,839
5,476
1,359
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

8
0 / 2 / 0
4,762
476
2,234
4,372
924
Short Bow

Short Bow

+15%
Attack Speed

Ra
6
0 / 7 / 0
4,426
443
1,352
5,234
1,272
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ganesha
tjud99
Ganesha
7
0 / 3 / 0
4,774
477
2,286
8,059
3,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
1
19
Kills
1
2
Deaths
19
13
Assists
0
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
W
Achilles
Chrisyj
Achilles
8
1
2
9
W
Chernobog
FearTheWaffle3
Chernobog
1
0
2
2
W
1
1
1
1.5
W
4
0
6
7
W
Cliodhna
chiefpank
Cliodhna
5
0
2
6
L
Mercury
lundy2344
Mercury
0
2
0
0
L
0
2
0
0
L
Ra
0
7
0
0
L
Ganesha
tjud99
Ganesha
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,546
Damage
10,899
25,139
Taken
30,508
9,316
Mitigated
10,465
8,637
Healing
4,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,188
163
0
1,656
7,367
3,093
0
554
6,363
0
19,750
W
Achilles
Chrisyj
Achilles
8,970
2,552
0
2,372
7,622
4,013
0
208
7,110
0
33,416
W
Chernobog
FearTheWaffle3
Chernobog
3,573
2,750
0
1,380
3,550
666
0
744
2,806
0
21,422
W
1,914
723
0
1,207
6,084
2,546
0
919
5,165
10,593
0
W
3,888
86
0
1,317
2,995
708
272
900
1,908
23,895
0
W
Cliodhna
chiefpank
Cliodhna
3,201
673
0
2,361
4,888
1,383
0
667
4,169
0
33,926
L
Mercury
lundy2344
Mercury
1,839
465
0
528
5,476
1,359
0
530
4,850
0
26,198
L
2,234
1,137
0
125
4,372
924
0
289
4,083
0
25,724
L
Ra
1,352
173
0
242
5,234
1,272
218
970
4,003
15,090
0
L
Ganesha
tjud99
Ganesha
2,286
175
223
2,050
8,059
3,817
0
3,064
4,809
10,997
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,417
Gold Earned
24,048
241
Minions Killed
219
0
Camps Cleared
0
1,000,500
Distance Traveled
900,011
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
5,269
527
57
6
0
178,437
3
W
Achilles
7,252
725
66
7
0
219,646
0
W
Chernobog
5,245
525
48
5
0
177,399
1
W
Atlas
5,023
502
9
1
0
180,124
4
W
Janus
5,780
578
48
5
0
200,983
4
W
Cliodhna
6,117
612
70
7
0
222,348
1
L
Mercury
4,817
482
64
6
0
205,480
2
L
Anhur
4,762
476
66
7
0
171,262
3
L
Ra
4,426
443
28
3
0
158,456
2
L
Ganesha
4,774
477
4
0
0
186,376
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role