Player Matchup

Ne Zha
Ne Zha
Bigbagseller
Ne Zha
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 29L
1,461 Elo+
Party 2
Chaac
Chaac
Raging Toxin
Chaac
Level 61
God Stats
10W - 12L
1,404 SR
Queue Stats
188W - 212L
1,385 Elo+
Party 2
Baba Yaga
Baba Yaga
Rolling By
Baba Yaga
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
148W - 161L
1,478 Elo+
Party 2
Skadi
Skadi
Sensei Trill
Skadi
Level 120
God Stats
107W - 65L
1,669 SR
Queue Stats
437W - 416L
1,548 Elo+
Party 2
Sylvanus
Sylvanus
Wtue
Sylvanus
Level 106
God Stats
5W - 9L
1,430 SR
Queue Stats
171W - 187L
1,472 Elo+
Party 2
Team Averages
Level 100
1,501 SR
1,469 Elo+

VS

Team Averages
Level 121
1,588 SR
1,521 Elo+
Mulan
Mulan
Chernodaddy
Mulan
Level 99
God Stats
6W - 5L
1,646 SR
Queue Stats
506W - 465L
1,538 Elo+
Solo
Scylla
Scylla
King1Ruler
Scylla
Level 129
God Stats
5W - 1L
1,674 SR
Queue Stats
235W - 191L
1,554 Elo+
Solo
Khepri
Khepri
MasterDoom9903
Khepri
Level 146
God Stats
88W - 55L
1,645 SR
Queue Stats
184W - 175L
1,524 Elo+
Party 1
Apollo
Apollo
Nyah jchoren
Apollo
Level 108
God Stats
3W - 10L
1,415 SR
Queue Stats
387W - 377L
1,521 Elo+
Solo
Cliodhna
Cliodhna
WrongGoblin2
Cliodhna
Level 125
God Stats
36W - 25L
1,558 SR
Queue Stats
184W - 176L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
2
0 / 2 / 0
3,771
343
242
1,274
353
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

10
0 / 2 / 0
5,268
479
4,919
8,345
4,681
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate

Breastplate

+20
Physical Protection

Baba Yaga
Rolling By
Baba Yaga
10
2 / 1 / 0
5,621
511
3,670
4,109
1,217
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
2 / 2 / 1
6,012
547
6,398
5,483
1,342
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
Wtue
Sylvanus
9
1 / 3 / 2
5,519
502
3,416
8,735
5,393
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 0
6,902
627
5,467
7,690
3,754
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
King1Ruler
Scylla
10
2 / 1 / 2
5,992
545
3,935
4,722
1,436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
1 / 2 / 2
5,168
470
2,623
6,270
2,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Apollo
11
3 / 0 / 1
6,438
585
4,350
5,554
1,389
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cliodhna
WrongGoblin2
Cliodhna
8
1 / 2 / 1
5,300
482
2,257
7,462
1,986
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
16
5
Kills
10
10
Deaths
5
3
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
0
2
0
0
W
3
0
0
3
W
Scylla
King1Ruler
Scylla
2
1
2
3
W
1
2
2
1
W
Apollo
3
0
1
3.5
L
0
2
0
0
L
Baba Yaga
Rolling By
Baba Yaga
2
1
0
2
L
2
2
1
1.25
W
Cliodhna
WrongGoblin2
Cliodhna
1
2
1
0.75
L
Sylvanus
Wtue
Sylvanus
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,645
Damage
18,632
27,946
Taken
31,698
12,986
Mitigated
11,195
11,632
Healing
13,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
242
82
0
126
1,274
353
0
172
1,046
0
3,127
W
5,467
1,547
0
4,674
7,690
3,754
0
0
7,690
0
38,064
W
Scylla
King1Ruler
Scylla
3,935
605
0
1,665
4,722
1,436
0
2,097
2,435
31,889
0
W
2,623
267
0
1,425
6,270
2,630
0
1,955
4,244
11,669
0
W
Apollo
4,350
2,685
0
2,534
5,554
1,389
0
388
5,166
0
40,810
L
4,919
1,058
0
3,758
8,345
4,681
0
0
7,773
0
28,535
L
Baba Yaga
Rolling By
Baba Yaga
3,670
335
0
2,002
4,109
1,217
0
1,834
2,083
26,005
0
L
6,398
2,400
0
1,538
5,483
1,342
0
437
5,016
0
35,855
W
Cliodhna
WrongGoblin2
Cliodhna
2,257
310
49
3,077
7,462
1,986
0
1,679
5,705
0
28,113
L
Sylvanus
Wtue
Sylvanus
3,416
1,056
549
3,659
8,735
5,393
0
3,757
4,872
16,820
6,633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,191
Gold Earned
29,800
233
Minions Killed
304
0
Camps Cleared
0
822,262
Distance Traveled
1,035,145
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
3,771
343
9
1
0
38,091
0
W
Mulan
6,902
627
88
8
0
200,853
2
W
Scylla
5,992
545
59
5
0
179,335
0
W
Khepri
5,168
470
20
2
0
225,351
2
W
Apollo
6,438
585
83
8
0
207,285
0
L
Chaac
5,268
479
60
5
0
216,898
2
L
Baba Yaga
5,621
511
50
5
0
188,921
0
L
Skadi
6,012
547
66
6
0
203,325
4
W
Cliodhna
5,300
482
54
5
0
222,321
0
L
Sylvanus
5,519
502
48
4
0
175,027
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role