Player Matchup

Cerberus
Cerberus
Platinum IV
 
Cerberus
Platinum IV
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Skadi
Skadi
Platinum III
 
Skadi
Platinum III
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Platinum II
BillyPacMan
Janus
Platinum II
Level 148
God Stats
49W - 36L
1,689 SR
Queue Stats
222W - 213L
1,886 MMR
Solo
Pele
Pele
Gold I
DOUG52
Pele
Gold I
Level 128
God Stats
11W - 12L
1,592 SR
Queue Stats
100W - 96L
1,842 MMR
Solo
Guan Yu
Guan Yu
Platinum II
kruleworld
Guan Yu
Platinum II
Level 141
God Stats
4W - 5L
1,523 SR
Queue Stats
292W - 290L
1,868 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 134
1,561 SR
1,719 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 115
1,549 SR
1,852 MMR
Thanatos
Thanatos
Platinum II
JustAverage6518
Thanatos
Platinum II
Level 89
God Stats
1W - 2L
1,499 SR
Queue Stats
79W - 72L
1,876 MMR
Party 1
Poseidon
Poseidon
Platinum III
NerfDaJungle
Poseidon
Platinum III
Level 160
God Stats
4W - 3L
1,539 SR
Queue Stats
189W - 179L
1,872 MMR
Solo
Hachiman
Hachiman
Platinum III
Next4424
Hachiman
Platinum III
Level 117
God Stats
0W - 1L
1,638 SR
Queue Stats
79W - 78L
1,837 MMR
Party 1
Bacchus
Bacchus
Gold IV
TrusF7
Bacchus
Gold IV
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 17L
1,771 MMR
Solo
Odin
Odin
Platinum III
grizzlybro14
Odin
Platinum III
Level 126
God Stats
7W - 7L
1,571 SR
Queue Stats
304W - 299L
1,906 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
19
6 / 1 / 6
13,097
569
8,699
14,740
15,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Skadi
 
Skadi
20
4 / 7 / 5
12,627
549
12,301
14,311
3,596
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
5 / 1 / 12
13,290
578
19,203
11,450
4,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Pele
DOUG52
Pele
19
6 / 6 / 11
12,900
561
11,579
21,284
9,213
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Guan Yu
kruleworld
Guan Yu
19
5 / 1 / 11
12,555
546
17,592
25,931
25,031
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bans
LokiCharybdisBastetSetMulan

VS

Bans
AthenaGebCliodhnaMorgan Le FayArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
16
2 / 8 / 3
10,005
435
6,003
16,962
5,469
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Poseidon
NerfDaJungle
Poseidon
18
4 / 3 / 4
11,934
519
12,499
11,525
4,141
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
Next4424
Hachiman
20
8 / 6 / 0
12,170
529
14,653
19,753
7,279
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bacchus
TrusF7
Bacchus
14
0 / 2 / 8
9,452
411
9,917
18,002
22,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
2 / 7 / 2
9,484
412
11,031
22,164
11,998
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
33
26
Kills
16
16
Deaths
26
45
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
6
1
6
9
W
Skadi
 
Skadi
4
7
5
0.93
W
5
1
12
11
W
Pele
DOUG52
Pele
6
6
11
1.92
L
Thanatos
2
8
3
0.44
L
Poseidon
NerfDaJungle
Poseidon
4
3
4
2
L
Hachiman
Next4424
Hachiman
8
6
0
1.33
L
Bacchus
TrusF7
Bacchus
0
2
8
2
L
2
7
2
0.43
W
Guan Yu
kruleworld
Guan Yu
5
1
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,374
Damage
54,103
87,716
Taken
88,406
57,413
Mitigated
51,382
34,860
Healing
22,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
8,699
472
493
4,940
14,740
15,144
264
4,122
10,436
46,400
0
W
Skadi
 
Skadi
12,301
5,162
0
1,249
14,311
3,596
2,232
4,302
9,825
0
111,122
W
19,203
1,153
297
2,475
11,450
4,429
1,191
4,866
6,337
106,823
0
W
Pele
DOUG52
Pele
11,579
2,578
0
7,286
21,284
9,213
2,029
8,248
12,613
0
87,906
L
Thanatos
6,003
1,488
0
7,964
16,962
5,469
66
6,904
9,933
0
63,211
L
Poseidon
NerfDaJungle
Poseidon
12,499
653
0
1,719
11,525
4,141
758
6,370
5,008
81,628
0
L
Hachiman
Next4424
Hachiman
14,653
5,918
0
6,506
19,753
7,279
2,430
4,685
15,016
0
106,872
L
Bacchus
TrusF7
Bacchus
9,917
1,264
0
2,072
18,002
22,495
42
7,041
10,649
34,248
0
L
11,031
1,417
0
3,791
22,164
11,998
0
6,137
14,998
5,398
35,941
W
Guan Yu
kruleworld
Guan Yu
17,592
2,513
3,471
14,649
25,931
25,031
79
4,440
20,193
17,774
64,192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,469
Gold Earned
53,045
716
Minions Killed
567
0
Camps Cleared
0
2,360,907
Distance Traveled
2,164,423
38
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
13,097
569
93
4
0
478,871
8
W
Skadi
12,627
549
162
7
0
411,674
6
W
Janus
13,290
578
199
9
0
552,572
12
W
Pele
12,900
561
126
5
0
455,520
4
L
Thanatos
10,005
435
114
5
0
465,871
3
L
Poseidon
11,934
519
174
8
0
449,192
2
L
Hachiman
12,170
529
167
7
0
378,770
1
L
Bacchus
9,452
411
40
2
0
451,698
8
L
Odin
9,484
412
72
3
0
418,892
4
W
Guan Yu
12,555
546
136
6
0
462,270
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role