Player Matchup

Hades
Hades
BG_M3RCURY
Hades
Level 113
God Stats
11W - 8L
1,613 SR
Queue Stats
132W - 182L
1,377 Elo+
Party 1
Cabrakan
Cabrakan
MoZzA_GaMeRs
Cabrakan
Level 157
God Stats
7W - 6L
1,393 SR
Queue Stats
404W - 503L
1,268 Elo+
Party 1
Hun Batz
Hun Batz
dg2811
Hun Batz
Level 109
God Stats
0W - 2L
1,103 SR
Queue Stats
118W - 149L
1,399 Elo+
Party 1
Team Averages
Level 126
1,369 SR
1,348 Elo+

VS

Team Averages
Level 64
1,747 SR
1,826 Elo+
Medusa
Medusa
BigDongZhong
Medusa
Level 129
God Stats
1W - 0L
1,747 SR
Queue Stats
126W - 97L
1,591 Elo+
Solo
Cthulhu
Cthulhu
ExtraSeed
Cthulhu
Level 33
God Stats
2W - 0L
1,758 SR
Queue Stats
118W - 22L
1,913 Elo+
Party 2
Thoth
Thoth
King Adapting
Thoth
Level 31
God Stats
5W - 1L
1,737 SR
Queue Stats
33W - 1L
1,972 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
13
1 / 10 / 1
9,668
604
6,120
22,973
5,808
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cabrakan
MoZzA_GaMeRs
Cabrakan
10
1 / 9 / 1
8,721
545
5,503
23,850
23,133
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Hun Batz
dg2811
Hun Batz
11
0 / 8 / 2
8,577
536
3,900
19,122
4,228
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
4
0 / 0 / 0
8,036
502
177
874
285
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
ExtraSeed
Cthulhu
18
9 / 1 / 17
12,378
774
21,192
14,435
17,171
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
18 / 1 / 9
13,185
824
34,237
9,965
3,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
53
2
Kills
27
27
Deaths
2
4
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Hades
1
10
1
0.15
W
Medusa
0
0
0
0
W
Cthulhu
ExtraSeed
Cthulhu
9
1
17
17.5
W
18
1
9
22.5
L
Cabrakan
MoZzA_GaMeRs
Cabrakan
1
9
1
0.17
L
Hun Batz
dg2811
Hun Batz
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,523
Damage
55,606
65,945
Taken
25,274
33,169
Mitigated
21,301
6,758
Healing
6,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
6,120
286
560
4,283
22,973
5,808
0
20,186
2,164
33,072
0
W
Medusa
177
61
0
100
874
285
0
649
225
0
1,286
W
Cthulhu
ExtraSeed
Cthulhu
21,192
1,652
804
3,981
14,435
17,171
733
5,633
8,802
40,662
0
W
34,237
646
0
1,712
9,965
3,845
1,134
5,586
4,379
86,085
0
L
Cabrakan
MoZzA_GaMeRs
Cabrakan
5,503
823
135
430
23,850
23,133
0
18,740
4,255
11,932
0
L
Hun Batz
dg2811
Hun Batz
3,900
529
0
1,350
19,122
4,228
0
15,004
3,701
0
26,679

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,966
Gold Earned
33,599
119
Minions Killed
172
4
Camps Cleared
10
716,637
Distance Traveled
675,029
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
9,668
604
71
4
3
243,220
0
W
Medusa
8,036
502
3
0
0
77,764
0
W
Cthulhu
12,378
774
60
4
4
303,659
2
W
Thoth
13,185
824
109
7
6
293,606
2
L
Cabrakan
8,721
545
12
1
0
224,982
4
L
Hun Batz
8,577
536
36
2
1
248,435
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role