Player Matchup

Cthulhu
Cthulhu
G-INNUNGAGAP
Cthulhu
Level 123
God Stats
8W - 6L
1,595 SR
Queue Stats
244W - 246L
1,411 Elo+
Party 2
Chernobog
Chernobog
Malachite916
Chernobog
Level 103
God Stats
3W - 6L
1,317 SR
Queue Stats
362W - 348L
1,371 Elo+
Solo
Skadi
Skadi
Universe7kai
Skadi
Level 129
God Stats
6W - 7L
1,586 SR
Queue Stats
178W - 173L
1,437 Elo+
Party 2
Zeus
Zeus
Warhydez
Zeus
Level 65
God Stats
2W - 2L
1,485 SR
Queue Stats
35W - 33L
1,467 Elo+
Solo
Bellona
Bellona
xXMaCLxD
Bellona
Level 99
God Stats
18W - 16L
1,571 SR
Queue Stats
399W - 407L
1,398 Elo+
Solo
Team Averages
Level 104
1,511 SR
1,417 Elo+

VS

Team Averages
Level 98
1,476 SR
1,485 Elo+
Skadi
Skadi
Luna_Nisshoku
Skadi
Level 120
God Stats
3W - 2L
1,621 SR
Queue Stats
70W - 79L
1,510 Elo+
Party 1
Nox
Nox
SpinesXIII
Nox
Level 66
God Stats
1W - 2L
1,234 SR
Queue Stats
25W - 34L
1,436 Elo+
Party 1
Neith
Neith
Two_Gud_Fa_Yah
Neith
Level 138
God Stats
31W - 23L
1,522 SR
Queue Stats
249W - 269L
1,430 Elo+
Solo
Ratatoskr
Ratatoskr
Xenovia_Minaj
Ratatoskr
Level 127
God Stats
3W - 5L
1,502 SR
Queue Stats
276W - 269L
1,534 Elo+
Party 1
Cerberus
Cerberus
nightlyPHANTOM
Cerberus
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
G-INNUNGAGAP
Cthulhu
15
0 / 3 / 1
8,289
518
4,858
8,743
3,639
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chernobog
Malachite916
Chernobog
12
0 / 6 / 1
7,361
460
4,887
9,434
1,551
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
2 / 6 / 0
6,873
430
3,869
11,378
2,292
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Zeus
14
2 / 5 / 2
8,611
538
3,086
8,388
1,830
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
xXMaCLxD
Bellona
12
0 / 7 / 0
6,939
434
7,609
16,553
12,075
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 0 / 5
9,273
580
9,567
7,634
3,197
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
6 / 3 / 6
9,966
623
4,891
8,585
3,594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
2 / 0 / 1
10,274
642
5,991
7,544
3,239
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ratatoskr
Xenovia_Minaj
Ratatoskr
14
9 / 1 / 6
9,653
603
14,360
10,902
5,036
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
13
4 / 0 / 11
8,823
551
5,022
12,053
10,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
56
4
Kills
27
27
Deaths
4
4
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
G-INNUNGAGAP
Cthulhu
0
3
1
0.17
W
6
0
5
8.5
L
Chernobog
Malachite916
Chernobog
0
6
1
0.08
W
6
3
6
3
W
2
0
1
2.5
L
2
6
0
0.33
L
Zeus
2
5
2
0.6
W
Ratatoskr
Xenovia_Minaj
Ratatoskr
9
1
6
12
W
Cerberus
4
0
11
9.5
L
Bellona
xXMaCLxD
Bellona
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,309
Damage
39,831
54,496
Taken
46,718
21,387
Mitigated
25,984
10,100
Healing
16,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
G-INNUNGAGAP
Cthulhu
4,858
0
0
2,406
8,743
3,639
0
150
8,151
53,898
0
W
9,567
4,463
0
3,195
7,634
3,197
3,198
411
7,223
0
62,930
L
Chernobog
Malachite916
Chernobog
4,887
2,164
0
1,052
9,434
1,551
456
1,410
8,024
0
46,669
W
4,891
776
0
2,014
8,585
3,594
820
1,542
6,859
56,496
0
W
5,991
1,748
0
4,914
7,544
3,239
0
3,567
3,579
0
70,210
L
3,869
1,720
0
2,454
11,378
2,292
0
932
10,272
0
34,456
L
Zeus
3,086
516
0
1,393
8,388
1,830
0
2,235
6,095
44,858
0
W
Ratatoskr
Xenovia_Minaj
Ratatoskr
14,360
4,254
0
3,481
10,902
5,036
0
2,140
8,645
0
49,315
W
Cerberus
5,022
518
0
2,616
12,053
10,918
420
1,349
10,660
24,187
0
L
Bellona
xXMaCLxD
Bellona
7,609
2,004
107
2,688
16,553
12,075
266
5,039
11,321
7,204
41,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,073
Gold Earned
47,989
444
Minions Killed
491
0
Camps Cleared
0
1,421,028
Distance Traveled
1,506,427
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,289
518
121
8
0
302,282
4
W
Skadi
9,273
580
101
6
0
312,445
0
L
Chernobog
7,361
460
85
5
0
288,320
4
W
Nox
9,966
623
106
7
0
298,811
2
W
Neith
10,274
642
160
10
0
243,738
10
L
Skadi
6,873
430
67
4
0
251,455
3
L
Zeus
8,611
538
95
6
0
301,597
4
W
Ratatoskr
9,653
603
69
4
0
357,250
1
W
Cerberus
8,823
551
55
3
0
294,183
0
L
Bellona
6,939
434
76
5
0
277,374
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role