Player Matchup

Thor
Thor
Agentxnorth
Thor
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 20L
1,576 Elo+
Party 2
Xing Tian
Xing Tian
Ginngy420
Xing Tian
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
132W - 82L
1,672 Elo+
Party 2
Rama
Rama
ICUP702
Rama
Level 63
God Stats
5W - 9L
1,481 SR
Queue Stats
348W - 339L
1,515 Elo+
Solo
Chang'e
Chang'e
SYNofficial
Chang'e
Level 79
God Stats
6W - 11L
1,458 SR
Queue Stats
149W - 166L
1,429 Elo+
Solo
Mulan
Mulan
Tarnishing24
Mulan
Level 105
God Stats
53W - 26L
1,617 SR
Queue Stats
230W - 229L
1,546 Elo+
Solo
Team Averages
Level 87
1,511 SR
1,547 Elo+

VS

Team Averages
Level 118
1,522 SR
1,498 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
 
Agni
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
 
Chang'e
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
EdgeMaster420
Neith
Level 145
God Stats
3W - 0L
1,868 SR
Queue Stats
29W - 21L
1,578 Elo+
Solo
Nemesis
Nemesis
PeaceLuvHeart
Nemesis
Level 103
God Stats
1W - 4L
1,243 SR
Queue Stats
9W - 15L
1,412 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 2
5,663
1,133
1,775
6,999
2,688
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xing Tian
Ginngy420
Xing Tian
11
1 / 3 / 0
6,302
1,260
4,980
10,352
7,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Rama
ICUP702
Rama
11
0 / 2 / 2
5,801
1,160
3,015
5,996
2,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
SYNofficial
Chang'e
9
0 / 0 / 0
3,520
704
0
0
0
11
1 / 2 / 1
6,170
1,234
6,808
7,572
6,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Team 1 Tickets

320

VS

Team 2 Tickets

387

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
12
3 / 0 / 7
7,153
1,431
3,575
2,838
2,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Agni
 
Agni
12
4 / 0 / 6
7,063
1,413
5,825
2,935
1,007
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chang'e
 
Chang'e
12
1 / 1 / 9
6,142
1,228
5,775
3,656
1,146
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
5 / 0 / 6
7,376
1,475
7,404
3,773
1,339
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nemesis
12
0 / 1 / 7
5,825
1,165
4,643
4,999
1,906
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
48
2
Kills
13
13
Deaths
2
5
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
3
0
7
6.5
W
Agni
 
Agni
4
0
6
7
W
Chang'e
 
Chang'e
1
1
9
5.5
L
0
6
2
0.17
W
5
0
6
8
L
Xing Tian
Ginngy420
Xing Tian
1
3
0
0.33
L
Rama
ICUP702
Rama
0
2
2
0.5
W
Nemesis
0
1
7
3.5
L
Chang'e
SYNofficial
Chang'e
0
0
0
0
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,578
Damage
27,222
30,919
Taken
18,201
19,014
Mitigated
7,821
1,930
Healing
6,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
3,575
89
0
603
2,838
2,423
0
737
2,101
9,305
0
W
Agni
 
Agni
5,825
656
106
510
2,935
1,007
0
875
2,060
15,536
0
W
Chang'e
 
Chang'e
5,775
260
1,955
1,494
3,656
1,146
0
653
3,003
15,117
0
L
1,775
251
0
60
6,999
2,688
0
3,886
3,113
0
9,638
W
7,404
3,407
0
1,302
3,773
1,339
0
1,344
2,429
0
18,893
L
Xing Tian
Ginngy420
Xing Tian
4,980
403
0
387
10,352
7,901
0
4,136
6,216
16,036
0
L
Rama
ICUP702
Rama
3,015
2,656
0
894
5,996
2,159
0
3,403
2,593
0
22,607
W
Nemesis
4,643
1,614
0
916
4,999
1,906
0
1,371
3,628
0
10,878
L
Chang'e
SYNofficial
Chang'e
0
0
0
0
0
0
0
0
0
0
0
L
6,808
475
0
589
7,572
6,266
0
3,750
3,822
0
11,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,456
Gold Earned
33,559
88
Minions Killed
95
4
Camps Cleared
8
426,040
Distance Traveled
585,974
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
7,153
1,431
15
3
1
111,055
0
W
Agni
7,063
1,413
16
3
1
114,686
0
W
Chang'e
6,142
1,228
17
3
0
121,101
1
L
Thor
5,663
1,133
18
4
2
89,989
0
W
Neith
7,376
1,475
32
6
4
110,837
0
L
Xing Tian
6,302
1,260
24
5
1
120,419
1
L
Rama
5,801
1,160
37
7
0
104,389
2
W
Nemesis
5,825
1,165
15
3
2
128,295
0
L
Chang'e
3,520
704
0
0
0
0
0
L
Mulan
6,170
1,234
9
2
1
111,243
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role