Player Matchup

Anhur
Anhur
 
Anhur
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
MAKAKVIC
Geb
Level 54
God Stats
3W - 2L
1,617 SR
Queue Stats
16W - 26L
1,265 Elo+
Party 2
Kukulkan
Kukulkan
Makaksinkas
Kukulkan
Level 28
God Stats
3W - 12L
1,364 SR
Queue Stats
11W - 18L
1,276 Elo+
Party 2
Team Averages
Level 42
1,493 SR
1,347 Elo+

VS

Team Averages
Level 41
1,469 SR
1,611 Elo+
Gilgamesh
Gilgamesh
ElGwap0
Gilgamesh
Level 55
God Stats
1W - 0L
1,514 SR
Queue Stats
4W - 3L
1,649 Elo+
Party 1
Hou Yi
Hou Yi
JammydodgaGod
Hou Yi
Level 47
God Stats
1W - 0L
1,355 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Terkoyz2000
Nu Wa
Level 21
God Stats
1W - 0L
1,539 SR
Queue Stats
2W - 0L
1,685 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
11
0 / 6 / 2
7,408
570
7,002
12,085
3,775
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
3 / 5 / 1
8,969
690
7,382
18,442
15,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Kukulkan
Makaksinkas
Kukulkan
11
1 / 6 / 3
8,355
643
4,259
8,952
2,572
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ElGwap0
Gilgamesh
13
5 / 2 / 11
9,485
730
6,943
14,340
10,076
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
8 / 1 / 8
10,263
789
16,589
10,033
3,741
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
4 / 1 / 12
9,427
725
9,491
5,788
1,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
48
4
Kills
17
17
Deaths
4
6
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
6
2
0.17
W
Gilgamesh
ElGwap0
Gilgamesh
5
2
11
5.25
W
8
1
8
12
L
3
5
1
0.7
L
Kukulkan
Makaksinkas
Kukulkan
1
6
3
0.42
W
4
1
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,643
Damage
33,023
39,479
Taken
30,161
22,246
Mitigated
15,577
5,386
Healing
6,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
7,002
2,029
0
375
12,085
3,775
41
4,437
7,648
0
33,331
W
Gilgamesh
ElGwap0
Gilgamesh
6,943
887
930
2,009
14,340
10,076
256
5,167
9,173
5,047
13,351
W
16,589
9,742
0
3,253
10,033
3,741
2,111
4,362
5,671
0
49,995
L
7,382
501
0
3,647
18,442
15,899
0
5,219
13,223
20,873
0
L
Kukulkan
Makaksinkas
Kukulkan
4,259
612
455
909
8,952
2,572
0
1,994
6,958
27,375
0
W
9,491
2,021
0
370
5,788
1,760
370
2,596
3,192
28,199
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,732
Gold Earned
29,175
115
Minions Killed
133
4
Camps Cleared
7
593,888
Distance Traveled
704,554
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,408
570
52
4
2
201,976
4
W
Gilgamesh
9,485
730
29
2
3
242,672
1
W
Hou Yi
10,263
789
79
6
3
229,811
2
L
Geb
8,969
690
13
1
0
236,933
0
L
Kukulkan
8,355
643
50
4
2
154,979
0
W
Nu Wa
9,427
725
25
2
1
232,071
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role