Player Matchup

Freya
Freya
BaconWarrior750
Freya
Level 49
God Stats
11W - 11L
1,409 SR
Queue Stats
193W - 266L
1,387 Elo+
Party 3
Sun Wukong
Sun Wukong
MisterSandman09
Sun Wukong
Level 73
God Stats
18W - 14L
1,552 SR
Queue Stats
371W - 471L
1,425 Elo+
Party 3
Cthulhu
Cthulhu
Wizlore25
Cthulhu
Level 105
God Stats
5W - 11L
1,284 SR
Queue Stats
86W - 106L
1,418 Elo+
Party 1
Scylla
Scylla
lodaron2x
Scylla
Level 114
God Stats
6W - 6L
1,424 SR
Queue Stats
24W - 24L
1,414 Elo+
Party 1
Fenrir
Fenrir
thedankknight14
Fenrir
Level 122
God Stats
2W - 2L
1,545 SR
Queue Stats
144W - 151L
1,473 Elo+
Party 1
Team Averages
Level 93
1,443 SR
1,423 Elo+

VS

Team Averages
Level 76
1,377 SR
1,387 Elo+
Thanatos
Thanatos
STR8KILLNU247
Thanatos
Level 90
God Stats
7W - 11L
1,351 SR
Queue Stats
82W - 111L
1,368 Elo+
Party 2
Medusa
Medusa
ZiGSTV
Medusa
Level 65
God Stats
18W - 18L
1,449 SR
Queue Stats
123W - 165L
1,332 Elo+
Party 2
Aphrodite
Aphrodite
lovethatnike
Aphrodite
Level 102
God Stats
0W - 2L
1,259 SR
Queue Stats
13W - 16L
1,404 Elo+
Solo
Nike
Nike
makadelicccc
Nike
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Chang'e
Chang'e
αvαlon
Chang'e
Level 122
God Stats
7W - 12L
1,326 SR
Queue Stats
233W - 344L
1,332 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 6
8,307
489
7,286
13,114
5,108
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
MisterSandman09
Sun Wukong
12
5 / 2 / 8
9,140
538
7,491
15,299
15,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cthulhu
Wizlore25
Cthulhu
13
2 / 2 / 4
8,644
508
7,018
9,019
9,203
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Scylla
lodaron2x
Scylla
15
3 / 5 / 6
9,123
537
8,568
9,701
2,938
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
10 / 3 / 4
10,121
595
13,433
14,320
5,787
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
STR8KILLNU247
Thanatos
14
5 / 7 / 5
8,813
518
6,373
17,011
5,480
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Medusa
ZiGSTV
Medusa
14
6 / 8 / 7
8,447
497
16,609
14,057
5,281
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Aphrodite
lovethatnike
Aphrodite
13
4 / 5 / 9
8,173
481
8,961
16,446
6,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

1
0 / 0 / 0
3,210
189
0
0
0
Chang'e
αvαlon
Chang'e
13
1 / 2 / 6
8,348
491
8,581
13,986
4,757
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
43
22
Kills
16
17
Deaths
22
28
Assists
27
Player
Kills
Deaths
Assists
KDA
W
2
5
6
1
W
Sun Wukong
MisterSandman09
Sun Wukong
5
2
8
4.5
L
Thanatos
STR8KILLNU247
Thanatos
5
7
5
1.07
W
Cthulhu
Wizlore25
Cthulhu
2
2
4
2
L
Medusa
ZiGSTV
Medusa
6
8
7
1.19
W
Scylla
lodaron2x
Scylla
3
5
6
1.2
L
Aphrodite
lovethatnike
Aphrodite
4
5
9
1.7
L
0
0
0
0
W
10
3
4
4
L
Chang'e
αvαlon
Chang'e
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,796
Damage
40,524
61,453
Taken
61,500
39,018
Mitigated
21,701
18,602
Healing
32,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,286
2,965
0
4,929
13,114
5,108
660
3,082
10,032
35,125
6,819
W
Sun Wukong
MisterSandman09
Sun Wukong
7,491
1,694
0
4,195
15,299
15,982
379
5,379
9,920
0
22,101
L
Thanatos
STR8KILLNU247
Thanatos
6,373
1,299
103
11,623
17,011
5,480
0
4,953
11,739
0
48,620
W
Cthulhu
Wizlore25
Cthulhu
7,018
168
684
1,318
9,019
9,203
847
3,081
5,938
37,494
0
L
Medusa
ZiGSTV
Medusa
16,609
6,967
0
1,446
14,057
5,281
869
5,363
8,585
0
49,389
W
Scylla
lodaron2x
Scylla
8,568
817
0
1,908
9,701
2,938
1,596
2,632
7,069
52,462
0
L
Aphrodite
lovethatnike
Aphrodite
8,961
1,183
3,425
7,883
16,446
6,183
521
5,988
10,245
29,368
0
L
0
0
0
0
0
0
0
0
0
0
0
W
13,433
3,928
0
5,568
14,320
5,787
1,683
3,619
10,701
0
59,792
L
Chang'e
αvαlon
Chang'e
8,581
1,547
2,234
5,573
13,986
4,757
0
4,644
8,934
46,546
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,335
Gold Earned
36,991
377
Minions Killed
293
0
Camps Cleared
0
1,581,587
Distance Traveled
1,196,286
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
8,307
489
67
4
0
299,204
5
W
Sun Wukong
9,140
538
16
1
0
341,258
2
L
Thanatos
8,813
518
89
5
0
285,497
0
W
Cthulhu
8,644
508
85
5
0
332,070
4
L
Medusa
8,447
497
70
4
0
301,971
5
W
Scylla
9,123
537
106
6
0
265,532
3
L
Aphrodite
8,173
481
51
3
0
295,249
0
L
Nike
3,210
189
0
0
0
0
0
W
Fenrir
10,121
595
103
6
0
343,523
0
L
Chang'e
8,348
491
83
5
0
313,569
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role