Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
 
Hun Batz
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
MEZMERIZEe
Nox
Level 61
God Stats
1W - 0L
1,635 SR
Queue Stats
55W - 36L
1,581 Elo+
Party 1
He Bo
He Bo
SinTrick
He Bo
Level 81
God Stats
1W - 2L
1,483 SR
Queue Stats
128W - 93L
1,582 Elo+
Party 1
Danzaburou
Danzaburou
ToukaLightning
Danzaburou
Level 147
God Stats
11W - 5L
1,652 SR
Queue Stats
609W - 620L
1,542 Elo+
Solo
Team Averages
Level 98
1,554 SR
1,541 Elo+

VS

Team Averages
Level 129
1,552 SR
1,554 Elo+
Khepri
Khepri
 
Khepri
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
AzraelFallen
Bacchus
Level 112
God Stats
0W - 1L
1,727 SR
Queue Stats
7W - 4L
1,672 Elo+
Party 2
Tyr
Tyr
CerberusBoi
Tyr
Level 125
God Stats
0W - 5L
1,135 SR
Queue Stats
254W - 250L
1,587 Elo+
Solo
Hachiman
Hachiman
Sike3
Hachiman
Level 126
God Stats
1W - 1L
1,897 SR
Queue Stats
69W - 73L
1,494 Elo+
Solo
Ne Zha
Ne Zha
WackyWeasel69
Ne Zha
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,517 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
14
10 / 3 / 8
8,277
1,380
7,869
5,988
2,044
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hun Batz
 
Hun Batz
12
0 / 1 / 14
6,873
1,146
4,701
6,684
4,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heavy Mace

Heavy Mace

+30
Physical Power

14
5 / 2 / 14
7,548
1,258
5,394
4,907
1,882
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

He Bo
SinTrick
He Bo
10
1 / 2 / 9
6,184
1,031
5,882
3,685
1,182
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Danzaburou
ToukaLightning
Danzaburou
12
3 / 1 / 14
7,184
1,197
5,612
4,061
1,253
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
8
0 / 3 / 2
5,228
871
1,741
4,589
3,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bacchus
AzraelFallen
Bacchus
11
1 / 4 / 3
5,666
944
4,885
8,362
10,003
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
2 / 4 / 1
5,801
967
3,109
6,130
5,076
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hachiman
Sike3
Hachiman
13
4 / 4 / 1
6,669
1,112
5,232
7,850
2,527
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

12
1 / 4 / 3
6,027
1,005
4,507
5,381
2,080
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
18
19
Kills
8
9
Deaths
19
59
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
10
3
8
4.67
W
Hun Batz
 
Hun Batz
0
1
14
7
L
Khepri
 
Khepri
0
3
2
0.33
L
Bacchus
AzraelFallen
Bacchus
1
4
3
0.63
L
2
4
1
0.63
W
5
2
14
6
L
Hachiman
Sike3
Hachiman
4
4
1
1.13
W
He Bo
SinTrick
He Bo
1
2
9
2.75
W
Danzaburou
ToukaLightning
Danzaburou
3
1
14
10
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,458
Damage
19,474
25,325
Taken
32,312
10,377
Mitigated
23,492
9,160
Healing
7,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
7,869
3,371
314
1,367
5,988
2,044
1,403
1,434
4,554
0
16,183
W
Hun Batz
 
Hun Batz
4,701
526
570
2,268
6,684
4,016
0
1,140
5,544
0
9,560
L
Khepri
 
Khepri
1,741
106
465
652
4,589
3,806
0
1,141
3,448
2,246
0
L
Bacchus
AzraelFallen
Bacchus
4,885
193
328
560
8,362
10,003
0
3,110
5,252
6,522
0
L
3,109
329
749
539
6,130
5,076
0
1,889
4,241
0
6,180
W
5,394
471
594
1,060
4,907
1,882
883
1,343
3,564
9,907
0
L
Hachiman
Sike3
Hachiman
5,232
2,227
1,015
2,685
7,850
2,527
0
3,504
4,346
0
13,648
W
He Bo
SinTrick
He Bo
5,882
237
710
704
3,685
1,182
0
1,967
1,718
9,008
0
W
Danzaburou
ToukaLightning
Danzaburou
5,612
2,008
843
730
4,061
1,253
1,484
742
3,319
0
14,050
L
4,507
74
0
166
5,381
2,080
0
1,632
3,749
0
12,330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,066
Gold Earned
29,391
73
Minions Killed
45
0
Camps Cleared
0
619,791
Distance Traveled
574,413
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
8,277
1,380
16
3
0
112,089
0
W
Hun Batz
6,873
1,146
12
2
0
150,897
1
L
Khepri
5,228
871
1
0
0
82,459
1
L
Bacchus
5,666
944
3
1
0
129,793
0
L
Tyr
5,801
967
8
1
0
119,931
0
W
Nox
7,548
1,258
13
2
0
111,549
0
L
Hachiman
6,669
1,112
19
3
0
105,562
0
W
He Bo
6,184
1,031
5
1
0
128,526
1
W
Danzaburou
7,184
1,197
27
5
0
116,730
1
L
Ne Zha
6,027
1,005
14
2
0
136,668
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role