Player Matchup

Horus
Horus
Meridyan
Horus
Level 109
God Stats
5W - 2L
1,500 SR
Queue Stats
15W - 23L
1,311 Elo+
Solo
Merlin
Merlin
hakerboy29
Merlin
Level 63
God Stats
4W - 3L
1,500 SR
Queue Stats
14W - 25L
1,240 Elo+
Party 1
Heimdallr
Heimdallr
super_killer_Qc
Heimdallr
Level 75
God Stats
1W - 0L
1,909 SR
Queue Stats
14W - 21L
1,391 Elo+
Party 1
Team Averages
Level 82
1,636 SR
1,314 Elo+

VS

Team Averages
Level 93
1,538 SR
1,408 Elo+
Hera
Hera
GamingGP9826
Hera
Level 63
God Stats
2W - 3L
1,533 SR
Queue Stats
229W - 292L
1,385 Elo+
Solo
Achilles
Achilles
justincredibleli
Achilles
Level 94
God Stats
53W - 47L
1,551 SR
Queue Stats
156W - 171L
1,490 Elo+
Solo
Neith
Neith
lordzwar
Neith
Level 122
God Stats
99W - 127L
1,530 SR
Queue Stats
371W - 524L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Meridyan
Horus
15
4 / 6 / 10
11,094
693
9,241
14,948
10,540
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
hakerboy29
Merlin
16
7 / 3 / 7
11,768
736
13,452
9,853
3,121
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
super_killer_Qc
Heimdallr
15
4 / 7 / 10
10,973
686
14,815
13,271
4,863
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 6 / 7
10,170
636
10,430
10,958
3,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
7 / 4 / 7
10,382
649
9,651
20,221
20,550
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
lordzwar
Neith
14
5 / 5 / 10
10,725
670
12,221
14,732
5,020
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
40
15
Kills
16
16
Deaths
15
27
Assists
24
Player
Kills
Deaths
Assists
KDA
L
4
6
7
1.25
W
Horus
Meridyan
Horus
4
6
10
1.5
W
Merlin
hakerboy29
Merlin
7
3
7
3.5
L
7
4
7
2.63
L
Neith
lordzwar
Neith
5
5
10
2
W
Heimdallr
super_killer_Qc
Heimdallr
4
7
10
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,508
Damage
32,302
38,072
Taken
45,911
18,524
Mitigated
29,122
8,075
Healing
12,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,430
2,523
0
438
10,958
3,552
210
4,087
6,773
35,783
0
W
Horus
Meridyan
Horus
9,241
3,319
791
2,722
14,948
10,540
249
5,426
9,154
0
20,914
W
Merlin
hakerboy29
Merlin
13,452
360
103
2,864
9,853
3,121
881
2,944
6,837
45,442
0
L
9,651
3,394
1,084
5,511
20,221
20,550
62
5,957
13,881
0
22,038
L
Neith
lordzwar
Neith
12,221
6,108
839
4,351
14,732
5,020
873
3,954
10,381
0
35,593
W
Heimdallr
super_killer_Qc
Heimdallr
14,815
3,743
0
1,595
13,271
4,863
1,352
2,392
10,503
0
36,553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,835
Gold Earned
31,277
151
Minions Killed
153
5
Camps Cleared
5
768,175
Distance Traveled
803,968
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
10,170
636
63
4
3
248,275
0
W
Horus
11,094
693
32
2
1
262,154
0
W
Merlin
11,768
736
70
4
2
249,787
3
L
Achilles
10,382
649
28
2
1
276,285
2
L
Neith
10,725
670
62
4
1
279,408
1
W
Heimdallr
10,973
686
49
3
2
256,234
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role