Player Matchup

Kumbhakarna
Kumbhakarna
BigChungus515
Kumbhakarna
Level 37
God Stats
1W - 1L
1,269 SR
Queue Stats
51W - 26L
1,582 Elo+
Party 1
Baron Samedi
Baron Samedi
OddleWaddles
Baron Samedi
Level 28
God Stats
12W - 3L
1,587 SR
Queue Stats
34W - 20L
1,555 Elo+
Party 1
Hachiman
Hachiman
TheLarryWilson
Hachiman
Level 32
God Stats
1W - 0L
1,329 SR
Queue Stats
52W - 27L
1,577 Elo+
Party 1
Team Averages
Level 32
1,395 SR
1,572 Elo+

VS

Team Averages
Level 37
1,657 SR
1,632 Elo+
Artemis
Artemis
JoKiSh
Artemis
Level 12
God Stats
2W - 1L
1,743 SR
Queue Stats
2W - 2L
1,725 Elo+
Party 2
Freya
Freya
SquidFN
Freya
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 3L
1,722 Elo+
Party 2
Mulan
Mulan
wayvz
Mulan
Level 29
God Stats
3W - 2L
1,727 SR
Queue Stats
5W - 4L
1,448 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
BigChungus515
Kumbhakarna
15
7 / 3 / 12
11,916
851
7,175
20,201
18,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
OddleWaddles
Baron Samedi
15
7 / 3 / 12
10,645
760
18,224
9,431
4,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
15
5 / 4 / 13
10,436
745
10,490
11,280
4,298
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
JoKiSh
Artemis
12
4 / 7 / 5
9,025
645
9,318
11,955
3,518
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Freya
SquidFN
Freya
13
2 / 7 / 4
9,221
659
12,661
14,584
4,932
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Mulan
wayvz
Mulan
12
4 / 5 / 5
8,897
636
9,478
16,610
9,255
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
24
19
Kills
10
10
Deaths
19
37
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
BigChungus515
Kumbhakarna
7
3
12
4.33
L
Artemis
JoKiSh
Artemis
4
7
5
0.93
W
Baron Samedi
OddleWaddles
Baron Samedi
7
3
12
4.33
L
Freya
SquidFN
Freya
2
7
4
0.57
W
Hachiman
5
4
13
2.88
L
Mulan
wayvz
Mulan
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,889
Damage
31,457
40,912
Taken
43,149
27,148
Mitigated
17,705
19,779
Healing
7,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
BigChungus515
Kumbhakarna
7,175
938
1,102
8,528
20,201
18,548
615
6,895
12,860
16,837
0
L
Artemis
JoKiSh
Artemis
9,318
4,934
0
1,114
11,955
3,518
0
7,566
4,389
0
25,968
W
Baron Samedi
OddleWaddles
Baron Samedi
18,224
983
3,785
3,899
9,431
4,302
401
1,085
8,211
45,731
0
L
Freya
SquidFN
Freya
12,661
3,232
0
3,342
14,584
4,932
0
9,642
4,942
34,543
3,735
W
Hachiman
10,490
4,551
422
2,043
11,280
4,298
1,886
4,052
7,115
0
46,903
L
Mulan
wayvz
Mulan
9,478
264
187
2,448
16,610
9,255
0
8,656
7,954
0
22,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,997
Gold Earned
27,143
160
Minions Killed
128
5
Camps Cleared
7
730,448
Distance Traveled
625,563
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
11,916
851
20
1
0
251,078
3
L
Artemis
9,025
645
44
3
2
174,805
0
W
Baron Samedi
10,645
760
61
4
1
250,904
4
L
Freya
9,221
659
52
4
5
224,573
3
W
Hachiman
10,436
745
79
6
4
228,466
3
L
Mulan
8,897
636
32
2
0
226,185
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role