Player Matchup

Achilles
Achilles
Demonlord622
Achilles
Level 104
God Stats
13W - 6L
1,622 SR
Queue Stats
154W - 100L
1,611 Elo+
Party 1
Poseidon
Poseidon
MitchellTrubisky
Poseidon
Level 122
God Stats
14W - 6L
1,608 SR
Queue Stats
142W - 111L
1,586 Elo+
Party 1
Cernunnos
Cernunnos
xXTheMiddleManXx
Cernunnos
Level 23
God Stats
20W - 5L
1,741 SR
Queue Stats
29W - 14L
1,599 Elo+
Party 1
Team Averages
Level 83
1,657 SR
1,598 Elo+

VS

Team Averages
Level 54
1,452 SR
1,591 Elo+
Neith
Neith
Bottom4u
Neith
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Nemesis
Nemesis
Cursethelegend
Nemesis
Level 37
God Stats
5W - 8L
1,550 SR
Queue Stats
50W - 78L
1,431 Elo+
Solo
Sylvanus
Sylvanus
purplechilybeens
Sylvanus
Level 123
God Stats
0W - 1L
1,306 SR
Queue Stats
4W - 6L
1,841 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Demonlord622
Achilles
16
14 / 2 / 8
12,242
874
15,435
22,347
26,017
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
8 / 2 / 12
11,475
820
22,400
9,380
3,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cernunnos
12
0 / 4 / 10
9,051
647
4,504
9,918
2,694
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Bottom4u
Neith
12
0 / 8 / 5
8,222
587
6,501
11,841
3,857
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

10
1 / 9 / 5
8,264
590
5,869
16,495
14,152
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

13
6 / 5 / 2
9,864
705
13,387
18,032
11,111
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
19
22
Kills
7
8
Deaths
22
30
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Neith
Bottom4u
Neith
0
8
5
0.31
L
1
9
5
0.39
W
Achilles
Demonlord622
Achilles
14
2
8
9
W
8
2
12
7
L
6
5
2
1.4
W
Cernunnos
0
4
10
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,339
Damage
25,757
41,645
Taken
46,368
31,778
Mitigated
29,120
12,157
Healing
10,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Bottom4u
Neith
6,501
2,950
0
622
11,841
3,857
0
5,418
6,146
0
21,449
L
5,869
1,136
0
1,391
16,495
14,152
0
8,315
7,575
402
10,672
W
Achilles
Demonlord622
Achilles
15,435
4,390
0
6,426
22,347
26,017
448
5,971
16,376
5,276
24,384
W
22,400
3,124
0
4,757
9,380
3,067
708
4,485
4,895
63,662
0
L
13,387
3,106
2,333
5,656
18,032
11,111
0
10,020
7,519
24,579
3,945
W
Cernunnos
4,504
1,396
0
974
9,918
2,694
990
2,515
7,403
0
25,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,768
Gold Earned
26,350
156
Minions Killed
89
9
Camps Cleared
3
760,889
Distance Traveled
716,715
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,222
587
43
3
1
219,375
0
L
Nemesis
8,264
590
11
1
1
262,178
0
W
Achilles
12,242
874
18
1
0
256,911
10
W
Poseidon
11,475
820
90
6
9
277,290
4
L
Sylvanus
9,864
705
35
3
1
235,162
3
W
Cernunnos
9,051
647
48
3
0
226,688
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role